Player Matchup

Ares
Ares
 
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DANRT
Hou Yi
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
124W - 134L
1,423 Elo+
Party 1
Shiva
Shiva
JonahanRV
Shiva
Level 26
God Stats
17W - 13L
1,508 SR
Queue Stats
101W - 116L
1,442 Elo+
Party 1
Loki
Loki
mikeaxelxl13
Loki
Level 88
God Stats
7W - 5L
1,426 SR
Queue Stats
84W - 80L
1,530 Elo+
Party 1
Scylla
Scylla
pezyougod
Scylla
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 90L
1,471 Elo+
Party 1
Team Averages
Level 70
1,487 SR
1,473 Elo+

VS

Team Averages
Level 80
1,493 SR
1,570 Elo+
Izanami
Izanami
DaddySlayer30
Izanami
Level 106
God Stats
1W - 1L
1,605 SR
Queue Stats
5W - 4L
1,540 Elo+
Party 2
Cerberus
Cerberus
LilChili4
Cerberus
Level 56
God Stats
0W - 1L
1,295 SR
Queue Stats
4W - 3L
1,537 Elo+
Party 2
Chang'e
Chang'e
MoisesMatheu
Chang'e
Level 100
God Stats
5W - 7L
1,407 SR
Queue Stats
48W - 55L
1,389 Elo+
Solo
Achilles
Achilles
Netsua101
Achilles
Level 16
God Stats
1W - 1L
1,483 SR
Queue Stats
4W - 2L
1,803 Elo+
Party 2
Fenrir
Fenrir
NoobishBubbles
Fenrir
Level 124
God Stats
0W - 2L
1,672 SR
Queue Stats
25W - 30L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 2 / 4
10,011
477
5,609
20,553
22,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
DANRT
Hou Yi
17
3 / 3 / 3
11,250
536
6,833
12,438
5,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
JonahanRV
Shiva
19
8 / 1 / 2
12,789
609
21,504
21,171
15,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 2 / 6
10,803
514
7,479
15,948
6,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
pezyougod
Scylla
15
3 / 4 / 7
10,593
504
12,064
11,103
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
8 / 5 / 0
10,296
490
19,553
20,315
9,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
LilChili4
Cerberus
15
0 / 2 / 1
8,450
402
2,668
13,429
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
MoisesMatheu
Chang'e
1
0 / 0 / 0
4,090
195
0
0
0
Achilles
Netsua101
Achilles
13
1 / 5 / 1
8,075
385
6,611
18,655
20,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 6 / 5
9,522
453
18,910
23,559
11,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
12
12
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
4
1.5
W
Hou Yi
DANRT
Hou Yi
3
3
3
1.5
L
Izanami
8
5
0
1.6
W
Shiva
JonahanRV
Shiva
8
1
2
9
L
Cerberus
LilChili4
Cerberus
0
2
1
0.25
L
Chang'e
MoisesMatheu
Chang'e
0
0
0
0
L
Achilles
Netsua101
Achilles
1
5
1
0.3
L
3
6
5
0.92
W
3
2
6
3
W
Scylla
pezyougod
Scylla
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,489
Damage
47,742
81,213
Taken
75,958
55,151
Mitigated
55,802
25,812
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,609
325
60
3,721
20,553
22,716
390
445
20,108
39,435
0
W
Hou Yi
DANRT
Hou Yi
6,833
4,242
0
5,091
12,438
5,321
1,605
302
12,136
0
68,993
L
Izanami
19,553
16,113
0
6,352
20,315
9,698
1,158
5,807
14,508
0
96,959
W
Shiva
JonahanRV
Shiva
21,504
5,070
0
9,115
21,171
15,816
708
888
20,283
0
97,370
L
Cerberus
LilChili4
Cerberus
2,668
149
0
1,436
13,429
14,343
0
5,002
8,427
33,256
0
L
Chang'e
MoisesMatheu
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
Netsua101
Achilles
6,611
938
0
867
18,655
20,129
457
1,801
16,854
0
41,731
L
18,910
5,809
0
6,451
23,559
11,632
0
5,532
18,027
0
74,932
W
7,479
2,302
0
6,646
15,948
6,844
60
856
15,092
0
96,171
W
Scylla
pezyougod
Scylla
12,064
1,295
0
1,179
11,103
4,454
1,231
1,095
10,008
64,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,446
Gold Earned
40,433
528
Minions Killed
328
0
Camps Cleared
0
2,045,514
Distance Traveled
1,454,120
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,011
477
46
2
0
398,239
3
W
Hou Yi
11,250
536
115
5
0
349,492
5
L
Izanami
10,296
490
128
6
0
311,079
1
W
Shiva
12,789
609
139
7
0
460,588
5
L
Cerberus
8,450
402
49
2
0
317,563
0
L
Chang'e
4,090
195
0
0
0
0
0
L
Achilles
8,075
385
55
3
0
410,722
2
L
Fenrir
9,522
453
96
5
0
414,756
3
W
Loki
10,803
514
135
6
0
471,629
3
W
Scylla
10,593
504
93
4
0
365,566
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role