Player Matchup

Yemoja
Yemoja
ACE 123 MLG
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,107 Elo+
Party 1
Loki
Loki
ElfishOrchid6
Loki
Level 86
God Stats
3W - 6L
1,407 SR
Queue Stats
34W - 37L
1,087 Elo+
Party 1
Ullr
Ullr
II Zoar II
Ullr
Level 89
God Stats
1W - 2L
1,303 SR
Queue Stats
35W - 38L
1,179 Elo+
Party 1
Team Averages
Level 95
1,404 SR
1,125 Elo+

VS

Team Averages
Level 88
1,427 SR
1,403 Elo+
Neith
Neith
AlwaysWinner12
Neith
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,403 Elo+
Party 2
Chaac
Chaac
FlexWizard
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,403 Elo+
Party 2
Scylla
Scylla
gizalu
Scylla
Level 60
God Stats
9W - 4L
1,280 SR
Queue Stats
13W - 7L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 2 / 1
10,793
600
6,817
20,692
32,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 6 / 1
9,404
522
7,751
15,563
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 1
10,015
556
7,722
20,400
10,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
11,988
666
21,122
11,048
5,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
18
7 / 1 / 5
12,233
680
18,374
15,901
15,666
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
gizalu
Scylla
16
1 / 1 / 10
11,243
625
9,797
6,672
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
1
0.75
W
4
0
7
7.5
L
0
6
1
0.08
W
Chaac
7
1
5
9.5
L
1
4
1
0.38
W
Scylla
gizalu
Scylla
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,290
Damage
49,293
56,655
Taken
33,621
50,560
Mitigated
23,866
10,071
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,817
816
3,401
4,775
20,692
32,284
0
5,438
15,254
25,401
0
W
21,122
10,205
0
4,621
11,048
5,334
1,938
2,389
8,659
0
65,258
L
7,751
978
0
1,176
15,563
7,559
0
2,060
13,503
0
35,101
W
Chaac
18,374
1,940
0
4,233
15,901
15,666
364
3,081
12,820
0
42,873
L
7,722
2,991
0
719
20,400
10,717
0
2,909
17,491
0
41,132
W
Scylla
gizalu
Scylla
9,797
89
0
240
6,672
2,866
420
1,816
4,856
30,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,212
Gold Earned
35,464
168
Minions Killed
195
7
Camps Cleared
7
889,417
Distance Traveled
1,034,314
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,793
600
34
2
0
300,656
2
W
Neith
11,988
666
107
6
3
316,769
4
L
Loki
9,404
522
61
3
2
306,013
4
W
Chaac
12,233
680
41
2
2
385,460
1
L
Ullr
10,015
556
73
4
5
282,748
2
W
Scylla
11,243
625
47
3
2
332,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role