Player Matchup

Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
AxWILDxERZA
Raijin
Level 127
God Stats
2W - 0L
1,754 SR
Queue Stats
130W - 96L
1,556 Elo+
Party 1
Atlas
Atlas
Killzonetom22
Atlas
Level 108
God Stats
5W - 1L
1,722 SR
Queue Stats
95W - 80L
1,581 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wolziel_Alucard
Ah Muzen Cab
Level 148
God Stats
5W - 0L
1,959 SR
Queue Stats
354W - 410L
1,384 Elo+
Solo
Artemis
Artemis
awesomemaximus9
Artemis
Level 125
God Stats
2W - 2L
1,478 SR
Queue Stats
113W - 115L
1,438 Elo+
Solo
Team Averages
Level 133
1,682 SR
1,492 Elo+

VS

Team Averages
Level 108
1,435 SR
1,445 Elo+
Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CGExAdDexsxX
Ares
Level 105
God Stats
2W - 2L
1,341 SR
Queue Stats
177W - 179L
1,420 Elo+
Solo
Ymir
Ymir
FALL1N1_G3TL3FT
Ymir
Level 44
God Stats
1W - 1L
1,735 SR
Queue Stats
95W - 106L
1,439 Elo+
Party 2
Pele
Pele
M3TH_860
Pele
Level 159
God Stats
1W - 3L
1,138 SR
Queue Stats
403W - 447L
1,415 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tiffins26
Tsukuyomi
Level 88
God Stats
15W - 11L
1,460 SR
Queue Stats
640W - 617L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
7 / 3 / 20
10,147
846
11,652
14,186
19,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
16
8 / 1 / 19
10,439
870
17,076
8,360
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 21
10,734
895
12,789
21,612
23,629
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Wolziel_Alucard
Ah Muzen Cab
18
9 / 1 / 22
11,186
932
19,336
13,704
7,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
2 / 0 / 27
10,005
834
13,817
8,325
4,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 6 / 4
9,169
764
6,147
12,418
9,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 7 / 3
9,049
754
5,953
20,799
25,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 5 / 5
8,999
750
4,043
16,362
21,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
13
3 / 6 / 2
8,786
732
11,228
16,341
16,957
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Tiffins26
Tsukuyomi
15
1 / 8 / 4
8,768
731
16,734
17,072
11,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
26
32
Kills
8
8
Deaths
32
109
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
3
20
5.67
L
Hades
 
Hades
2
6
4
0.67
W
Raijin
8
1
19
17.5
L
1
7
3
0.36
L
1
5
5
0.7
W
6
3
21
5.5
L
Pele
3
6
2
0.67
L
Tsukuyomi
Tiffins26
Tsukuyomi
1
8
4
0.38
W
Ah Muzen Cab
Wolziel_Alucard
Ah Muzen Cab
9
1
22
20
W
2
0
27
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,670
Damage
44,105
66,187
Taken
82,992
59,427
Mitigated
85,336
26,571
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,652
4,686
1,898
2,583
14,186
19,597
628
3,500
10,686
0
17,463
L
Hades
 
Hades
6,147
163
20
2,073
12,418
9,642
0
4,105
8,313
16,490
0
W
Raijin
17,076
1,447
2,538
1,253
8,360
4,165
1,974
2,229
6,131
26,834
0
L
5,953
209
398
1,695
20,799
25,795
0
8,543
12,256
10,978
0
L
4,043
314
450
1,447
16,362
21,468
0
6,669
9,693
14,779
0
W
12,789
6,579
2,285
5,081
21,612
23,629
804
4,374
17,238
22,260
0
L
Pele
11,228
1,265
653
2,449
16,341
16,957
0
5,158
11,183
0
20,349
L
Tsukuyomi
Tiffins26
Tsukuyomi
16,734
1,700
232
2,431
17,072
11,474
0
5,390
11,682
0
31,946
W
Ah Muzen Cab
Wolziel_Alucard
Ah Muzen Cab
19,336
7,557
1,661
4,461
13,704
7,562
1,570
3,877
9,827
0
41,964
W
13,817
4,091
2,501
2,310
8,325
4,474
2,764
2,163
6,162
0
35,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,511
Gold Earned
44,771
125
Minions Killed
119
0
Camps Cleared
0
1,218,083
Distance Traveled
926,990
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,147
846
7
1
0
249,670
2
L
Hades
9,169
764
31
3
0
104,351
0
W
Raijin
10,439
870
22
2
0
236,926
0
L
Ares
9,049
754
18
2
0
177,797
0
L
Ymir
8,999
750
24
2
0
178,381
0
W
Atlas
10,734
895
14
1
0
236,438
0
L
Pele
8,786
732
16
1
0
238,827
3
L
Tsukuyomi
8,768
731
30
3
0
227,634
1
W
Ah Muzen Cab
11,186
932
44
4
0
254,360
1
W
Artemis
10,005
834
38
3
0
240,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role