Player Matchup

Neith
Neith
Darkterroriser
Neith
Level 88
God Stats
16W - 16L
1,566 SR
Queue Stats
121W - 130L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
MrxClean
Erlang Shen
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 206L
1,466 Elo+
Party 2
Chaac
Chaac
NYB SHOT
Chaac
Level 85
God Stats
4W - 2L
1,795 SR
Queue Stats
283W - 278L
1,471 Elo+
Party 3
Ra
Ra
Phillerd12
Ra
Level 29
God Stats
0W - 2L
1,300 SR
Queue Stats
18W - 27L
1,287 Elo+
Party 2
Artio
Artio
Snoozin34
Artio
Level 126
God Stats
0W - 2L
1,526 SR
Queue Stats
397W - 399L
1,492 Elo+
Party 3
Team Averages
Level 83
1,537 SR
1,428 Elo+

VS

Team Averages
Level 82
1,465 SR
1,433 Elo+
Baron Samedi
Baron Samedi
DRAGONIOD101
Baron Samedi
Level 68
God Stats
3W - 1L
1,444 SR
Queue Stats
160W - 195L
1,367 Elo+
Solo
Osiris
Osiris
Jxnkyy
Osiris
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 55L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
Preownedmilk
Sylvanus
Level 61
God Stats
4W - 5L
1,471 SR
Queue Stats
103W - 111L
1,404 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Spartanxj
Morgan Le Fay
Level 56
God Stats
2W - 2L
1,344 SR
Queue Stats
25W - 19L
1,518 Elo+
Solo
Chiron
Chiron
X1PhantomWolf1X
Chiron
Level 142
God Stats
4W - 1L
1,566 SR
Queue Stats
66W - 65L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,135
479
8,452
10,549
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Erlang Shen
MrxClean
Erlang Shen
14
6 / 4 / 1
8,887
523
6,347
15,303
8,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
NYB SHOT
Chaac
11
2 / 3 / 2
7,694
453
6,824
15,633
16,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 4
7,145
420
6,917
9,995
5,376
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Snoozin34
Artio
13
0 / 4 / 1
7,581
446
6,109
17,491
12,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRAGONIOD101
Baron Samedi
12
1 / 4 / 14
8,302
488
9,272
13,494
15,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Jxnkyy
Osiris
15
8 / 3 / 4
9,536
561
9,655
17,659
12,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Preownedmilk
Sylvanus
15
3 / 1 / 1
8,784
517
8,331
14,540
13,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
Spartanxj
Morgan Le Fay
14
4 / 1 / 7
9,070
534
15,532
9,864
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 0 / 3
9,605
565
7,003
9,726
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
9
Kills
22
22
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DRAGONIOD101
Baron Samedi
1
4
14
2
L
1
6
2
0.33
W
Osiris
Jxnkyy
Osiris
8
3
4
3.33
L
Erlang Shen
MrxClean
Erlang Shen
6
4
1
1.63
L
Chaac
NYB SHOT
Chaac
2
3
2
1
L
0
5
4
0.4
W
Sylvanus
Preownedmilk
Sylvanus
3
1
1
3.5
L
Artio
Snoozin34
Artio
0
4
1
0.13
W
Morgan Le Fay
Spartanxj
Morgan Le Fay
4
1
7
7.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,649
Damage
49,793
68,971
Taken
65,283
47,909
Mitigated
49,517
15,327
Healing
22,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DRAGONIOD101
Baron Samedi
9,272
1,494
2,408
4,685
13,494
15,442
223
2,600
10,894
32,378
0
L
8,452
2,955
0
2,699
10,549
4,587
0
3,403
7,030
0
64,438
W
Osiris
Jxnkyy
Osiris
9,655
4,495
0
1,937
17,659
12,192
238
2,879
14,736
0
72,774
L
Erlang Shen
MrxClean
Erlang Shen
6,347
2,987
0
2,796
15,303
8,637
0
5,994
9,153
0
53,232
L
Chaac
NYB SHOT
Chaac
6,824
859
0
2,639
15,633
16,776
0
7,362
7,986
0
38,389
L
6,917
586
498
1,852
9,995
5,376
0
5,896
3,745
50,283
0
W
Sylvanus
Preownedmilk
Sylvanus
8,331
2,640
325
4,336
14,540
13,224
385
4,871
9,207
47,942
13,033
L
Artio
Snoozin34
Artio
6,109
521
292
4,551
17,491
12,533
0
8,465
8,928
43,075
0
W
Morgan Le Fay
Spartanxj
Morgan Le Fay
15,532
1,947
230
2,447
9,864
4,761
839
2,460
7,364
70,180
0
W
7,003
3,329
972
5,641
9,726
3,898
679
716
8,968
0
65,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,442
Gold Earned
45,297
407
Minions Killed
481
0
Camps Cleared
0
1,560,740
Distance Traveled
1,510,924
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,302
488
42
2
0
277,882
5
L
Neith
8,135
479
108
6
0
294,012
5
W
Osiris
9,536
561
113
7
0
361,120
2
L
Erlang Shen
8,887
523
74
4
0
366,091
2
L
Chaac
7,694
453
53
3
0
334,712
9
L
Ra
7,145
420
72
4
0
293,743
4
W
Sylvanus
8,784
517
97
6
0
254,317
1
L
Artio
7,581
446
100
6
0
272,182
0
W
Morgan Le Fay
9,070
534
103
6
0
311,994
5
W
Chiron
9,605
565
126
7
0
305,611
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role