Player Matchup

Discordia
Discordia
BeefyBrocc
Discordia
Level 18
God Stats
14W - 7L
1,501 SR
Queue Stats
26W - 22L
1,393 Elo+
Party 3
Charybdis
Charybdis
Damegeki
Charybdis
Level 121
God Stats
3W - 1L
1,507 SR
Queue Stats
47W - 51L
1,504 Elo+
Party 2
Chaac
Chaac
SadHorsey
Chaac
Level 10
God Stats
2W - 3L
1,753 SR
Queue Stats
12W - 11L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
TheGreenScion
Baron Samedi
Level 102
God Stats
1W - 1L
1,638 SR
Queue Stats
71W - 48L
1,560 Elo+
Party 3
Ganesha
Ganesha
fwordmike
Ganesha
Level 96
God Stats
1W - 2L
1,176 SR
Queue Stats
44W - 36L
1,470 Elo+
Party 3
Team Averages
Level 69
1,515 SR
1,492 Elo+

VS

Team Averages
Level 35
1,720 SR
1,481 Elo+
Izanami
Izanami
Bboyian
Izanami
Level 7
God Stats
5W - 2L
1,750 SR
Queue Stats
28W - 26L
1,471 Elo+
Party 4
Raijin
Raijin
FrameOReference
Raijin
Level 59
God Stats
8W - 6L
1,819 SR
Queue Stats
143W - 121L
1,440 Elo+
Party 1
Osiris
Osiris
SoZz9
Osiris
Level 69
God Stats
1W - 2L
1,688 SR
Queue Stats
72W - 60L
1,526 Elo+
Party 4
Thor
Thor
TheNative192
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,450 Elo+
Party 1
Achilles
Achilles
UlVKlVOVVlV
Achilles
Level 27
God Stats
21W - 5L
1,844 SR
Queue Stats
38W - 29L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeefyBrocc
Discordia
16
0 / 2 / 15
9,619
962
9,040
5,225
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Damegeki
Charybdis
17
6 / 2 / 12
10,983
1,098
15,753
11,811
6,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
SadHorsey
Chaac
16
8 / 0 / 10
11,524
1,152
17,643
13,076
17,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TheGreenScion
Baron Samedi
17
9 / 1 / 11
11,237
1,124
18,109
10,361
6,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
fwordmike
Ganesha
17
0 / 0 / 19
11,036
1,104
7,817
23,405
34,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

282

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bboyian
Izanami
15
2 / 10 / 3
9,771
977
14,549
18,713
9,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 3
9,624
962
10,785
7,134
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
SoZz9
Osiris
15
0 / 2 / 2
8,818
882
8,605
18,543
16,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 8 / 1
9,122
912
10,396
15,898
7,680
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
UlVKlVOVVlV
Achilles
15
2 / 1 / 3
9,750
975
14,711
14,201
20,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
17
23
Kills
5
5
Deaths
23
67
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bboyian
Izanami
2
10
3
0.35
W
Discordia
BeefyBrocc
Discordia
0
2
15
3.75
W
Charybdis
Damegeki
Charybdis
6
2
12
6
L
0
2
3
0.75
W
Chaac
SadHorsey
Chaac
8
0
10
13
L
Osiris
SoZz9
Osiris
0
2
2
0.5
W
Baron Samedi
TheGreenScion
Baron Samedi
9
1
11
14.5
L
1
8
1
0.19
L
Achilles
UlVKlVOVVlV
Achilles
2
1
3
3.5
W
Ganesha
fwordmike
Ganesha
0
0
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,362
Damage
59,046
63,878
Taken
74,489
67,754
Mitigated
57,088
24,224
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bboyian
Izanami
14,549
11,023
0
2,754
18,713
9,403
0
10,376
8,180
0
29,463
W
Discordia
BeefyBrocc
Discordia
9,040
894
0
0
5,225
2,805
0
916
4,162
14,848
0
W
Charybdis
Damegeki
Charybdis
15,753
9,670
0
2,969
11,811
6,658
0
1,702
9,959
0
36,431
L
10,785
1,209
100
441
7,134
3,486
0
1,936
5,100
41,541
0
W
Chaac
SadHorsey
Chaac
17,643
2,701
0
2,892
13,076
17,297
0
3,896
8,951
0
24,888
L
Osiris
SoZz9
Osiris
8,605
3,139
0
1,362
18,543
16,342
0
8,201
10,049
0
15,207
W
Baron Samedi
TheGreenScion
Baron Samedi
18,109
1,192
5,472
3,902
10,361
6,885
0
882
9,302
40,216
0
L
10,396
1,687
0
250
15,898
7,680
0
8,034
7,730
0
21,821
L
Achilles
UlVKlVOVVlV
Achilles
14,711
2,445
0
2,090
14,201
20,177
0
6,419
7,626
387
24,753
W
Ganesha
fwordmike
Ganesha
7,817
1,218
3,564
5,425
23,405
34,109
0
3,776
19,117
21,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,399
Gold Earned
47,085
165
Minions Killed
179
8
Camps Cleared
5
939,523
Distance Traveled
930,885
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,771
977
39
4
0
151,610
0
W
Discordia
9,619
962
30
3
1
184,025
0
W
Charybdis
10,983
1,098
58
6
4
170,943
1
L
Raijin
9,624
962
78
8
1
185,446
0
W
Chaac
11,524
1,152
26
3
2
207,397
1
L
Osiris
8,818
882
20
2
1
205,165
0
W
Baron Samedi
11,237
1,124
51
5
1
187,344
0
L
Thor
9,122
912
21
2
2
183,253
0
L
Achilles
9,750
975
21
2
1
205,411
0
W
Ganesha
11,036
1,104
0
0
0
189,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role