Player Matchup

Ullr
Ullr
BronksBombers
Ullr
Level 94
God Stats
1W - 3L
1,578 SR
Queue Stats
75W - 62L
1,389 Elo+
Party 2
Fenrir
Fenrir
DA G0AT1738
Fenrir
Level 43
God Stats
2W - 2L
1,756 SR
Queue Stats
90W - 93L
1,313 Elo+
Party 2
Olorun
Olorun
O block Corb
Olorun
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 24L
1,258 Elo+
Party 2
Team Averages
Level 54
1,611 SR
1,320 Elo+

VS

Team Averages
Level 57
1,403 SR
1,214 Elo+
Medusa
Medusa
Countryboy5014
Medusa
Level 87
God Stats
19W - 40L
1,351 SR
Queue Stats
141W - 216L
1,213 Elo+
Party 1
Hades
Hades
R6 Ziyde
Hades
Level 62
God Stats
3W - 5L
1,519 SR
Queue Stats
91W - 126L
1,345 Elo+
Solo
Nike
Nike
iceicevannah
Nike
Level 22
God Stats
2W - 16L
1,339 SR
Queue Stats
29W - 84L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 3
15,631
711
31,004
23,532
12,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
19
0 / 3 / 12
14,667
667
11,265
28,781
41,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
20
3 / 3 / 10
14,861
676
17,884
18,971
11,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 2
15,313
696
28,804
17,951
9,940
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
R6 Ziyde
Hades
17
1 / 5 / 6
12,856
584
12,622
24,853
21,931
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 6 / 5
12,741
579
11,953
26,626
25,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
14
Kills
9
9
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
3
3
4.17
L
7
3
2
2.67
W
Fenrir
0
3
12
2
W
Olorun
3
3
10
2.67
L
Hades
R6 Ziyde
Hades
1
5
6
0.8
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,153
Damage
53,379
71,284
Taken
69,430
64,512
Mitigated
56,960
16,407
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,004
14,844
0
1,563
23,532
12,022
2,152
3,755
19,777
0
76,048
L
28,804
11,698
257
2,683
17,951
9,940
624
4,650
13,301
0
92,972
W
Fenrir
11,265
2,041
0
7,551
28,781
41,418
583
4,330
24,451
0
41,154
W
Olorun
17,884
8,865
1,114
6,179
18,971
11,072
868
5,180
13,791
62,123
6,356
L
Hades
R6 Ziyde
Hades
12,622
467
454
4,533
24,853
21,931
528
6,519
18,334
38,915
0
L
11,953
1,912
0
3,182
26,626
25,089
0
4,737
21,889
0
35,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,159
Gold Earned
40,910
226
Minions Killed
231
8
Camps Cleared
5
1,181,133
Distance Traveled
1,091,017
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,631
711
92
4
3
395,753
0
L
Medusa
15,313
696
126
6
3
379,473
3
W
Fenrir
14,667
667
64
3
4
432,361
7
W
Olorun
14,861
676
70
3
1
353,019
0
L
Hades
12,856
584
49
2
2
354,767
3
L
Nike
12,741
579
56
3
0
356,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role