Player Matchup

Bakasura
Bakasura
Diamond II
 
Bakasura
Diamond II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Masters
 
Persephone
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Masters
C0ns0le b0t
Xing Tian
Masters
Level 157
God Stats
16W - 7L
1,766 SR
Queue Stats
410W - 394L
2,483 MMR
Party 2
Shiva
Shiva
Masters
II Hanzo
Shiva
Masters
Level 159
God Stats
11W - 5L
1,794 SR
Queue Stats
348W - 330L
2,464 MMR
Party 2
Jing Wei
Jing Wei
Masters
MooMooCatt
Jing Wei
Masters
Level 160
God Stats
9W - 6L
1,790 SR
Queue Stats
260W - 255L
2,495 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,670 SR
2,088 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,615 SR
2,349 MMR
Terra
Terra
Masters
 
Terra
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond III
COFFEEBLACK V
Chang'e
Diamond III
Level 160
God Stats
3W - 7L
1,418 SR
Queue Stats
302W - 297L
2,407 MMR
Solo
Hun Batz
Hun Batz
Diamond I
RedPandaDoooD
Hun Batz
Diamond I
Level 148
God Stats
1W - 1L
1,645 SR
Queue Stats
142W - 119L
2,505 MMR
Solo
He Bo
He Bo
Masters
Vibyn
He Bo
Masters
Level 94
God Stats
1W - 3L
1,509 SR
Queue Stats
180W - 144L
2,656 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
zọom
Hou Yi
Diamond II
Level 63
God Stats
4W - 3L
2,006 SR
Queue Stats
216W - 110L
2,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
10 / 1 / 3
9,525
680
13,318
12,693
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
 
Persephone
13
3 / 4 / 5
8,624
616
7,839
7,704
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
C0ns0le b0t
Xing Tian
12
4 / 0 / 5
7,868
562
4,942
10,498
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
II Hanzo
Shiva
13
1 / 0 / 2
7,529
538
7,870
10,673
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
MooMooCatt
Jing Wei
12
0 / 3 / 2
7,156
511
2,961
12,816
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
UllrKaliCabrakanRavana

VS

Bans
Yu HuangEsetLancelotNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 2 / 1
6,253
447
2,777
10,567
8,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
11
0 / 2 / 1
6,759
483
3,837
10,762
9,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
RedPandaDoooD
Hun Batz
11
0 / 4 / 2
6,511
465
5,581
11,226
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Vibyn
He Bo
12
5 / 7 / 0
7,333
524
11,115
11,832
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
zọom
Hou Yi
13
2 / 3 / 1
7,339
524
10,895
9,733
3,670
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
18
Kills
8
8
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
1
3
11.5
W
Persephone
 
Persephone
3
4
5
1.38
L
Terra
 
Terra
1
2
1
0.75
W
Xing Tian
C0ns0le b0t
Xing Tian
4
0
5
6.5
L
Chang'e
0
2
1
0.25
W
Shiva
II Hanzo
Shiva
1
0
2
2
W
Jing Wei
MooMooCatt
Jing Wei
0
3
2
0.33
L
Hun Batz
RedPandaDoooD
Hun Batz
0
4
2
0.25
L
He Bo
Vibyn
He Bo
5
7
0
0.71
L
Hou Yi
zọom
Hou Yi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,930
Damage
34,205
54,384
Taken
54,120
26,337
Mitigated
29,893
17,788
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,318
9,037
0
3,887
12,693
5,743
0
3,648
8,835
0
69,565
W
Persephone
 
Persephone
7,839
488
0
1,005
7,704
3,047
0
5,730
1,690
59,126
0
L
Terra
 
Terra
2,777
1,091
459
2,427
10,567
8,459
0
4,187
5,908
23,642
0
W
Xing Tian
C0ns0le b0t
Xing Tian
4,942
880
0
2,481
10,498
7,104
0
3,251
7,125
23,208
0
L
Chang'e
3,837
157
0
4,347
10,762
9,218
0
677
8,894
38,650
0
W
Shiva
II Hanzo
Shiva
7,870
1,558
0
5,675
10,673
6,739
0
2,736
7,520
0
58,509
W
Jing Wei
MooMooCatt
Jing Wei
2,961
1,793
0
4,740
12,816
3,704
0
1,331
11,485
0
49,614
L
Hun Batz
RedPandaDoooD
Hun Batz
5,581
2,345
0
3,108
11,226
4,169
0
1,719
8,621
0
43,948
L
He Bo
Vibyn
He Bo
11,115
340
0
1,350
11,832
4,377
0
4,823
6,388
59,446
0
L
Hou Yi
zọom
Hou Yi
10,895
7,611
0
2,486
9,733
3,670
0
1,375
7,676
0
65,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,702
Gold Earned
34,195
471
Minions Killed
423
0
Camps Cleared
0
1,505,985
Distance Traveled
1,311,069
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,525
680
128
9
0
358,222
2
W
Persephone
8,624
616
116
8
0
294,894
3
L
Terra
6,253
447
40
3
0
265,484
6
W
Xing Tian
7,868
562
14
1
0
291,159
2
L
Chang'e
6,759
483
95
7
0
261,186
3
W
Shiva
7,529
538
98
7
0
288,722
5
W
Jing Wei
7,156
511
115
8
0
272,988
2
L
Hun Batz
6,511
465
90
6
0
278,351
2
L
He Bo
7,333
524
93
7
0
239,484
5
L
Hou Yi
7,339
524
105
8
0
266,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role