Player Matchup

Mercury
Mercury
Cr11sSkull
Mercury
Level 79
God Stats
2W - 3L
1,245 SR
Queue Stats
125W - 139L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
Old-Man-Panda
Gilgamesh
Level 129
God Stats
1W - 2L
1,530 SR
Queue Stats
113W - 138L
1,408 Elo+
Party 3
Sun Wukong
Sun Wukong
Punisherdi
Sun Wukong
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 159L
1,375 Elo+
Party 3
Guan Yu
Guan Yu
SirLonster
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 103L
1,394 Elo+
Party 3
Achilles
Achilles
Sk3tCh GuY
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,483 Elo+
Solo
Team Averages
Level 92
1,455 SR
1,401 Elo+

VS

Team Averages
Level 103
1,519 SR
1,413 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Dunga591
Set
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,505 Elo+
Solo
Ares
Ares
cutejoker69
Ares
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 228L
1,305 Elo+
Party 2
Ra
Ra
kevinalex99
Ra
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 82L
1,375 Elo+
Party 1
Achilles
Achilles
lecter717
Achilles
Level 102
God Stats
5W - 1L
1,594 SR
Queue Stats
73W - 90L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cr11sSkull
Mercury
14
2 / 3 / 2
7,298
730
8,948
7,987
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Old-Man-Panda
Gilgamesh
12
1 / 4 / 4
7,401
740
10,674
15,603
10,027
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Punisherdi
Sun Wukong
14
0 / 2 / 4
6,934
693
8,301
13,576
8,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
SirLonster
Guan Yu
12
0 / 3 / 4
6,440
644
4,473
15,215
8,091
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
Sk3tCh GuY
Achilles
12
2 / 4 / 1
6,956
696
9,366
11,011
6,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
6 / 1 / 10
9,258
926
11,389
16,158
16,911
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
3 / 2 / 8
7,738
774
9,116
9,080
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 1 / 9
7,644
764
6,543
11,262
13,727
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 0 / 12
8,306
831
13,786
5,263
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
lecter717
Achilles
14
2 / 1 / 11
7,772
777
11,043
13,756
10,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
5
Kills
16
16
Deaths
5
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
1
10
11
L
Mercury
Cr11sSkull
Mercury
2
3
2
1
W
3
2
8
3.5
L
Gilgamesh
Old-Man-Panda
Gilgamesh
1
4
4
0.75
L
Sun Wukong
Punisherdi
Sun Wukong
0
2
4
1
L
Guan Yu
SirLonster
Guan Yu
0
3
4
0.67
L
Achilles
Sk3tCh GuY
Achilles
2
4
1
0.63
W
2
1
9
6.5
W
3
0
12
9
W
Achilles
lecter717
Achilles
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,762
Damage
51,877
63,392
Taken
55,519
37,220
Mitigated
51,000
28,917
Healing
23,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
11,389
5,645
3,330
5,762
16,158
16,911
313
0
16,158
0
21,098
L
Mercury
Cr11sSkull
Mercury
8,948
4,321
1,191
817
7,987
4,468
0
1,827
5,976
0
20,928
W
9,116
4,127
890
1,645
9,080
6,551
0
0
9,080
0
13,696
L
Gilgamesh
Old-Man-Panda
Gilgamesh
10,674
2,500
3,751
3,129
15,603
10,027
45
3,635
11,809
0
18,949
L
Sun Wukong
Punisherdi
Sun Wukong
8,301
1,363
2,928
3,849
13,576
8,045
0
5,586
7,858
0
17,854
L
Guan Yu
SirLonster
Guan Yu
4,473
1,181
6,369
4,925
15,215
8,091
0
5,260
9,743
0
7,216
L
Achilles
Sk3tCh GuY
Achilles
9,366
2,841
659
1,299
11,011
6,589
232
4,021
6,829
0
17,401
W
6,543
1,005
0
410
11,262
13,727
296
0
11,262
9,711
0
W
13,786
567
4,556
1,338
5,263
3,224
247
0
5,263
35,104
0
W
Achilles
lecter717
Achilles
11,043
3,888
565
5,078
13,756
10,587
548
0
13,756
0
14,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,029
Gold Earned
40,718
81
Minions Killed
98
0
Camps Cleared
0
1,015,665
Distance Traveled
1,005,732
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,258
926
19
2
0
214,504
1
L
Mercury
7,298
730
18
2
0
225,947
0
W
Set
7,738
774
8
1
0
217,896
3
L
Gilgamesh
7,401
740
25
3
0
189,807
1
L
Sun Wukong
6,934
693
21
2
0
206,727
0
L
Guan Yu
6,440
644
4
0
0
210,602
0
L
Achilles
6,956
696
13
1
0
182,582
3
W
Ares
7,644
764
11
1
0
186,127
1
W
Ra
8,306
831
50
5
0
205,364
0
W
Achilles
7,772
777
10
1
0
181,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role