Player Matchup

Ah Puch
Ah Puch
AhpuCH1206
Ah Puch
Level 44
God Stats
5W - 6L
1,563 SR
Queue Stats
74W - 79L
1,504 Elo+
Solo
Chang'e
Chang'e
CodelSensei
Chang'e
Level 108
God Stats
4W - 3L
1,703 SR
Queue Stats
86W - 65L
1,570 Elo+
Party 1
Athena
Athena
Shawun
Athena
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 49L
1,543 Elo+
Party 1
Lancelot
Lancelot
SpiicyWater
Lancelot
Level 37
God Stats
4W - 0L
1,782 SR
Queue Stats
51W - 40L
1,551 Elo+
Party 1
Anhur
Anhur
sooRoos
Anhur
Level 60
God Stats
9W - 3L
1,896 SR
Queue Stats
69W - 47L
1,694 Elo+
Party 1
Team Averages
Level 70
1,689 SR
1,572 Elo+

VS

Team Averages
Level 80
1,579 SR
1,583 Elo+
Olorun
Olorun
 
Olorun
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Boonie Town
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 2
Anhur
Anhur
iMoabb
Anhur
Level 155
God Stats
0W - 1L
1,684 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 2
Ratatoskr
Ratatoskr
skyrimnpc
Ratatoskr
Level 14
God Stats
4W - 2L
1,711 SR
Queue Stats
43W - 38L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AhpuCH1206
Ah Puch
15
5 / 1 / 7
9,850
579
11,443
17,289
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
CodelSensei
Chang'e
14
3 / 4 / 4
8,921
525
8,500
13,234
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Shawun
Athena
14
3 / 1 / 11
9,344
550
3,985
14,692
16,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
SpiicyWater
Lancelot
15
5 / 3 / 4
9,318
548
11,881
14,212
7,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
sooRoos
Anhur
17
4 / 1 / 0
10,275
604
7,649
12,587
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 5 / 3
9,383
552
12,273
13,614
6,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
 
Sylvanus
11
0 / 4 / 0
7,231
425
2,927
10,689
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 0
7,474
440
2,947
12,735
11,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
iMoabb
Anhur
10
0 / 5 / 2
6,437
379
7,361
10,956
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
skyrimnpc
Ratatoskr
12
5 / 3 / 1
8,521
501
6,908
11,863
4,519
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
9
10
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
5
3
1.1
L
Sylvanus
 
Sylvanus
0
4
0
0
W
Ah Puch
AhpuCH1206
Ah Puch
5
1
7
8.5
L
0
3
0
0
W
Chang'e
CodelSensei
Chang'e
3
4
4
1.25
W
Athena
Shawun
Athena
3
1
11
8.5
W
Lancelot
SpiicyWater
Lancelot
5
3
4
2.33
L
Anhur
iMoabb
Anhur
0
5
2
0.2
L
Ratatoskr
skyrimnpc
Ratatoskr
5
3
1
1.83
W
Anhur
sooRoos
Anhur
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,458
Damage
32,416
72,014
Taken
59,857
40,828
Mitigated
32,487
29,809
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,273
8,524
373
4,120
13,614
6,258
726
9,092
4,522
70,687
0
L
Sylvanus
 
Sylvanus
2,927
1,263
192
2,117
10,689
6,369
0
3,909
6,780
33,092
10,634
W
Ah Puch
AhpuCH1206
Ah Puch
11,443
917
55
8,702
17,289
7,489
2,114
4,269
13,020
71,975
0
L
2,947
746
175
2,190
12,735
11,541
431
2,054
10,681
39,121
0
W
Chang'e
CodelSensei
Chang'e
8,500
1,332
1,765
4,573
13,234
4,947
2,752
5,267
7,967
62,422
0
W
Athena
Shawun
Athena
3,985
1,275
333
2,950
14,692
16,217
852
1,749
12,943
31,079
0
W
Lancelot
SpiicyWater
Lancelot
11,881
2,850
0
4,714
14,212
7,010
1,698
4,032
10,180
0
72,697
L
Anhur
iMoabb
Anhur
7,361
4,348
0
1,929
10,956
3,800
217
4,359
6,597
0
36,192
L
Ratatoskr
skyrimnpc
Ratatoskr
6,908
1,444
0
1,969
11,863
4,519
0
4,514
7,349
0
37,947
W
Anhur
sooRoos
Anhur
7,649
4,419
0
6,717
12,587
5,165
3,524
2,197
10,390
0
96,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,708
Gold Earned
39,046
503
Minions Killed
377
0
Camps Cleared
0
1,656,178
Distance Traveled
1,280,115
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,383
552
111
7
0
285,644
1
L
Sylvanus
7,231
425
101
6
0
179,182
1
W
Ah Puch
9,850
579
109
6
0
302,480
0
L
Ymir
7,474
440
48
3
0
281,054
5
W
Chang'e
8,921
525
96
6
0
348,666
1
W
Athena
9,344
550
56
3
0
346,837
4
W
Lancelot
9,318
548
106
6
0
358,441
1
L
Anhur
6,437
379
55
3
0
245,989
0
L
Ratatoskr
8,521
501
62
4
0
288,246
4
W
Anhur
10,275
604
136
8
0
299,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role