Player Matchup

Nu Wa
Nu Wa
CHAOTICFIEND113
Nu Wa
Level 114
God Stats
7W - 5L
1,583 SR
Queue Stats
162W - 159L
1,595 Elo+
Party 2
Medusa
Medusa
K3v1ns4l
Medusa
Level 118
God Stats
4W - 2L
1,662 SR
Queue Stats
376W - 317L
1,561 Elo+
Party 2
Guan Yu
Guan Yu
Little_porky101-
Guan Yu
Level 129
God Stats
4W - 3L
1,731 SR
Queue Stats
206W - 146L
1,670 Elo+
Party 2
Ravana
Ravana
Lost_Horizons_
Ravana
Level 126
God Stats
3W - 5L
1,431 SR
Queue Stats
382W - 356L
1,598 Elo+
Solo
Terra
Terra
TheGamingPorkcho
Terra
Level 88
God Stats
4W - 2L
1,566 SR
Queue Stats
56W - 36L
1,643 Elo+
Party 2
Team Averages
Level 115
1,595 SR
1,613 Elo+

VS

Team Averages
Level 145
1,495 SR
1,534 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Panthados
Chronos
Level 156
God Stats
25W - 38L
1,489 SR
Queue Stats
118W - 135L
1,529 Elo+
Solo
Horus
Horus
TxNASTYx
Horus
Level 107
God Stats
24W - 20L
1,463 SR
Queue Stats
262W - 236L
1,534 Elo+
Solo
Ymir
Ymir
guzambo69
Ymir
Level 155
God Stats
2W - 1L
1,525 SR
Queue Stats
62W - 55L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
8,949
559
13,463
7,524
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
K3v1ns4l
Medusa
13
2 / 4 / 1
8,333
521
6,174
13,946
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 1 / 3
10,017
626
14,956
13,895
14,405
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 1 / 9
9,142
571
9,555
9,452
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 7
7,936
496
6,652
14,419
12,310
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 2 / 1
9,216
576
11,463
10,807
3,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
 
Ao Kuang
12
1 / 5 / 2
7,264
454
3,244
15,787
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos
Panthados
Chronos
11
2 / 3 / 2
6,926
433
10,666
10,937
4,248
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Horus
TxNASTYx
Horus
12
0 / 6 / 2
7,409
463
6,659
16,359
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
0 / 3 / 2
7,101
444
7,369
17,625
16,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
8
8
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
2
1
2.75
L
Ao Kuang
 
Ao Kuang
1
5
2
0.4
W
5
1
7
8.5
W
Medusa
K3v1ns4l
Medusa
2
4
1
0.63
W
7
1
3
8.5
W
4
1
9
8.5
L
Chronos
Panthados
Chronos
2
3
2
1
W
1
1
7
4.5
L
Horus
TxNASTYx
Horus
0
6
2
0.17
L
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,800
Damage
39,401
59,236
Taken
71,515
40,319
Mitigated
40,942
20,294
Healing
20,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,463
4,746
520
3,788
10,807
3,966
480
3,436
7,371
0
73,502
L
Ao Kuang
 
Ao Kuang
3,244
464
0
5,159
15,787
6,369
0
2,360
13,427
36,280
14,399
W
13,463
3,071
0
260
7,524
3,116
186
4,028
3,264
72,616
0
W
Medusa
K3v1ns4l
Medusa
6,174
2,796
0
3,363
13,946
5,203
912
4,028
9,830
0
66,994
W
14,956
1,570
638
4,694
13,895
14,405
0
2,441
10,859
0
77,775
W
9,555
2,213
0
2,605
9,452
5,285
0
3,928
5,279
0
75,597
L
Chronos
Panthados
Chronos
10,666
1,726
0
2,571
10,937
4,248
0
4,610
6,327
53,687
0
W
6,652
1,432
4,098
4,636
14,419
12,310
0
5,841
8,290
24,476
0
L
Horus
TxNASTYx
Horus
6,659
2,926
285
4,971
16,359
10,163
0
2,692
13,667
0
59,308
L
Ymir
7,369
2,426
437
3,265
17,625
16,196
0
7,017
10,608
33,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,377
Gold Earned
37,916
512
Minions Killed
441
0
Camps Cleared
0
1,535,909
Distance Traveled
1,498,909
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,216
576
117
7
0
293,761
3
L
Ao Kuang
7,264
454
84
5
0
307,092
2
W
Nu Wa
8,949
559
112
7
0
308,795
4
W
Medusa
8,333
521
115
7
0
277,709
1
W
Guan Yu
10,017
626
141
9
0
309,255
4
W
Ravana
9,142
571
113
7
0
322,174
5
L
Chronos
6,926
433
85
5
0
314,559
2
W
Terra
7,936
496
31
2
0
317,976
1
L
Horus
7,409
463
99
6
0
301,206
4
L
Ymir
7,101
444
56
4
0
282,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role