Player Matchup

Guan Yu
Guan Yu
BimFimWig
Guan Yu
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 1L
1,893 Elo+
Party 1
Danzaburou
Danzaburou
KDubs79
Danzaburou
Level 84
God Stats
23W - 9L
1,715 SR
Queue Stats
71W - 34L
1,739 Elo+
Party 1
Baron Samedi
Baron Samedi
jp5244
Baron Samedi
Level 126
God Stats
6W - 2L
1,523 SR
Queue Stats
60W - 35L
1,677 Elo+
Party 1
Team Averages
Level 78
1,579 SR
1,770 Elo+

VS

Team Averages
Level 24
1,431 SR
1,534 Elo+
Olorun
Olorun
NIceGGamER
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
Stuncc
Sobek
Level 15
God Stats
5W - 5L
1,202 SR
Queue Stats
21W - 11L
1,500 Elo+
Party 2
Chaac
Chaac
sneedybara
Chaac
Level 30
God Stats
1W - 1L
1,591 SR
Queue Stats
26W - 8L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BimFimWig
Guan Yu
14
7 / 2 / 12
9,038
904
15,102
16,394
17,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
KDubs79
Danzaburou
11
5 / 4 / 7
7,655
766
9,033
9,755
4,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
jp5244
Baron Samedi
14
8 / 0 / 10
8,928
893
14,705
9,659
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NIceGGamER
Olorun
12
2 / 7 / 3
7,195
720
10,010
13,731
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Stuncc
Sobek
10
1 / 8 / 2
6,820
682
3,735
14,223
12,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
11
3 / 5 / 1
7,182
718
12,288
14,535
10,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
20
Kills
6
6
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BimFimWig
Guan Yu
7
2
12
6.5
W
Danzaburou
KDubs79
Danzaburou
5
4
7
2.13
L
Olorun
NIceGGamER
Olorun
2
7
3
0.5
L
Sobek
Stuncc
Sobek
1
8
2
0.25
W
Baron Samedi
jp5244
Baron Samedi
8
0
10
13
L
Chaac
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,840
Damage
26,033
35,808
Taken
42,489
26,560
Mitigated
27,379
19,336
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BimFimWig
Guan Yu
15,102
3,854
3,014
7,255
16,394
17,123
430
5,474
10,920
0
24,479
W
Danzaburou
KDubs79
Danzaburou
9,033
5,429
0
1,498
9,755
4,353
612
3,731
6,024
0
24,287
L
Olorun
NIceGGamER
Olorun
10,010
3,483
129
2,227
13,731
4,505
0
6,253
7,478
26,782
2,573
L
Sobek
Stuncc
Sobek
3,735
562
0
1,270
14,223
12,770
0
4,706
9,517
7,101
0
W
Baron Samedi
jp5244
Baron Samedi
14,705
1,693
3,200
4,369
9,659
5,084
552
3,393
6,266
31,790
0
L
Chaac
12,288
3,225
0
4,550
14,535
10,104
0
4,054
10,481
0
27,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,621
Gold Earned
21,197
110
Minions Killed
84
4
Camps Cleared
4
569,915
Distance Traveled
462,848
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,038
904
27
3
2
209,730
2
W
Danzaburou
7,655
766
38
4
1
162,673
4
L
Olorun
7,195
720
46
5
1
144,662
0
L
Sobek
6,820
682
9
1
1
140,667
0
W
Baron Samedi
8,928
893
45
5
1
197,512
2
L
Chaac
7,182
718
29
3
2
177,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role