Player Matchup

Ravana
Ravana
Masters
McGoofed
Ravana
Masters
Level 106
God Stats
10W - 4L
1,679 SR
Queue Stats
414W - 227L
2,601 MMR
Party 2
Sylvanus
Sylvanus
Masters
McThroat
Sylvanus
Masters
Level 120
God Stats
2W - 0L
1,876 SR
Queue Stats
275W - 161L
2,667 MMR
Party 2
Zhong Kui
Zhong Kui
Masters
SiIence NA
Zhong Kui
Masters
Level 158
God Stats
9W - 3L
1,825 SR
Queue Stats
566W - 358L
2,659 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 128
1,793 SR
2,642 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,583 SR
1,941 MMR
Arachne
Arachne
Silver I
MaxxGod SNF
Arachne
Silver I
Level 147
God Stats
3W - 5L
1,201 SR
Queue Stats
354W - 488L
1,125 MMR
Solo
Scylla
Scylla
Masters
Realistic_Vibe
Scylla
Masters
Level 160
God Stats
12W - 7L
1,791 SR
Queue Stats
179W - 69L
2,404 MMR
Party 1
Bacchus
Bacchus
Masters
k_chap70
Bacchus
Masters
Level 150
God Stats
3W - 5L
1,756 SR
Queue Stats
198W - 94L
2,294 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
McGoofed
Ravana
15
2 / 2 / 5
9,675
645
10,893
15,458
13,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
McThroat
Sylvanus
16
4 / 0 / 2
10,427
695
13,197
16,682
16,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
SiIence NA
Zhong Kui
15
3 / 3 / 5
10,177
678
15,865
17,854
13,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AtlasAh Muzen CabBastetAchillesBaba Yaga

VS

Bans
Baron SamediShivaGuan YuOdinFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MaxxGod SNF
Arachne
12
1 / 5 / 3
8,915
594
8,290
14,665
8,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 3 / 2
9,448
630
16,509
14,227
6,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
k_chap70
Bacchus
14
2 / 1 / 3
10,144
676
8,731
16,555
22,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
9
Kills
5
5
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
MaxxGod SNF
Arachne
1
5
3
0.5
W
Ravana
McGoofed
Ravana
2
2
5
2.25
W
Sylvanus
McThroat
Sylvanus
4
0
2
5
L
2
3
2
1
W
Zhong Kui
SiIence NA
Zhong Kui
3
3
5
1.83
L
Bacchus
k_chap70
Bacchus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,955
Damage
33,530
49,994
Taken
45,447
42,886
Mitigated
37,118
23,715
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
MaxxGod SNF
Arachne
8,290
6,969
0
2,320
14,665
8,079
306
8,812
5,522
0
16,243
W
Ravana
McGoofed
Ravana
10,893
2,352
0
5,721
15,458
13,110
504
7,324
7,810
0
36,340
W
Sylvanus
McThroat
Sylvanus
13,197
4,440
4,922
8,128
16,682
16,427
1,029
8,530
7,770
37,151
9,342
L
16,509
1,453
0
750
14,227
6,245
258
8,452
5,529
50,678
0
W
Zhong Kui
SiIence NA
Zhong Kui
15,865
1,826
0
4,944
17,854
13,349
874
8,684
8,684
55,913
0
L
Bacchus
k_chap70
Bacchus
8,731
1,223
0
1,938
16,555
22,794
93
10,338
6,085
22,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,279
Gold Earned
28,507
219
Minions Killed
145
12
Camps Cleared
2
750,454
Distance Traveled
768,564
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,915
594
25
2
1
231,500
5
W
Ravana
9,675
645
53
4
5
272,903
6
W
Sylvanus
10,427
695
66
4
4
240,825
1
L
Scylla
9,448
630
90
6
1
273,251
3
W
Zhong Kui
10,177
678
100
7
3
236,726
5
L
Bacchus
10,144
676
30
2
0
263,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role