Player Matchup

Lancelot
Lancelot
Dyl8O8
Lancelot
Level 125
God Stats
1W - 0L
1,179 SR
Queue Stats
4W - 3L
1,291 Elo+
Party 1
Yemoja
Yemoja
Slemon09
Yemoja
Level 3
God Stats
1W - 0L
1,591 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
TheDarkPaladinx
Chiron
Level 156
God Stats
1W - 0L
1,524 SR
Queue Stats
4W - 2L
1,620 Elo+
Party 1
Achilles
Achilles
TheMightyShrimp
Achilles
Level 145
God Stats
5W - 1L
1,660 SR
Queue Stats
130W - 102L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
fayethfulness
Nu Wa
Level 87
God Stats
1W - 0L
1,677 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 103
1,526 SR
1,491 Elo+

VS

Team Averages
Level 113
1,464 SR
1,492 Elo+
Freya
Freya
Danℓ
Freya
Level 101
God Stats
10W - 18L
1,422 SR
Queue Stats
79W - 95L
1,466 Elo+
Party 2
Heimdallr
Heimdallr
JulioSB899
Heimdallr
Level 125
God Stats
13W - 20L
1,461 SR
Queue Stats
76W - 85L
1,438 Elo+
Solo
Sobek
Sobek
Marines290
Sobek
Level 103
God Stats
1W - 4L
1,163 SR
Queue Stats
87W - 97L
1,555 Elo+
Party 3
Lancelot
Lancelot
Shingosean
Lancelot
Level 128
God Stats
2W - 1L
1,812 SR
Queue Stats
82W - 101L
1,450 Elo+
Party 2
Cu Chulainn
Cu Chulainn
smashersbooblove
Cu Chulainn
Level 109
God Stats
23W - 31L
1,462 SR
Queue Stats
230W - 259L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dyl8O8
Lancelot
11
1 / 1 / 2
5,403
772
4,325
3,687
1,476
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
Slemon09
Yemoja
10
0 / 0 / 5
5,670
810
2,577
2,294
1,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 2 / 1
6,614
945
6,856
6,486
2,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
10
0 / 4 / 4
5,334
762
4,232
8,710
3,990
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 4
5,318
760
5,187
4,373
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Danℓ
Freya
11
3 / 2 / 0
5,624
803
3,746
6,621
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
JulioSB899
Heimdallr
11
2 / 0 / 6
5,911
844
4,780
3,942
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
9
1 / 1 / 4
5,120
731
2,795
6,245
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Shingosean
Lancelot
10
2 / 1 / 4
5,450
779
3,387
6,386
2,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
smashersbooblove
Cu Chulainn
9
0 / 2 / 4
4,989
713
2,885
4,247
2,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
6
Kills
8
8
Deaths
6
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Freya
Danℓ
Freya
3
2
0
1.5
W
Lancelot
Dyl8O8
Lancelot
1
1
2
2
L
Heimdallr
JulioSB899
Heimdallr
2
0
6
5
L
Sobek
1
1
4
3
L
Lancelot
Shingosean
Lancelot
2
1
4
4
W
Yemoja
Slemon09
Yemoja
0
0
5
2.5
W
5
2
1
2.75
W
Achilles
0
4
4
0.5
W
0
1
4
2
L
Cu Chulainn
smashersbooblove
Cu Chulainn
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,177
Damage
17,593
25,550
Taken
27,441
10,597
Mitigated
13,303
7,841
Healing
6,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Danℓ
Freya
3,746
1,386
0
750
6,621
3,025
0
1,251
5,250
15,598
1,940
W
Lancelot
Dyl8O8
Lancelot
4,325
275
0
238
3,687
1,476
0
521
3,166
0
12,814
L
Heimdallr
JulioSB899
Heimdallr
4,780
1,989
0
1,364
3,942
1,610
0
637
3,145
0
16,639
L
Sobek
2,795
500
0
2,597
6,245
3,944
0
2,242
3,739
5,557
0
L
Lancelot
Shingosean
Lancelot
3,387
737
0
250
6,386
2,552
0
1,337
4,875
0
8,864
W
Yemoja
Slemon09
Yemoja
2,577
690
3,673
924
2,294
1,117
52
365
1,901
3,942
0
W
6,856
2,529
405
1,442
6,486
2,495
1,384
1,743
4,715
0
23,912
W
Achilles
4,232
1,015
0
832
8,710
3,990
0
2,390
6,267
0
13,828
W
5,187
1,329
0
327
4,373
1,519
676
1,011
3,302
13,789
0
L
Cu Chulainn
smashersbooblove
Cu Chulainn
2,885
383
339
1,313
4,247
2,172
0
1,389
2,668
0
9,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
27,094
125
Minions Killed
95
0
Camps Cleared
0
791,815
Distance Traveled
610,555
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,624
803
31
4
0
138,061
0
W
Lancelot
5,403
772
22
3
0
216,744
0
L
Heimdallr
5,911
844
27
4
0
152,052
0
L
Sobek
5,120
731
2
0
0
75,996
1
L
Lancelot
5,450
779
17
2
0
164,229
1
W
Yemoja
5,670
810
4
1
0
129,733
0
W
Chiron
6,614
945
49
7
0
136,291
0
W
Achilles
5,334
762
19
3
0
171,648
1
W
Nu Wa
5,318
760
31
4
0
137,399
1
L
Cu Chulainn
4,989
713
18
3
0
80,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role