Player Matchup

Hachiman
Hachiman
BabySplosion
Hachiman
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 57L
1,750 Elo+
Party 1
Ao Kuang
Ao Kuang
DrTopOp
Ao Kuang
Level 61
God Stats
2W - 1L
1,615 SR
Queue Stats
12W - 7L
1,715 Elo+
Party 1
Baba Yaga
Baba Yaga
MadJackMcMad
Baba Yaga
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,726 Elo+
Party 1
Team Averages
Level 91
1,538 SR
1,730 Elo+

VS

Team Averages
Level 139
1,761 SR
1,778 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AzureRift
Shiva
Level 150
God Stats
9W - 2L
1,826 SR
Queue Stats
492W - 143L
1,916 Elo+
Party 2
Anhur
Anhur
Mudkip
Anhur
Level 141
God Stats
21W - 10L
1,955 SR
Queue Stats
543W - 158L
1,919 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BabySplosion
Hachiman
8
0 / 3 / 0
5,538
615
4,445
8,227
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
DrTopOp
Ao Kuang
9
0 / 6 / 0
5,585
621
2,012
9,248
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
MadJackMcMad
Baba Yaga
9
0 / 1 / 0
5,496
611
2,730
5,498
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
5 / 0 / 5
7,878
875
9,774
5,809
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
AzureRift
Shiva
11
2 / 0 / 7
7,667
852
6,550
9,746
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anhur
Mudkip
Anhur
12
3 / 0 / 7
7,390
821
4,950
6,101
2,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
5
7.5
W
Shiva
AzureRift
Shiva
2
0
7
5.5
L
Hachiman
BabySplosion
Hachiman
0
3
0
0
L
Ao Kuang
DrTopOp
Ao Kuang
0
6
0
0
L
Baba Yaga
MadJackMcMad
Baba Yaga
0
1
0
0
W
Anhur
Mudkip
Anhur
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,187
Damage
21,274
22,973
Taken
21,656
9,837
Mitigated
13,040
3,535
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,774
1,012
0
1,793
5,809
2,186
909
1,283
4,526
39,063
0
W
Shiva
AzureRift
Shiva
6,550
1,423
607
3,442
9,746
8,335
74
2,251
7,495
0
17,381
L
Hachiman
BabySplosion
Hachiman
4,445
1,836
0
526
8,227
3,402
0
3,775
4,452
0
19,505
L
Ao Kuang
DrTopOp
Ao Kuang
2,012
573
0
1,451
9,248
4,424
0
3,912
5,336
4,226
721
L
Baba Yaga
MadJackMcMad
Baba Yaga
2,730
38
0
1,558
5,498
2,011
0
2,159
3,339
15,632
0
W
Anhur
Mudkip
Anhur
4,950
2,396
0
1,671
6,101
2,519
1,969
1,401
4,700
0
23,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,619
Gold Earned
22,935
75
Minions Killed
116
2
Camps Cleared
6
504,801
Distance Traveled
542,484
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,878
875
50
6
2
178,983
5
W
Shiva
7,667
852
21
2
2
191,378
3
L
Hachiman
5,538
615
40
4
1
158,659
2
L
Ao Kuang
5,585
621
13
1
1
159,168
0
L
Baba Yaga
5,496
611
22
2
0
186,974
1
W
Anhur
7,390
821
45
5
2
172,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role