Player Matchup

Sylvanus
Sylvanus
Bruce Trottier
Sylvanus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,558 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gzar1t1mor3
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,292 Elo+
Party 2
He Bo
He Bo
IssaBosak
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,675 Elo+
Party 1
Hun Batz
Hun Batz
NotoriousBeej
Hun Batz
Level 129
God Stats
1W - 1L
1,684 SR
Queue Stats
26W - 25L
1,597 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SolomonRimm
Morgan Le Fay
Level 88
God Stats
1W - 1L
1,304 SR
Queue Stats
28W - 35L
1,468 Elo+
Party 1
Team Averages
Level 119
1,498 SR
1,518 Elo+

VS

Team Averages
Level 134
1,465 SR
1,503 Elo+
Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Altamese
Ares
Level 158
God Stats
7W - 8L
1,661 SR
Queue Stats
353W - 379L
1,561 Elo+
Solo
King Arthur
King Arthur
DanDsOne
King Arthur
Level 149
God Stats
4W - 2L
1,391 SR
Queue Stats
106W - 123L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
puffpuffolchap
Gilgamesh
Level 121
God Stats
7W - 13L
1,275 SR
Queue Stats
1,079W - 1,178L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 4 / 12
10,200
680
9,567
17,908
26,980
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Muzen Cab
Gzar1t1mor3
Ah Muzen Cab
17
4 / 6 / 11
10,328
689
14,007
19,085
10,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
IssaBosak
He Bo
15
3 / 9 / 10
9,453
630
14,696
15,485
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
NotoriousBeej
Hun Batz
17
3 / 7 / 10
10,363
691
17,024
16,769
9,128
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SolomonRimm
Morgan Le Fay
18
5 / 6 / 11
10,890
726
20,978
16,401
10,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
10 / 5 / 15
11,961
797
23,053
19,728
10,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
 
Horus
18
2 / 1 / 19
10,390
693
10,712
20,079
15,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ares
18
5 / 5 / 16
11,242
749
12,073
21,015
29,888
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
DanDsOne
King Arthur
19
7 / 5 / 22
12,163
811
16,287
23,458
28,404
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
puffpuffolchap
Gilgamesh
20
8 / 1 / 17
11,744
783
12,729
12,062
15,079
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
121
16
Kills
32
32
Deaths
17
54
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
5
15
3.5
W
Horus
 
Horus
2
1
19
11.5
W
Ares
5
5
16
2.6
L
Sylvanus
1
4
12
1.75
W
King Arthur
DanDsOne
King Arthur
7
5
22
3.6
L
Ah Muzen Cab
Gzar1t1mor3
Ah Muzen Cab
4
6
11
1.58
L
He Bo
IssaBosak
He Bo
3
9
10
0.89
L
Hun Batz
NotoriousBeej
Hun Batz
3
7
10
1.14
L
Morgan Le Fay
SolomonRimm
Morgan Le Fay
5
6
11
1.75
W
Gilgamesh
puffpuffolchap
Gilgamesh
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,272
Damage
74,854
85,648
Taken
96,342
62,855
Mitigated
100,044
25,660
Healing
34,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,053
10,475
1,111
4,457
19,728
10,714
3,291
9,219
10,509
0
43,055
W
Horus
 
Horus
10,712
4,272
8,586
9,026
20,079
15,959
1,017
10,440
9,639
0
19,680
W
Ares
12,073
684
1,446
1,445
21,015
29,888
1,306
9,026
11,989
22,973
0
L
Sylvanus
9,567
2,892
5,916
4,785
17,908
26,980
133
3,347
14,561
16,758
0
W
King Arthur
DanDsOne
King Arthur
16,287
884
1,139
961
23,458
28,404
520
11,121
12,337
0
40,228
L
Ah Muzen Cab
Gzar1t1mor3
Ah Muzen Cab
14,007
5,626
2,469
5,585
19,085
10,486
770
2,607
16,478
0
27,363
L
He Bo
IssaBosak
He Bo
14,696
513
551
687
15,485
6,177
292
1,843
13,642
20,429
0
L
Hun Batz
NotoriousBeej
Hun Batz
17,024
4,401
957
1,737
16,769
9,128
55
1,361
15,408
0
30,943
L
Morgan Le Fay
SolomonRimm
Morgan Le Fay
20,978
1,714
803
2,170
16,401
10,084
395
2,915
13,486
45,414
0
W
Gilgamesh
puffpuffolchap
Gilgamesh
12,729
1,633
3,346
2,491
12,062
15,079
1,621
5,435
6,627
0
27,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,234
Gold Earned
57,500
139
Minions Killed
199
0
Camps Cleared
0
1,203,567
Distance Traveled
1,356,607
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,961
797
56
4
0
243,433
1
W
Horus
10,390
693
30
2
0
295,495
1
W
Ares
11,242
749
39
3
0
235,506
2
L
Sylvanus
10,200
680
8
1
0
233,666
1
W
King Arthur
12,163
811
49
3
0
278,521
3
L
Ah Muzen Cab
10,328
689
24
2
0
246,334
0
L
He Bo
9,453
630
16
1
0
241,781
0
L
Hun Batz
10,363
691
35
2
0
248,376
0
L
Morgan Le Fay
10,890
726
56
4
0
233,410
0
W
Gilgamesh
11,744
783
25
2
0
303,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role