Player Matchup

Baba Yaga
Baba Yaga
AJewishSquid
Baba Yaga
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 18L
1,537 Elo+
Party 1
Mercury
Mercury
GoddDeus
Mercury
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,577 Elo+
Party 1
Artemis
Artemis
Parhui
Artemis
Level 16
God Stats
2W - 1L
1,587 SR
Queue Stats
17W - 15L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
amarques2000
Cthulhu
Level 5
God Stats
4W - 3L
1,682 SR
Queue Stats
4W - 4L
1,557 Elo+
Party 1
Mulan
Mulan
zenosyaegalvus
Mulan
Level 135
God Stats
2W - 1L
1,504 SR
Queue Stats
69W - 74L
1,484 Elo+
Party 1
Team Averages
Level 56
1,555 SR
1,528 Elo+

VS

Team Averages
Level 100
1,585 SR
1,503 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Kismettt
Atlas
Level 109
God Stats
0W - 1L
1,535 SR
Queue Stats
5W - 3L
1,654 Elo+
Party 2
King Arthur
King Arthur
Light9119
King Arthur
Level 114
God Stats
1W - 2L
1,349 SR
Queue Stats
64W - 59L
1,642 Elo+
Solo
Olorun
Olorun
Pebblles
Olorun
Level 3
God Stats
2W - 1L
1,727 SR
Queue Stats
11W - 9L
1,358 Elo+
Party 2
Lancelot
Lancelot
Xenxli
Lancelot
Level 125
God Stats
0W - 1L
1,813 SR
Queue Stats
11W - 9L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AJewishSquid
Baba Yaga
19
6 / 2 / 21
12,660
1,151
20,203
9,269
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
GoddDeus
Mercury
18
9 / 9 / 12
12,786
1,162
22,560
22,286
10,615
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Parhui
Artemis
18
8 / 5 / 16
12,831
1,166
18,697
16,120
7,641
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
amarques2000
Cthulhu
18
2 / 7 / 25
11,888
1,081
16,894
20,672
31,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 2 / 19
12,572
1,143
25,157
20,321
23,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

180

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 1 / 13
11,547
1,050
14,667
12,088
5,732
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Kismettt
Atlas
18
2 / 4 / 14
11,654
1,059
15,224
24,549
14,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Light9119
King Arthur
17
3 / 12 / 15
11,794
1,072
17,283
28,940
41,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Pebblles
Olorun
17
2 / 9 / 4
10,368
943
5,217
19,427
9,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
Xenxli
Lancelot
18
15 / 6 / 7
15,594
1,418
30,657
25,231
13,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
78
32
Kills
25
25
Deaths
32
93
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
13
9.5
W
Baba Yaga
AJewishSquid
Baba Yaga
6
2
21
8.25
W
Mercury
GoddDeus
Mercury
9
9
12
1.67
L
Atlas
Kismettt
Atlas
2
4
14
2.25
L
King Arthur
Light9119
King Arthur
3
12
15
0.88
W
Artemis
Parhui
Artemis
8
5
16
3.2
L
Olorun
Pebblles
Olorun
2
9
4
0.44
L
Lancelot
Xenxli
Lancelot
15
6
7
3.08
W
Cthulhu
amarques2000
Cthulhu
2
7
25
2.07
W
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,511
Damage
83,048
88,668
Taken
110,235
78,662
Mitigated
85,143
9,746
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,667
9,219
0
0
12,088
5,732
0
4,738
7,183
0
51,420
W
Baba Yaga
AJewishSquid
Baba Yaga
20,203
1,774
0
2,092
9,269
5,686
0
2,748
6,481
39,561
0
W
Mercury
GoddDeus
Mercury
22,560
11,687
0
618
22,286
10,615
0
4,028
17,903
0
38,795
L
Atlas
Kismettt
Atlas
15,224
4,556
342
1,468
24,549
14,070
0
7,106
16,783
26,355
0
L
King Arthur
Light9119
King Arthur
17,283
1,370
0
2,115
28,940
41,732
0
8,542
19,611
0
29,798
W
Artemis
Parhui
Artemis
18,697
12,645
0
2,114
16,120
7,641
0
2,239
13,776
0
33,470
L
Olorun
Pebblles
Olorun
5,217
2,178
841
2,087
19,427
9,622
0
8,054
10,977
15,999
0
L
Lancelot
Xenxli
Lancelot
30,657
6,640
0
5,024
25,231
13,987
0
7,453
17,370
0
46,591
W
Cthulhu
amarques2000
Cthulhu
16,894
1,962
1,222
939
20,672
31,361
0
4,505
15,825
36,645
0
W
25,157
2,886
0
2,761
20,321
23,359
0
6,921
13,147
0
31,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,737
Gold Earned
60,957
181
Minions Killed
172
4
Camps Cleared
7
1,077,177
Distance Traveled
1,025,308
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,547
1,050
74
7
4
202,493
1
W
Baba Yaga
12,660
1,151
55
5
0
227,465
0
W
Mercury
12,786
1,162
41
4
2
222,988
0
L
Atlas
11,654
1,059
22
2
0
219,545
0
L
King Arthur
11,794
1,072
21
2
0
203,812
0
W
Artemis
12,831
1,166
29
3
1
197,605
0
L
Olorun
10,368
943
14
1
0
159,820
3
L
Lancelot
15,594
1,418
41
4
3
239,638
0
W
Cthulhu
11,888
1,081
45
4
0
218,222
0
W
Mulan
12,572
1,143
11
1
1
210,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role