Player Matchup

Ullr
Ullr
Azennet
Ullr
Level 15
God Stats
2W - 0L
1,862 SR
Queue Stats
8W - 3L
1,681 Elo+
Party 1
Arachne
Arachne
GravesKDA
Arachne
Level 160
God Stats
1W - 0L
1,684 SR
Queue Stats
14W - 6L
1,780 Elo+
Party 1
Ra
Ra
LordNoctusEX7
Ra
Level 144
God Stats
2W - 0L
1,785 SR
Queue Stats
15W - 6L
1,757 Elo+
Party 1
Team Averages
Level 106
1,777 SR
1,739 Elo+

VS

Team Averages
Level 73
1,592 SR
1,343 Elo+
Sun Wukong
Sun Wukong
CyborgZ3
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,245 Elo+
Party 2
Kali
Kali
Elektror
Kali
Level 28
God Stats
1W - 2L
1,754 SR
Queue Stats
6W - 16L
1,301 Elo+
Party 2
Kukulkan
Kukulkan
Mikhaelus
Kukulkan
Level 145
God Stats
71W - 96L
1,520 SR
Queue Stats
180W - 257L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Azennet
Ullr
15
2 / 1 / 8
10,236
731
8,607
11,149
5,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
GravesKDA
Arachne
15
6 / 0 / 6
10,118
723
7,953
12,341
11,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 0 / 7
10,523
752
10,908
9,776
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CyborgZ3
Sun Wukong
10
0 / 5 / 0
7,419
530
6,847
12,727
8,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
12
1 / 6 / 0
8,211
587
6,782
12,057
6,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Mikhaelus
Kukulkan
13
0 / 2 / 1
8,465
605
11,900
7,947
3,406
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
1
1
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
Azennet
Ullr
2
1
8
6
L
Sun Wukong
CyborgZ3
Sun Wukong
0
5
0
0
L
Kali
1
6
0
0.17
W
Arachne
GravesKDA
Arachne
6
0
6
9
W
5
0
7
8.5
L
Kukulkan
Mikhaelus
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,468
Damage
25,529
33,266
Taken
32,731
22,078
Mitigated
17,694
17,457
Healing
2,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Azennet
Ullr
8,607
1,579
0
2,062
11,149
5,564
1,432
5,831
5,318
0
48,186
L
Sun Wukong
CyborgZ3
Sun Wukong
6,847
1,741
0
1,058
12,727
8,006
0
4,228
8,163
0
15,895
L
Kali
6,782
2,393
0
1,592
12,057
6,282
0
4,159
7,716
0
22,823
W
Arachne
GravesKDA
Arachne
7,953
4,849
278
4,891
12,341
11,424
511
3,146
8,947
0
26,012
W
10,908
624
3,853
6,373
9,776
5,090
817
3,488
6,288
53,137
0
L
Kukulkan
Mikhaelus
Kukulkan
11,900
242
0
250
7,947
3,406
0
2,135
5,724
48,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
24,095
193
Minions Killed
132
13
Camps Cleared
1
769,932
Distance Traveled
757,001
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,236
731
76
5
3
267,431
5
L
Sun Wukong
7,419
530
21
2
0
255,208
0
L
Kali
8,211
587
22
2
1
242,804
6
W
Arachne
10,118
723
29
2
5
256,683
5
W
Ra
10,523
752
88
6
5
245,818
2
L
Kukulkan
8,465
605
89
6
0
258,989
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role