Player Matchup

Awilix
Awilix
Masters
Adol Geis
Awilix
Masters
Level 157
God Stats
589W - 624L
1,651 SR
Queue Stats
615W - 699L
2,710 MMR
Solo
Sobek
Sobek
Diamond I
Lmaozer
Sobek
Diamond I
Level 127
God Stats
37W - 10L
1,881 SR
Queue Stats
49W - 18L
2,405 MMR
Party 1
Hera
Hera
Masters
xV YEYA Vx
Hera
Masters
Level 158
God Stats
13W - 7L
1,734 SR
Queue Stats
352W - 163L
2,768 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 147
1,755 SR
2,627 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,781 SR
2,602 MMR
Nox
Nox
Masters
AlphaBlinx
Nox
Masters
Level 157
God Stats
1W - 1L
1,709 SR
Queue Stats
503W - 375L
2,985 MMR
Party 2
Kukulkan
Kukulkan
Masters
O Naruto 0
Kukulkan
Masters
Level 149
God Stats
3W - 2L
1,924 SR
Queue Stats
100W - 94L
2,599 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
XxDaRkEnDAllyxX
Guan Yu
Platinum I
Level 156
God Stats
9W - 6L
1,710 SR
Queue Stats
82W - 111L
2,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Adol Geis
Awilix
16
1 / 4 / 5
10,623
625
10,178
18,989
14,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Lmaozer
Sobek
17
4 / 0 / 2
12,814
754
9,714
19,050
29,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 1 / 4
11,816
695
18,803
8,592
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PersephoneAtlasThothAh Muzen CabBaba Yaga

VS

Bans
OdinRatatoskrVulcanRavanaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
10,172
598
10,503
13,067
10,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
O Naruto 0
Kukulkan
16
1 / 2 / 4
10,753
633
11,702
11,807
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 2
10,340
608
11,740
21,730
21,073
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
7
Kills
5
5
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
Adol Geis
Awilix
1
4
5
0.88
L
1
2
4
1.5
W
Sobek
Lmaozer
Sobek
4
0
2
5
L
Kukulkan
O Naruto 0
Kukulkan
1
2
4
1.5
L
3
3
2
1.33
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,695
Damage
33,945
46,631
Taken
46,604
47,809
Mitigated
37,667
21,961
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Adol Geis
Awilix
10,178
2,685
483
7,537
18,989
14,543
827
9,900
9,089
0
40,529
L
10,503
578
0
480
13,067
10,324
0
8,552
4,147
33,033
0
W
Sobek
Lmaozer
Sobek
9,714
804
0
10,345
19,050
29,358
463
8,756
10,294
27,428
0
L
Kukulkan
O Naruto 0
Kukulkan
11,702
761
0
3,458
11,807
6,270
0
7,656
4,052
65,488
0
L
11,740
1,273
1,686
4,270
21,730
21,073
0
12,554
8,716
0
30,592
W
18,803
4,880
0
3,596
8,592
3,908
1,333
4,227
4,365
82,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,253
Gold Earned
31,265
211
Minions Killed
195
7
Camps Cleared
8
1,007,252
Distance Traveled
956,687
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,623
625
38
2
0
337,021
3
L
Nox
10,172
598
56
3
5
291,780
4
W
Sobek
12,814
754
25
1
3
356,288
3
L
Kukulkan
10,753
633
109
6
2
309,055
3
L
Guan Yu
10,340
608
30
2
1
355,852
8
W
Hera
11,816
695
148
9
4
313,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role