Player Matchup

Bacchus
Bacchus
BlackPhoenix72
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,583 Elo+
Party 2
King Arthur
King Arthur
Liaraisbestwaifu
King Arthur
Level 44
God Stats
0W - 3L
1,318 SR
Queue Stats
11W - 10L
1,562 Elo+
Party 2
Heimdallr
Heimdallr
NeoxRave
Heimdallr
Level 101
God Stats
3W - 2L
1,547 SR
Queue Stats
36W - 41L
1,467 Elo+
Party 2
Nemesis
Nemesis
SmiteyKytes
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,389 Elo+
Party 2
Aphrodite
Aphrodite
UpstateMethane
Aphrodite
Level 105
God Stats
0W - 1L
1,287 SR
Queue Stats
14W - 15L
1,572 Elo+
Party 2
Team Averages
Level 56
1,431 SR
1,515 Elo+

VS

Team Averages
Level 72
1,565 SR
1,567 Elo+
Gilgamesh
Gilgamesh
Baphomet17
Gilgamesh
Level 159
God Stats
6W - 2L
1,756 SR
Queue Stats
186W - 157L
1,646 Elo+
Party 1
Bastet
Bastet
Disciplinarian
Bastet
Level 29
God Stats
2W - 2L
1,375 SR
Queue Stats
33W - 54L
1,451 Elo+
Solo
Anhur
Anhur
JuanJoLeandro
Anhur
Level 129
God Stats
11W - 3L
1,869 SR
Queue Stats
101W - 67L
1,626 Elo+
Party 1
Janus
Janus
Pekis_CR
Janus
Level 29
God Stats
7W - 5L
1,555 SR
Queue Stats
60W - 41L
1,609 Elo+
Party 1
Ymir
Ymir
lobsterrolls
Ymir
Level 14
God Stats
1W - 4L
1,269 SR
Queue Stats
11W - 14L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,231
633
4,141
15,797
18,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Liaraisbestwaifu
King Arthur
14
1 / 8 / 2
8,010
616
13,032
17,567
17,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
NeoxRave
Heimdallr
15
1 / 3 / 3
8,990
692
14,649
9,573
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
SmiteyKytes
Nemesis
14
0 / 8 / 0
7,934
610
8,154
17,577
7,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
UpstateMethane
Aphrodite
15
3 / 5 / 1
8,694
669
15,675
13,516
7,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baphomet17
Gilgamesh
17
6 / 2 / 14
10,327
794
14,695
18,598
23,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 0 / 11
10,276
790
10,998
11,613
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 2 / 10
11,222
863
17,284
12,056
6,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Pekis_CR
Janus
17
6 / 1 / 12
10,308
793
14,776
9,878
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 1 / 16
9,567
736
6,836
21,552
25,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
91
6
Kills
28
28
Deaths
6
7
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Baphomet17
Gilgamesh
6
2
14
6.5
L
1
4
1
0.38
W
4
0
11
9.5
W
11
2
10
8
L
King Arthur
Liaraisbestwaifu
King Arthur
1
8
2
0.25
L
Heimdallr
NeoxRave
Heimdallr
1
3
3
0.83
W
Janus
Pekis_CR
Janus
6
1
12
12
L
Nemesis
SmiteyKytes
Nemesis
0
8
0
0
L
Aphrodite
UpstateMethane
Aphrodite
3
5
1
0.7
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,651
Damage
64,589
74,030
Taken
73,697
56,637
Mitigated
66,126
12,373
Healing
17,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Baphomet17
Gilgamesh
14,695
3,313
0
3,369
18,598
23,362
0
3,843
14,755
0
31,985
L
4,141
940
0
598
15,797
18,375
0
6,667
9,130
10,100
0
W
10,998
2,546
0
5,320
11,613
5,735
0
3,434
8,179
0
41,925
W
17,284
10,647
0
2,725
12,056
6,293
4,913
3,311
8,745
0
59,056
L
King Arthur
Liaraisbestwaifu
King Arthur
13,032
1,228
184
748
17,567
17,091
0
4,910
12,657
0
23,704
L
Heimdallr
NeoxRave
Heimdallr
14,649
6,880
0
831
9,573
5,527
0
1,619
7,954
0
38,231
W
Janus
Pekis_CR
Janus
14,776
607
0
1,407
9,878
4,750
239
2,656
7,221
42,371
0
L
Nemesis
SmiteyKytes
Nemesis
8,154
2,583
0
1,305
17,577
7,829
0
5,264
12,313
0
24,562
L
Aphrodite
UpstateMethane
Aphrodite
15,675
2,268
3,103
5,604
13,516
7,815
0
3,152
10,364
33,900
0
W
6,836
1,853
0
5,062
21,552
25,986
14
6,572
14,980
15,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,859
Gold Earned
51,700
192
Minions Killed
266
0
Camps Cleared
0
1,145,863
Distance Traveled
1,383,224
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,327
794
29
2
0
293,931
2
L
Bacchus
8,231
633
8
1
0
212,268
0
W
Bastet
10,276
790
84
6
0
281,854
0
W
Anhur
11,222
863
74
6
0
236,270
1
L
King Arthur
8,010
616
18
1
0
235,876
0
L
Heimdallr
8,990
692
69
5
0
234,179
1
W
Janus
10,308
793
64
5
0
293,150
0
L
Nemesis
7,934
610
38
3
0
225,958
0
L
Aphrodite
8,694
669
59
5
0
237,582
0
W
Ymir
9,567
736
15
1
0
278,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role