Player Matchup

Xing Tian
Xing Tian
BrandoBrakin
Xing Tian
Level 39
God Stats
8W - 2L
1,966 SR
Queue Stats
197W - 103L
1,718 Elo+
Party 2
Chang'e
Chang'e
DeathR0se
Chang'e
Level 82
God Stats
12W - 7L
1,521 SR
Queue Stats
247W - 186L
1,672 Elo+
Party 2
Cthulhu
Cthulhu
RwbyCrimson
Cthulhu
Level 80
God Stats
8W - 4L
1,806 SR
Queue Stats
171W - 125L
1,681 Elo+
Party 2
Nemesis
Nemesis
TrueCow
Nemesis
Level 80
God Stats
22W - 10L
1,748 SR
Queue Stats
381W - 277L
1,632 Elo+
Party 1
Artemis
Artemis
paldainpal2010
Artemis
Level 28
God Stats
2W - 1L
1,260 SR
Queue Stats
53W - 28L
1,656 Elo+
Party 1
Team Averages
Level 62
1,660 SR
1,672 Elo+

VS

Team Averages
Level 45
1,472 SR
1,337 Elo+
Bastet
Bastet
NayrBrokensoul
Bastet
Level 46
God Stats
4W - 7L
1,533 SR
Queue Stats
49W - 77L
1,356 Elo+
Party 3
Chernobog
Chernobog
Piatachi0
Chernobog
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 43L
1,360 Elo+
Party 3
Raijin
Raijin
Undead7260
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 91L
1,341 Elo+
Party 3
Set
Set
dodatt1999
Set
Level 57
God Stats
0W - 2L
1,174 SR
Queue Stats
62W - 97L
1,369 Elo+
Party 3
Kuzenbo
Kuzenbo
spartandown45
Kuzenbo
Level 45
God Stats
3W - 3L
1,651 SR
Queue Stats
22W - 53L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BrandoBrakin
Xing Tian
8
1 / 2 / 6
5,699
570
3,973
9,444
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
DeathR0se
Chang'e
9
2 / 2 / 5
6,106
611
5,571
8,110
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RwbyCrimson
Cthulhu
11
4 / 1 / 3
6,979
698
7,275
9,632
5,959
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
TrueCow
Nemesis
12
8 / 1 / 2
7,535
754
6,114
7,799
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
4 / 1 / 2
6,172
617
6,975
7,527
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 0
6,128
613
3,795
9,745
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Piatachi0
Chernobog
8
2 / 5 / 0
4,900
490
3,790
9,797
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Undead7260
Raijin
7
0 / 5 / 1
4,494
449
3,897
8,211
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 4 / 0
4,826
483
2,997
7,652
3,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
6
0 / 2 / 1
4,245
425
3,201
5,981
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
19
Kills
7
7
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BrandoBrakin
Xing Tian
1
2
6
2
W
Chang'e
DeathR0se
Chang'e
2
2
5
2.25
L
4
3
0
1.33
L
Chernobog
Piatachi0
Chernobog
2
5
0
0.4
W
Cthulhu
RwbyCrimson
Cthulhu
4
1
3
5.5
W
Nemesis
TrueCow
Nemesis
8
1
2
9
L
Raijin
Undead7260
Raijin
0
5
1
0.1
L
1
4
0
0.25
W
4
1
2
5
L
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,908
Damage
17,680
42,512
Taken
41,386
20,405
Mitigated
16,714
16,966
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BrandoBrakin
Xing Tian
3,973
630
252
1,496
9,444
6,383
0
1,670
7,774
20,136
0
W
Chang'e
DeathR0se
Chang'e
5,571
705
1,022
4,189
8,110
2,880
1,451
3,067
4,840
31,646
0
L
3,795
1,828
0
1,921
9,745
3,561
0
3,280
6,465
0
33,683
L
Chernobog
Piatachi0
Chernobog
3,790
2,317
0
2,534
9,797
2,658
0
2,211
7,586
0
22,351
W
Cthulhu
RwbyCrimson
Cthulhu
7,275
1,317
0
5,192
9,632
5,959
6
596
9,036
36,400
0
W
Nemesis
TrueCow
Nemesis
6,114
3,356
0
1,051
7,799
2,564
49
480
7,319
0
49,664
L
Raijin
Undead7260
Raijin
3,897
908
0
965
8,211
2,519
0
3,408
4,803
22,174
0
L
2,997
1,436
0
588
7,652
3,352
0
5,423
2,229
0
20,915
W
6,975
3,203
0
3,764
7,527
2,619
0
1,285
6,242
0
35,782
L
Kuzenbo
3,201
1,636
0
575
5,981
4,624
0
2,497
3,484
12,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
24,593
326
Minions Killed
185
0
Camps Cleared
0
1,000,400
Distance Traveled
994,059
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,699
570
31
3
0
202,000
1
W
Chang'e
6,106
611
53
5
0
183,292
3
L
Bastet
6,128
613
65
7
0
244,376
1
L
Chernobog
4,900
490
41
4
0
173,430
1
W
Cthulhu
6,979
698
87
9
0
190,410
2
W
Nemesis
7,535
754
89
9
0
239,602
3
L
Raijin
4,494
449
27
3
0
170,319
0
L
Set
4,826
483
36
4
0
202,562
0
W
Artemis
6,172
617
66
7
0
185,096
0
L
Kuzenbo
4,245
425
16
2
0
203,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role