Player Matchup

Cliodhna
Cliodhna
Foldupbee5856
Cliodhna
Level 109
God Stats
0W - 1L
1,701 SR
Queue Stats
5W - 3L
1,812 Elo+
Party 3
Fafnir
Fafnir
Zacquin
Fafnir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,735 Elo+
Party 3
Izanami
Izanami
gefrich
Izanami
Level 66
God Stats
15W - 19L
1,561 SR
Queue Stats
23W - 25L
1,576 Elo+
Party 1
Hel
Hel
xDHGSOLARFLAREx
Hel
Level 109
God Stats
1W - 1L
1,683 SR
Queue Stats
278W - 257L
1,610 Elo+
Party 1
Baron Samedi
Baron Samedi
xpertkiller75
Baron Samedi
Level 93
God Stats
24W - 13L
1,729 SR
Queue Stats
212W - 199L
1,596 Elo+
Party 1
Team Averages
Level 95
1,635 SR
1,666 Elo+

VS

Team Averages
Level 129
1,572 SR
1,569 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CamiloxD04
Heimdallr
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 57L
1,628 Elo+
Party 2
Horus
Horus
CrisNoob
Horus
Level 106
God Stats
16W - 11L
1,646 SR
Queue Stats
253W - 276L
1,589 Elo+
Party 2
Thanatos
Thanatos
GodReckt
Thanatos
Level 144
God Stats
38W - 39L
1,523 SR
Queue Stats
213W - 233L
1,526 Elo+
Party 2
He Bo
He Bo
shock2110
He Bo
Level 137
God Stats
9W - 4L
1,689 SR
Queue Stats
222W - 199L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Foldupbee5856
Cliodhna
13
4 / 8 / 5
8,966
498
10,833
16,455
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
Zacquin
Fafnir
13
2 / 6 / 3
7,862
437
6,173
13,883
8,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
gefrich
Izanami
13
2 / 4 / 2
8,096
450
10,021
14,163
4,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 3 / 0
9,393
522
11,857
13,539
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
xpertkiller75
Baron Samedi
13
2 / 4 / 2
8,230
457
10,375
11,952
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 1 / 1
10,403
578
8,619
17,972
11,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
CamiloxD04
Heimdallr
16
5 / 2 / 4
10,018
557
15,004
17,722
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
CrisNoob
Horus
14
4 / 3 / 9
8,660
481
6,680
18,194
19,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
GodReckt
Thanatos
15
6 / 3 / 8
9,884
549
10,674
17,945
7,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
shock2110
He Bo
17
7 / 2 / 1
10,664
592
12,415
10,082
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
24
25
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
1
2.5
W
Heimdallr
CamiloxD04
Heimdallr
5
2
4
3.5
W
Horus
CrisNoob
Horus
4
3
9
2.83
L
Cliodhna
Foldupbee5856
Cliodhna
4
8
5
0.81
W
Thanatos
GodReckt
Thanatos
6
3
8
3.33
L
Fafnir
Zacquin
Fafnir
2
6
3
0.58
L
Izanami
gefrich
Izanami
2
4
2
0.75
W
He Bo
shock2110
He Bo
7
2
1
3.75
L
1
3
0
0.33
L
Baron Samedi
xpertkiller75
Baron Samedi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,259
Damage
53,392
69,992
Taken
81,915
30,723
Mitigated
51,385
22,099
Healing
37,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,619
2,009
0
4,757
17,972
11,549
480
10,824
6,341
75,748
0
W
Heimdallr
CamiloxD04
Heimdallr
15,004
9,781
0
7,255
17,722
7,753
780
3,663
14,059
0
89,849
W
Horus
CrisNoob
Horus
6,680
3,588
3,219
5,068
18,194
19,754
455
3,663
14,531
0
26,298
L
Cliodhna
Foldupbee5856
Cliodhna
10,833
2,642
0
4,299
16,455
5,894
0
2,697
13,718
0
48,784
W
Thanatos
GodReckt
Thanatos
10,674
2,102
0
15,441
17,945
7,917
0
4,717
13,185
0
64,310
L
Fafnir
Zacquin
Fafnir
6,173
1,916
131
2,103
13,883
8,704
0
3,170
10,713
22,104
0
L
Izanami
gefrich
Izanami
10,021
6,110
0
4,300
14,163
4,094
1,075
782
13,381
0
58,620
W
He Bo
shock2110
He Bo
12,415
706
129
1,861
10,082
4,412
1,957
5,592
4,490
95,140
0
L
11,857
909
264
6,885
13,539
5,674
318
7,608
5,555
82,521
0
L
Baron Samedi
xpertkiller75
Baron Samedi
10,375
644
216
3,901
11,952
6,357
0
6,355
5,591
55,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,547
Gold Earned
49,629
454
Minions Killed
547
0
Camps Cleared
0
1,695,394
Distance Traveled
1,644,941
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,403
578
142
8
0
311,730
5
W
Heimdallr
10,018
557
134
7
0
303,891
0
W
Horus
8,660
481
32
2
0
332,183
4
L
Cliodhna
8,966
498
66
4
0
325,505
3
W
Thanatos
9,884
549
91
5
0
350,800
5
L
Fafnir
7,862
437
21
1
0
352,898
4
L
Izanami
8,096
450
103
6
0
388,110
2
W
He Bo
10,664
592
148
8
0
346,337
2
L
Hel
9,393
522
165
9
0
311,112
5
L
Baron Samedi
8,230
457
99
6
0
317,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role