Player Matchup

Gilgamesh
Gilgamesh
Danbuscas47
Gilgamesh
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 139L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
OrangeEmpire047
Danzaburou
Level 98
God Stats
4W - 3L
1,335 SR
Queue Stats
123W - 159L
1,371 Elo+
Party 2
Charybdis
Charybdis
Tritenicks
Charybdis
Level 108
God Stats
5W - 5L
1,521 SR
Queue Stats
411W - 458L
1,397 Elo+
Party 1
He Bo
He Bo
geykumes4skin0
He Bo
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 60L
1,392 Elo+
Party 2
Hel
Hel
ty1Bestplayer
Hel
Level 83
God Stats
4W - 6L
1,437 SR
Queue Stats
286W - 315L
1,379 Elo+
Party 1
Team Averages
Level 85
1,459 SR
1,394 Elo+

VS

Team Averages
Level 89
1,454 SR
1,424 Elo+
Sol
Sol
El__alexoxo
Sol
Level 158
God Stats
60W - 44L
1,591 SR
Queue Stats
174W - 183L
1,414 Elo+
Solo
Yemoja
Yemoja
MarioGumba
Yemoja
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 99L
1,408 Elo+
Party 3
Bellona
Bellona
MrPain354
Bellona
Level 129
God Stats
1W - 3L
1,202 SR
Queue Stats
80W - 114L
1,394 Elo+
Party 3
Awilix
Awilix
jeezyyyyyyy___90
Awilix
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,483 Elo+
Party 3
Chernobog
Chernobog
poison-preium052
Chernobog
Level 85
God Stats
2W - 2L
1,476 SR
Queue Stats
169W - 204L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Danbuscas47
Gilgamesh
16
2 / 9 / 5
10,085
438
21,843
24,517
28,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
OrangeEmpire047
Danzaburou
12
1 / 2 / 1
8,253
359
3,968
11,019
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Tritenicks
Charybdis
14
1 / 3 / 2
8,615
375
9,039
18,227
8,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 6 / 1
11,636
506
15,674
17,120
7,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 7 / 0
7,620
331
7,921
14,800
8,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 2
11,844
515
12,444
22,547
8,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
MarioGumba
Yemoja
14
0 / 2 / 12
11,218
488
6,913
18,823
14,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
MrPain354
Bellona
18
8 / 4 / 6
12,876
560
12,770
25,868
28,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 3 / 7
12,541
545
11,987
19,179
10,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
20
6 / 2 / 9
13,199
574
22,361
18,963
11,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
11
Kills
26
27
Deaths
12
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Danbuscas47
Gilgamesh
2
9
5
0.5
W
6
1
2
7
W
Yemoja
MarioGumba
Yemoja
0
2
12
3
W
Bellona
MrPain354
Bellona
8
4
6
2.75
L
Danzaburou
OrangeEmpire047
Danzaburou
1
2
1
0.75
L
Charybdis
Tritenicks
Charybdis
1
3
2
0.67
L
7
6
1
1.25
W
6
3
7
3.17
W
Chernobog
6
2
9
5.25
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,445
Damage
66,475
85,683
Taken
105,380
58,711
Mitigated
72,702
16,674
Healing
36,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Danbuscas47
Gilgamesh
21,843
7,047
0
4,043
24,517
28,988
480
709
23,808
0
76,848
W
12,444
6,077
30
9,771
22,547
8,761
6,398
5,694
16,817
112,091
0
W
Yemoja
MarioGumba
Yemoja
6,913
1,108
8,543
5,460
18,823
14,219
1,804
5,444
13,347
36,264
0
W
Bellona
MrPain354
Bellona
12,770
4,602
1
6,903
25,868
28,517
2,138
6,552
19,285
0
67,412
L
Danzaburou
OrangeEmpire047
Danzaburou
3,968
1,007
0
2,314
11,019
5,502
0
797
10,222
0
41,604
L
Charybdis
Tritenicks
Charybdis
9,039
4,099
0
3,894
18,227
8,018
0
7,189
11,038
0
50,908
L
15,674
300
0
2,552
17,120
7,236
0
1,400
15,720
84,454
0
W
11,987
4,622
0
1,000
19,179
10,195
2,356
3,241
15,868
0
95,307
W
Chernobog
22,361
14,456
0
4,655
18,963
11,010
4,812
3,759
15,007
0
133,923
L
7,921
157
1,190
2,681
14,800
8,967
0
9,262
5,538
46,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,209
Gold Earned
61,678
411
Minions Killed
635
0
Camps Cleared
0
1,639,039
Distance Traveled
2,109,272
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,085
438
88
4
0
381,306
4
W
Sol
11,844
515
141
6
0
355,203
5
W
Yemoja
11,218
488
44
2
0
382,152
2
W
Bellona
12,876
560
115
5
0
446,349
0
L
Danzaburou
8,253
359
70
3
0
213,068
1
L
Charybdis
8,615
375
75
3
0
309,153
0
L
He Bo
11,636
506
119
5
0
376,318
0
W
Awilix
12,541
545
137
6
0
487,703
0
W
Chernobog
13,199
574
198
9
0
437,865
4
L
Hel
7,620
331
59
3
0
359,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role