Player Matchup

The Morrigan
The Morrigan
Genshi Hayabusa
The Morrigan
Level 64
God Stats
1W - 2L
1,370 SR
Queue Stats
108W - 113L
1,460 Elo+
Party 2
Scylla
Scylla
Kokatsu99
Scylla
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 76L
1,400 Elo+
Solo
Heimdallr
Heimdallr
Mooninites
Heimdallr
Level 56
God Stats
2W - 1L
1,344 SR
Queue Stats
58W - 64L
1,472 Elo+
Solo
Artemis
Artemis
Sir TrapAlot210
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 93L
1,423 Elo+
Party 2
Hun Batz
Hun Batz
redluis369
Hun Batz
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,445 Elo+
Solo
Team Averages
Level 82
1,443 SR
1,440 Elo+

VS

Team Averages
Level 99
1,533 SR
1,436 Elo+
Fenrir
Fenrir
BigxSwigz
Fenrir
Level 79
God Stats
2W - 3L
1,269 SR
Queue Stats
90W - 96L
1,427 Elo+
Party 1
Merlin
Merlin
Capt AF
Merlin
Level 143
God Stats
5W - 2L
1,594 SR
Queue Stats
143W - 167L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
Glitchy 01
Heimdallr
Level 144
God Stats
3W - 2L
1,526 SR
Queue Stats
102W - 97L
1,473 Elo+
Party 1
Charybdis
Charybdis
Mr ZSando
Charybdis
Level 103
God Stats
3W - 1L
1,777 SR
Queue Stats
97W - 83L
1,485 Elo+
Party 1
Yu Huang
Yu Huang
mryungmoney
Yu Huang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Genshi Hayabusa
The Morrigan
14
3 / 7 / 5
9,234
770
6,192
9,058
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Kokatsu99
Scylla
19
6 / 2 / 6
10,358
863
13,857
9,347
4,686
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Mooninites
Heimdallr
16
3 / 6 / 13
9,671
806
11,793
13,425
7,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 7 / 7
8,620
718
10,745
15,267
8,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
redluis369
Hun Batz
15
3 / 5 / 8
9,162
764
7,666
14,223
11,086
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigxSwigz
Fenrir
15
3 / 3 / 13
9,363
780
4,692
10,058
9,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Capt AF
Merlin
16
3 / 5 / 11
9,640
803
10,471
9,287
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Glitchy 01
Heimdallr
17
7 / 5 / 19
10,385
865
10,287
13,146
6,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Mr ZSando
Charybdis
18
7 / 4 / 15
10,863
905
14,754
15,160
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
mryungmoney
Yu Huang
19
7 / 4 / 13
10,905
909
13,789
10,845
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
98
19
Kills
27
27
Deaths
21
39
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigxSwigz
Fenrir
3
3
13
3.17
W
Merlin
Capt AF
Merlin
3
5
11
1.7
L
The Morrigan
Genshi Hayabusa
The Morrigan
3
7
5
0.79
W
Heimdallr
Glitchy 01
Heimdallr
7
5
19
3.3
L
Scylla
Kokatsu99
Scylla
6
2
6
4.5
L
Heimdallr
Mooninites
Heimdallr
3
6
13
1.58
W
Charybdis
Mr ZSando
Charybdis
7
4
15
3.63
L
4
7
7
1.07
W
Yu Huang
mryungmoney
Yu Huang
7
4
13
3.38
L
Hun Batz
redluis369
Hun Batz
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,253
Damage
53,993
61,320
Taken
58,496
35,773
Mitigated
30,700
14,182
Healing
16,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigxSwigz
Fenrir
4,692
743
664
975
10,058
9,294
42
4,667
5,391
0
7,947
W
Merlin
Capt AF
Merlin
10,471
215
960
764
9,287
3,793
216
4,238
5,049
30,553
0
L
The Morrigan
Genshi Hayabusa
The Morrigan
6,192
762
780
1,591
9,058
4,346
0
3,304
5,734
13,372
2,025
W
Heimdallr
Glitchy 01
Heimdallr
10,287
4,055
230
1,919
13,146
6,273
1,546
4,297
8,849
0
25,269
L
Scylla
Kokatsu99
Scylla
13,857
250
572
2,570
9,347
4,686
437
2,391
6,956
31,900
0
L
Heimdallr
Mooninites
Heimdallr
11,793
4,430
864
1,445
13,425
7,210
1,867
6,296
7,129
0
23,098
W
Charybdis
Mr ZSando
Charybdis
14,754
7,599
1,890
4,835
15,160
6,550
2,111
3,868
11,292
0
28,149
L
10,745
3,370
648
2,828
15,267
8,445
0
6,132
9,135
0
12,828
W
Yu Huang
mryungmoney
Yu Huang
13,789
1,453
1,200
2,606
10,845
4,790
753
1,815
9,030
28,042
0
L
Hun Batz
redluis369
Hun Batz
7,666
613
629
2,255
14,223
11,086
263
6,137
8,086
0
19,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,045
Gold Earned
51,156
113
Minions Killed
138
0
Camps Cleared
0
1,144,518
Distance Traveled
1,104,881
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,363
780
6
1
0
267,729
1
W
Merlin
9,640
803
41
3
0
183,366
2
L
The Morrigan
9,234
770
18
2
0
190,403
0
W
Heimdallr
10,385
865
28
2
0
240,998
3
L
Scylla
10,358
863
43
4
0
263,898
0
L
Heimdallr
9,671
806
24
2
0
212,105
0
W
Charybdis
10,863
905
38
3
0
205,193
1
L
Artemis
8,620
718
7
1
0
221,055
0
W
Yu Huang
10,905
909
25
2
0
207,595
0
L
Hun Batz
9,162
764
21
2
0
257,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role