Player Matchup

Janus
Janus
Bambamspaghett
Janus
Level 141
God Stats
18W - 24L
1,502 SR
Queue Stats
94W - 97L
1,482 Elo+
Party 1
Osiris
Osiris
Chew710
Osiris
Level 159
God Stats
6W - 4L
1,667 SR
Queue Stats
70W - 60L
1,581 Elo+
Party 1
Xing Tian
Xing Tian
GunXBlade777
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,738 Elo+
Party 1
Kali
Kali
ready0mann
Kali
Level 34
God Stats
3W - 1L
1,663 SR
Queue Stats
40W - 40L
1,455 Elo+
Party 2
Rama
Rama
sοοn
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 67L
1,323 Elo+
Party 2
Team Averages
Level 75
1,566 SR
1,516 Elo+

VS

Team Averages
Level 91
1,524 SR
1,481 Elo+
Cupid
Cupid
LickmyTacos
Cupid
Level 65
God Stats
13W - 13L
1,483 SR
Queue Stats
666W - 639L
1,562 Elo+
Solo
Cthulhu
Cthulhu
MrChumpi1512
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 94L
1,388 Elo+
Party 3
Hades
Hades
aPaddington
Hades
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 147L
1,447 Elo+
Party 3
Nemesis
Nemesis
angellobm
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,574 Elo+
Party 3
Freya
Freya
jocelo
Freya
Level 129
God Stats
4W - 6L
1,639 SR
Queue Stats
84W - 147L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
9,355
624
10,162
7,092
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Chew710
Osiris
15
1 / 0 / 1
9,319
621
8,828
10,764
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
GunXBlade777
Xing Tian
12
3 / 1 / 4
8,296
553
4,538
16,067
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 1 / 5
7,755
517
4,592
11,808
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Rama
sοοn
Rama
14
3 / 1 / 2
8,502
567
10,690
11,157
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,932
462
7,131
10,650
4,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MrChumpi1512
Cthulhu
11
1 / 2 / 1
7,042
469
5,428
11,583
10,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 1 / 0
8,022
535
5,224
11,426
5,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
angellobm
Nemesis
12
2 / 1 / 1
7,418
495
4,023
11,089
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
jocelo
Freya
14
1 / 4 / 3
7,806
520
3,494
13,765
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
5
5
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Osiris
Chew710
Osiris
1
0
1
1.5
W
Xing Tian
GunXBlade777
Xing Tian
3
1
4
5
L
1
4
0
0.25
L
Cthulhu
MrChumpi1512
Cthulhu
1
2
1
0.75
L
0
1
0
0
L
Nemesis
angellobm
Nemesis
2
1
1
2.5
L
Freya
jocelo
Freya
1
4
3
0.63
W
1
1
5
3.5
W
Rama
sοοn
Rama
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,810
Damage
25,300
56,888
Taken
58,513
31,327
Mitigated
31,539
18,010
Healing
20,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,162
745
0
485
7,092
2,624
167
2,268
4,824
78,715
0
W
Osiris
Chew710
Osiris
8,828
3,920
0
6,456
10,764
6,470
996
5,224
5,540
0
79,406
W
Xing Tian
GunXBlade777
Xing Tian
4,538
476
0
3,897
16,067
12,555
541
2,800
13,267
28,326
0
L
7,131
4,720
268
2,924
10,650
4,552
147
1,540
9,110
0
47,519
L
Cthulhu
MrChumpi1512
Cthulhu
5,428
667
0
2,237
11,583
10,590
0
3,405
8,062
33,523
0
L
5,224
933
0
6,545
11,426
5,626
0
0
11,426
61,043
0
L
Nemesis
angellobm
Nemesis
4,023
1,190
0
1,280
11,089
4,591
0
3,629
7,308
0
47,176
L
Freya
jocelo
Freya
3,494
941
0
6,820
13,765
6,180
0
5,564
7,907
64,088
0
W
4,592
1,888
0
2,394
11,808
5,186
303
1,175
10,633
0
50,558
W
Rama
sοοn
Rama
10,690
7,002
0
4,778
11,157
4,492
1,193
2,679
8,478
0
57,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,227
Gold Earned
37,220
511
Minions Killed
456
0
Camps Cleared
0
1,576,767
Distance Traveled
1,435,846
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,355
624
145
10
0
307,937
0
W
Osiris
9,319
621
148
10
0
333,553
0
W
Xing Tian
8,296
553
40
3
0
306,326
4
L
Cupid
6,932
462
82
5
0
274,826
0
L
Cthulhu
7,042
469
39
3
0
283,916
6
L
Hades
8,022
535
135
9
0
246,067
2
L
Nemesis
7,418
495
83
6
0
362,283
1
L
Freya
7,806
520
117
8
0
268,754
2
W
Kali
7,755
517
72
5
0
361,777
1
W
Rama
8,502
567
106
7
0
267,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role