Player Matchup

Tyr
Tyr
BadReminders
Tyr
Level 105
God Stats
1W - 3L
1,625 SR
Queue Stats
13W - 9L
1,629 Elo+
Party 1
Eset
Eset
Zykov
Eset
Level 154
God Stats
14W - 8L
1,865 SR
Queue Stats
66W - 56L
1,561 Elo+
Solo
Ullr
Ullr
simp4aphro
Ullr
Level 120
God Stats
1W - 1L
1,651 SR
Queue Stats
14W - 10L
1,681 Elo+
Party 1
Team Averages
Level 126
1,714 SR
1,623 Elo+

VS

Team Averages
Level 118
1,421 SR
1,541 Elo+
Osiris
Osiris
RozzRod
Osiris
Level 116
God Stats
0W - 3L
1,143 SR
Queue Stats
93W - 132L
1,458 Elo+
Solo
Fenrir
Fenrir
skatepunk30
Fenrir
Level 104
God Stats
26W - 32L
1,619 SR
Queue Stats
324W - 291L
1,661 Elo+
Solo
Zeus
Zeus
susax
Zeus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 9
11,496
766
16,064
18,053
19,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Zykov
Eset
16
3 / 3 / 14
10,889
726
13,502
10,884
4,358
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 1 / 11
11,600
773
18,890
13,620
5,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
RozzRod
Osiris
14
2 / 5 / 3
10,126
675
8,470
19,733
22,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
13
3 / 8 / 2
9,425
628
10,404
19,576
9,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
susax
Zeus
12
0 / 7 / 2
8,294
553
10,862
14,396
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
20
Kills
5
5
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
L
Osiris
RozzRod
Osiris
2
5
3
0.7
W
Eset
Zykov
Eset
3
3
14
3.33
W
7
1
11
12.5
L
Fenrir
3
8
2
0.5
L
Zeus
susax
Zeus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,456
Damage
29,736
42,557
Taken
53,705
29,309
Mitigated
36,806
10,783
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,064
1,625
0
4,689
18,053
19,096
331
4,200
13,853
0
32,483
L
Osiris
RozzRod
Osiris
8,470
1,893
414
2,321
19,733
22,100
0
6,121
13,612
0
26,870
W
Eset
Zykov
Eset
13,502
1,344
976
2,783
10,884
4,358
764
2,024
8,860
40,040
0
W
18,890
9,019
0
2,335
13,620
5,855
1,914
5,416
8,204
0
66,566
L
Fenrir
10,404
2,600
0
706
19,576
9,287
0
5,523
14,053
0
20,129
L
Zeus
susax
Zeus
10,862
548
0
340
14,396
5,419
0
2,218
12,178
37,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,985
Gold Earned
27,845
180
Minions Killed
126
8
Camps Cleared
4
879,586
Distance Traveled
752,887
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,496
766
23
2
3
307,441
3
L
Osiris
10,126
675
33
2
1
291,783
2
W
Eset
10,889
726
64
4
0
275,792
3
W
Ullr
11,600
773
93
6
5
296,353
3
L
Fenrir
9,425
628
22
1
1
229,971
1
L
Zeus
8,294
553
71
5
2
231,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role