Player Matchup

Chaac
Chaac
BrianTalleresOk
Chaac
Level 89
God Stats
1W - 0L
1,694 SR
Queue Stats
27W - 32L
1,357 Elo+
Solo
Thor
Thor
SlothsAttack
Thor
Level 26
God Stats
5W - 3L
1,651 SR
Queue Stats
96W - 129L
1,383 Elo+
Party 2
Hachiman
Hachiman
maariiobobadilla
Hachiman
Level 3
God Stats
3W - 2L
1,686 SR
Queue Stats
21W - 32L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
smokey__rich
Guan Yu
Level 68
God Stats
4W - 4L
1,623 SR
Queue Stats
60W - 75L
1,414 Elo+
Party 1
Chiron
Chiron
tr0picalheat1
Chiron
Level 74
God Stats
1W - 2L
1,212 SR
Queue Stats
149W - 160L
1,441 Elo+
Party 2
Team Averages
Level 52
1,573 SR
1,419 Elo+

VS

Team Averages
Level 59
1,467 SR
1,399 Elo+
Lancelot
Lancelot
GodzillaGamer16
Lancelot
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,426 Elo+
Solo
Horus
Horus
LhitSord
Horus
Level 44
God Stats
1W - 6L
1,385 SR
Queue Stats
29W - 40L
1,432 Elo+
Solo
Jing Wei
Jing Wei
Mixri
Jing Wei
Level 23
God Stats
5W - 8L
1,464 SR
Queue Stats
6W - 12L
1,374 Elo+
Solo
Ah Puch
Ah Puch
ToadxThexHorny
Ah Puch
Level 158
God Stats
6W - 4L
1,579 SR
Queue Stats
85W - 94L
1,410 Elo+
Solo
Neith
Neith
ghost_RODc137
Neith
Level 24
God Stats
15W - 34L
1,405 SR
Queue Stats
58W - 86L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 13
15,288
764
18,630
31,145
23,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 3 / 7
12,296
615
7,500
22,292
11,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
0 / 6 / 9
13,540
677
7,478
17,516
8,609
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
smokey__rich
Guan Yu
20
11 / 4 / 9
16,018
801
29,025
29,810
42,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 2 / 7
15,853
793
30,694
23,286
13,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
6 / 7 / 7
14,027
701
15,632
23,169
10,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
LhitSord
Horus
20
1 / 6 / 11
12,757
638
16,744
28,208
30,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Mixri
Jing Wei
20
9 / 7 / 3
15,627
781
23,339
31,462
14,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 3
14,281
714
24,801
17,865
8,198
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
1 / 3 / 9
12,883
644
21,621
19,425
9,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
53
26
Kills
20
20
Deaths
27
45
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
5
13
2.3
L
Lancelot
6
7
7
1.36
L
Horus
LhitSord
Horus
1
6
11
1.08
L
Jing Wei
Mixri
Jing Wei
9
7
3
1.5
W
0
3
7
1.17
L
3
4
3
1.13
L
1
3
9
1.83
W
0
6
9
0.75
W
Guan Yu
smokey__rich
Guan Yu
11
4
9
3.88
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,327
Damage
102,137
124,049
Taken
120,129
99,214
Mitigated
73,519
38,464
Healing
32,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,630
5,097
0
9,916
31,145
23,912
3,200
3,901
26,878
0
60,891
L
Lancelot
15,632
2,677
0
2,805
23,169
10,456
26
0
21,876
0
34,646
L
Horus
LhitSord
Horus
16,744
7,107
5,194
7,125
28,208
30,461
539
0
27,912
0
26,740
L
Jing Wei
Mixri
Jing Wei
23,339
15,519
0
7,481
31,462
14,834
945
0
31,378
0
85,944
W
7,500
760
0
2,184
22,292
11,280
998
3,702
18,339
0
22,809
L
24,801
415
445
5,101
17,865
8,198
0
0
17,616
63,875
0
L
21,621
9,538
145
3,754
19,425
9,570
380
0
19,271
0
63,975
W
7,478
4,565
0
3,398
17,516
8,609
135
4,701
12,695
0
34,016
W
Guan Yu
smokey__rich
Guan Yu
29,025
6,760
3,417
10,857
29,810
42,383
692
4,433
24,830
0
64,626
W
30,694
13,426
2,194
6,498
23,286
13,030
2,317
8,064
14,979
0
89,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,995
Gold Earned
69,575
379
Minions Killed
364
0
Camps Cleared
0
2,071,112
Distance Traveled
1,829,369
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,288
764
103
5
0
409,923
0
L
Lancelot
14,027
701
47
2
0
393,438
0
L
Horus
12,757
638
32
2
0
373,249
4
L
Jing Wei
15,627
781
110
6
0
349,447
2
W
Thor
12,296
615
23
1
0
430,318
1
L
Ah Puch
14,281
714
112
6
0
329,851
0
L
Neith
12,883
644
63
3
0
383,384
2
W
Hachiman
13,540
677
75
4
0
359,362
0
W
Guan Yu
16,018
801
71
4
0
456,237
1
W
Chiron
15,853
793
107
5
0
415,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role