Player Matchup

Ravana
Ravana
BriceTheRice69
Ravana
Level 35
God Stats
2W - 2L
1,415 SR
Queue Stats
86W - 85L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
Jajajach
Zhong Kui
Level 29
God Stats
36W - 47L
1,502 SR
Queue Stats
95W - 108L
1,440 Elo+
Party 3
Izanami
Izanami
Jmerbs
Izanami
Level 64
God Stats
16W - 15L
1,567 SR
Queue Stats
100W - 80L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
PhineasSiSoy
Baron Samedi
Level 82
God Stats
2W - 2L
1,407 SR
Queue Stats
134W - 122L
1,441 Elo+
Party 3
Lancelot
Lancelot
coldaddyy
Lancelot
Level 124
God Stats
40W - 23L
1,629 SR
Queue Stats
229W - 198L
1,525 Elo+
Party 1
Team Averages
Level 67
1,504 SR
1,471 Elo+

VS

Team Averages
Level 86
1,523 SR
1,498 Elo+
Sylvanus
Sylvanus
LiquidGoblin212
Sylvanus
Level 143
God Stats
12W - 6L
1,716 SR
Queue Stats
157W - 140L
1,507 Elo+
Party 4
Susano
Susano
Margeo32carrillo
Susano
Level 123
God Stats
0W - 3L
1,608 SR
Queue Stats
125W - 126L
1,492 Elo+
Party 2
Neith
Neith
OneSaltyAs2
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Agni
Agni
RamirezelCrak
Agni
Level 134
God Stats
1W - 4L
1,333 SR
Queue Stats
190W - 193L
1,483 Elo+
Party 2
Hou Yi
Hou Yi
maku1234
Hou Yi
Level 25
God Stats
0W - 1L
1,456 SR
Queue Stats
32W - 24L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,342
565
2,380
7,127
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Jajajach
Zhong Kui
11
0 / 4 / 2
6,321
486
3,662
9,450
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Jmerbs
Izanami
11
0 / 2 / 0
6,437
495
2,999
8,282
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
PhineasSiSoy
Baron Samedi
9
0 / 5 / 1
6,051
465
3,725
9,355
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
coldaddyy
Lancelot
16
11 / 1 / 1
9,667
744
15,004
8,924
4,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
3 / 3 / 5
6,292
484
4,019
12,462
7,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
5 / 4 / 5
7,016
540
8,264
11,972
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 2
5,902
454
3,794
8,452
2,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
5 / 2 / 3
7,645
588
8,200
7,862
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
maku1234
Hou Yi
12
2 / 0 / 3
7,273
559
5,925
4,526
1,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
12
Kills
15
15
Deaths
12
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
Zhong Kui
Jajajach
Zhong Kui
0
4
2
0.25
W
Izanami
Jmerbs
Izanami
0
2
0
0
L
Sylvanus
3
3
5
1.83
L
5
4
5
1.88
L
0
3
2
0.33
W
Baron Samedi
PhineasSiSoy
Baron Samedi
0
5
1
0.1
L
5
2
3
3.25
W
Lancelot
coldaddyy
Lancelot
11
1
1
11.5
L
Hou Yi
maku1234
Hou Yi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,770
Damage
30,202
43,138
Taken
45,274
21,586
Mitigated
19,838
15,512
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,380
401
0
3,525
7,127
2,658
0
670
6,401
0
43,385
W
Zhong Kui
Jajajach
Zhong Kui
3,662
313
0
2,339
9,450
6,913
1,212
4,617
4,387
35,532
0
W
Izanami
Jmerbs
Izanami
2,999
2,564
0
2,213
8,282
3,053
20
1,054
7,228
0
48,122
L
Sylvanus
4,019
1,570
911
3,317
12,462
7,545
285
2,928
9,534
22,353
7,912
L
8,264
2,123
0
2,780
11,972
4,685
49
1,165
10,807
0
30,444
L
3,794
1,168
0
1,580
8,452
2,888
136
0
8,452
0
22,137
W
Baron Samedi
PhineasSiSoy
Baron Samedi
3,725
531
1,010
2,343
9,355
4,686
0
3,977
5,238
26,245
0
L
8,200
1,048
0
1,809
7,862
3,242
93
2,840
5,022
48,110
0
W
Lancelot
coldaddyy
Lancelot
15,004
2,922
0
4,082
8,924
4,276
0
582
8,294
0
73,573
L
Hou Yi
maku1234
Hou Yi
5,925
3,049
0
1,747
4,526
1,478
1,560
454
4,072
0
50,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,818
Gold Earned
34,128
400
Minions Killed
325
0
Camps Cleared
0
1,289,145
Distance Traveled
1,148,017
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,342
565
82
6
0
292,473
0
W
Zhong Kui
6,321
486
68
5
0
232,324
1
W
Izanami
6,437
495
83
6
0
224,843
1
L
Sylvanus
6,292
484
49
4
0
222,143
1
L
Susano
7,016
540
44
3
0
266,618
2
L
Neith
5,902
454
44
3
0
189,240
2
W
Baron Samedi
6,051
465
41
3
0
252,975
2
L
Agni
7,645
588
110
8
0
238,650
1
W
Lancelot
9,667
744
126
10
0
286,530
3
L
Hou Yi
7,273
559
78
6
0
231,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role