Player Matchup

Ganesha
Ganesha
Silver III
ALNDG
Ganesha
Silver III
Level 127
God Stats
7W - 8L
1,527 SR
Queue Stats
50W - 60L
1,104 MMR
Party 1
Medusa
Medusa
Bronze III
Dxniiell
Medusa
Bronze III
Level 85
God Stats
0W - 1L
1,875 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Hera
Hera
Silver IV
Soul-Lucifer880
Hera
Silver IV
Level 103
God Stats
13W - 10L
1,528 SR
Queue Stats
30W - 34L
1,196 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,643 SR
1,267 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 73
1,695 SR
1,383 MMR
Scylla
Scylla
Silver III
BLitzKiing
Scylla
Silver III
Level 124
God Stats
104W - 83L
1,474 SR
Queue Stats
164W - 174L
852 MMR
Solo
Xing Tian
Xing Tian
Gold V
BigBalledBacchus
Xing Tian
Gold V
Level 37
God Stats
6W - 1L
1,870 SR
Queue Stats
16W - 9L
1,680 MMR
Party 2
Anhur
Anhur
Silver I
XRevolutionX1996
Anhur
Silver I
Level 57
God Stats
4W - 0L
1,742 SR
Queue Stats
10W - 1L
1,616 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ALNDG
Ganesha
8
0 / 3 / 0
6,153
615
1,997
8,319
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Dxniiell
Medusa
11
0 / 4 / 1
6,107
611
4,272
7,711
2,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 0
6,226
623
3,834
6,542
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MulanAresZhong KuiAtlas

VS

Bans
ChaacPersephoneZeusHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BLitzKiing
Scylla
12
3 / 0 / 7
7,463
746
7,876
2,180
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
11
1 / 1 / 8
6,926
693
4,414
7,445
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 0 / 4
8,041
804
7,211
6,495
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
10
10
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ALNDG
Ganesha
0
3
0
0
W
Scylla
BLitzKiing
Scylla
3
0
7
6.5
W
Xing Tian
1
1
8
5
L
Medusa
Dxniiell
Medusa
0
4
1
0.13
L
1
3
0
0.33
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,103
Damage
19,501
22,572
Taken
16,120
11,381
Mitigated
11,603
3,049
Healing
3,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ALNDG
Ganesha
1,997
60
0
1,780
8,319
6,422
0
4,328
3,520
10,314
0
W
Scylla
BLitzKiing
Scylla
7,876
143
0
603
2,180
845
660
1,065
1,115
30,170
0
W
Xing Tian
4,414
759
0
630
7,445
7,830
140
2,395
5,050
7,145
0
L
Medusa
Dxniiell
Medusa
4,272
1,718
0
90
7,711
2,772
0
3,799
3,645
0
19,605
L
3,834
945
251
928
6,542
2,187
0
3,473
2,702
15,886
0
W
7,211
3,759
0
2,504
6,495
2,928
1,901
2,922
3,573
0
30,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,486
Gold Earned
22,430
95
Minions Killed
114
1
Camps Cleared
8
452,745
Distance Traveled
529,230
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,153
615
1
0
0
138,527
3
W
Scylla
7,463
746
48
5
1
173,949
0
W
Xing Tian
6,926
693
8
1
2
194,280
3
L
Medusa
6,107
611
48
5
1
153,634
0
L
Hera
6,226
623
46
5
0
160,584
2
W
Anhur
8,041
804
58
6
5
161,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role