Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
CashKetchum
Xbalanque
Level 24
God Stats
150W - 57L
1,639 SR
Queue Stats
425W - 209L
1,596 Elo+
Party 1
Ganesha
Ganesha
Catmaang
Ganesha
Level 118
God Stats
42W - 17L
1,677 SR
Queue Stats
555W - 297L
1,588 Elo+
Party 1
Vulcan
Vulcan
D moneeey06
Vulcan
Level 13
God Stats
16W - 10L
1,329 SR
Queue Stats
30W - 19L
1,490 Elo+
Party 1
Fenrir
Fenrir
anndrayy
Fenrir
Level 89
God Stats
8W - 4L
1,553 SR
Queue Stats
232W - 153L
1,559 Elo+
Party 1
Team Averages
Level 73
1,540 SR
1,547 Elo+

VS

Team Averages
Level 69
1,429 SR
1,402 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Cptblazer7474
Kukulkan
Level 40
God Stats
4W - 3L
1,480 SR
Queue Stats
27W - 34L
1,376 Elo+
Solo
Thanatos
Thanatos
JETS1029
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,251 Elo+
Party 2
Ganesha
Ganesha
Spadeonation
Ganesha
Level 105
God Stats
43W - 41L
1,484 SR
Queue Stats
148W - 184L
1,455 Elo+
Party 3
Xbalanque
Xbalanque
ZeRo_GRaViTy-272
Xbalanque
Level 128
God Stats
3W - 5L
1,180 SR
Queue Stats
159W - 202L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
10 / 0 / 18
11,570
1,286
12,472
9,535
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
CashKetchum
Xbalanque
17
6 / 1 / 21
10,910
1,212
15,712
7,386
3,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Catmaang
Ganesha
17
0 / 0 / 31
11,230
1,248
11,746
13,720
16,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
17
9 / 0 / 18
11,026
1,225
13,860
3,024
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
anndrayy
Fenrir
17
8 / 1 / 14
10,574
1,175
11,412
9,927
6,459
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

321

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 10 / 1
9,580
1,064
9,261
17,682
9,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Cptblazer7474
Kukulkan
13
0 / 2 / 0
8,183
909
1,506
4,059
1,508
Magic Focus

Magic Focus

+20
Magical Power

Thanatos
JETS1029
Thanatos
14
0 / 13 / 2
8,675
964
7,053
18,284
8,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Spadeonation
Ganesha
15
1 / 0 / 1
9,292
1,032
7,495
11,883
7,956
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
14
0 / 8 / 2
8,990
999
13,202
18,428
7,618
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
8
33
Kills
2
2
Deaths
33
102
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
10
0
18
19
L
Anubis
 
Anubis
1
10
1
0.15
W
Xbalanque
CashKetchum
Xbalanque
6
1
21
16.5
W
Ganesha
Catmaang
Ganesha
0
0
31
15.5
L
Kukulkan
Cptblazer7474
Kukulkan
0
2
0
0
W
Vulcan
9
0
18
18
L
Thanatos
JETS1029
Thanatos
0
13
2
0.08
L
Ganesha
Spadeonation
Ganesha
1
0
1
1.5
L
Xbalanque
0
8
2
0.13
W
Fenrir
anndrayy
Fenrir
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,202
Damage
38,517
43,592
Taken
70,336
38,653
Mitigated
34,467
6,336
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,472
583
0
3,516
9,535
10,088
0
4,689
4,846
21,098
0
L
Anubis
 
Anubis
9,261
597
0
2,314
17,682
9,285
0
11,216
6,466
30,763
0
W
Xbalanque
CashKetchum
Xbalanque
15,712
9,944
0
1,038
7,386
3,418
0
3,165
4,221
0
41,392
W
Ganesha
Catmaang
Ganesha
11,746
1,095
0
1,272
13,720
16,878
0
4,624
9,096
19,327
0
L
Kukulkan
Cptblazer7474
Kukulkan
1,506
255
0
157
4,059
1,508
0
1,787
2,272
6,115
0
W
Vulcan
13,860
6,596
0
0
3,024
1,810
0
747
2,277
27,269
0
L
Thanatos
JETS1029
Thanatos
7,053
2,265
0
3,515
18,284
8,100
0
11,498
6,786
0
16,598
L
Ganesha
Spadeonation
Ganesha
7,495
0
0
0
11,883
7,956
0
5,490
6,393
24,871
0
L
Xbalanque
13,202
4,150
0
0
18,428
7,618
0
8,087
10,341
0
36,638
W
Fenrir
anndrayy
Fenrir
11,412
1,726
0
510
9,927
6,459
0
5,037
4,890
0
19,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,310
Gold Earned
44,720
153
Minions Killed
148
9
Camps Cleared
4
884,463
Distance Traveled
718,594
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,570
1,286
24
3
1
168,611
0
L
Anubis
9,580
1,064
62
7
2
143,113
0
W
Xbalanque
10,910
1,212
74
8
2
155,153
0
W
Ganesha
11,230
1,248
0
0
0
181,578
1
L
Kukulkan
8,183
909
16
2
1
59,160
0
W
Vulcan
11,026
1,225
40
4
2
204,222
0
L
Thanatos
8,675
964
19
2
1
176,266
0
L
Ganesha
9,292
1,032
0
0
0
181,353
0
L
Xbalanque
8,990
999
51
6
0
158,702
0
W
Fenrir
10,574
1,175
15
2
4
174,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role