Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Chaos9732519
Sol
Level 73
God Stats
24W - 34L
1,480 SR
Queue Stats
442W - 596L
1,404 Elo+
Solo
Chiron
Chiron
MeatGrinder1113
Chiron
Level 122
God Stats
5W - 5L
1,933 SR
Queue Stats
238W - 278L
1,401 Elo+
Party 1
Team Averages
Level 100
1,638 SR
1,435 Elo+

VS

Team Averages
Level 100
1,488 SR
1,418 Elo+
Cthulhu
Cthulhu
ApexSnow
Cthulhu
Level 52
God Stats
10W - 4L
1,506 SR
Queue Stats
20W - 21L
1,370 Elo+
Solo
Ao Kuang
Ao Kuang
Maaly-Raw_
Ao Kuang
Level 87
God Stats
39W - 35L
1,538 SR
Queue Stats
186W - 214L
1,448 Elo+
Solo
Heimdallr
Heimdallr
Sasori680
Heimdallr
Level 160
God Stats
5W - 5L
1,419 SR
Queue Stats
44W - 35L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
4 / 9 / 6
13,952
607
15,897
27,856
13,800
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 5 / 7
14,637
636
30,406
30,040
13,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 6 / 7
15,706
683
27,139
27,735
13,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApexSnow
Cthulhu
20
3 / 3 / 12
16,698
726
21,812
35,370
40,818
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Maaly-Raw_
Ao Kuang
20
11 / 5 / 5
17,217
749
21,832
25,872
18,799
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
Sasori680
Heimdallr
20
6 / 5 / 9
16,184
704
31,888
31,260
16,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
13
Kills
20
20
Deaths
13
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
9
6
0.78
W
Cthulhu
ApexSnow
Cthulhu
3
3
12
3
L
4
5
7
1.5
W
Ao Kuang
Maaly-Raw_
Ao Kuang
11
5
5
2.7
L
5
6
7
1.42
W
Heimdallr
Sasori680
Heimdallr
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,442
Damage
75,532
85,631
Taken
92,502
40,795
Mitigated
75,708
20,424
Healing
23,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
15,897
3,465
0
1,742
27,856
13,800
82
15,669
11,821
0
39,365
W
Cthulhu
ApexSnow
Cthulhu
21,812
1,938
2,086
11,691
35,370
40,818
255
16,193
19,177
72,989
0
L
30,406
13,373
0
8,118
30,040
13,643
468
15,981
13,556
75,516
0
W
Ao Kuang
Maaly-Raw_
Ao Kuang
21,832
8,549
573
6,456
25,872
18,799
873
5,621
20,251
47,334
0
L
27,139
10,346
1,828
8,736
27,735
13,352
54
12,438
14,440
0
91,005
W
Heimdallr
Sasori680
Heimdallr
31,888
8,385
0
2,852
31,260
16,091
1,167
10,435
20,825
0
93,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,295
Gold Earned
50,099
257
Minions Killed
225
13
Camps Cleared
6
1,242,254
Distance Traveled
1,179,785
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,952
607
43
2
3
441,675
8
W
Cthulhu
16,698
726
102
4
1
428,750
5
L
Sol
14,637
636
84
4
3
402,543
2
W
Ao Kuang
17,217
749
39
2
5
387,900
0
L
Chiron
15,706
683
130
6
7
398,036
4
W
Heimdallr
16,184
704
84
4
0
363,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role