Player Matchup

Hercules
Hercules
 
Hercules
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Tasty_Angelz
Neith
Level 67
God Stats
6W - 3L
1,724 SR
Queue Stats
150W - 140L
1,479 Elo+
Party 1
Odin
Odin
Tasty_Vex
Odin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 124L
1,440 Elo+
Party 1
Bastet
Bastet
Tasty_Weeb
Bastet
Level 100
God Stats
5W - 5L
1,665 SR
Queue Stats
338W - 338L
1,439 Elo+
Party 1
Sol
Sol
kyra7070
Sol
Level 26
God Stats
23W - 24L
1,724 SR
Queue Stats
109W - 126L
1,436 Elo+
Party 1
Team Averages
Level 68
1,623 SR
1,459 Elo+

VS

Team Averages
Level 27
1,500 SR
1,500 Elo+
Gilgamesh
Gilgamesh
BackCat31891738
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
KingCobra569
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
Kody31
Zeus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
MonsterLogan8
Anhur
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
brockstar200430
Fenrir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
3 / 0 / 4
5,391
539
5,082
6,804
3,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
8 / 0 / 2
7,059
706
7,665
4,048
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
10
3 / 0 / 1
6,307
631
4,486
6,408
5,352
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Tasty_Weeb
Bastet
9
2 / 2 / 4
5,721
572
3,728
7,317
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 1 / 4
5,156
516
3,147
4,879
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BackCat31891738
Gilgamesh
8
0 / 4 / 0
4,655
466
1,374
8,296
4,537
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cerberus
KingCobra569
Cerberus
6
0 / 2 / 1
4,207
421
2,415
8,220
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
Kody31
Zeus
8
2 / 4 / 0
5,128
513
5,110
6,105
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 4 / 0
3,827
383
1,183
7,062
1,613
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 1
4,809
481
1,650
7,913
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
3
3
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
4
5
L
Gilgamesh
BackCat31891738
Gilgamesh
0
4
0
0
L
Cerberus
KingCobra569
Cerberus
0
2
1
0.25
L
Zeus
Kody31
Zeus
2
4
0
0.5
L
0
4
0
0
W
8
0
2
9
W
Odin
3
0
1
3.5
W
Bastet
Tasty_Weeb
Bastet
2
2
4
2
L
1
3
1
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,108
Damage
11,732
29,456
Taken
37,596
14,505
Mitigated
14,664
10,762
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,082
1,912
178
2,295
6,804
3,483
270
3,074
3,730
0
20,012
L
Gilgamesh
BackCat31891738
Gilgamesh
1,374
448
0
2,595
8,296
4,537
0
0
8,296
0
18,503
L
Cerberus
KingCobra569
Cerberus
2,415
211
0
2,857
8,220
4,052
0
2,116
6,104
14,998
0
L
Zeus
Kody31
Zeus
5,110
952
0
430
6,105
1,665
0
228
5,877
29,229
0
L
1,183
858
247
2,052
7,062
1,613
10
803
6,259
0
10,195
W
7,665
2,966
0
1,685
4,048
1,882
0
1,877
2,171
0
48,545
W
Odin
4,486
1,805
0
0
6,408
5,352
192
0
6,408
0
35,986
W
Bastet
Tasty_Weeb
Bastet
3,728
1,183
368
3,079
7,317
2,377
403
984
6,333
0
23,953
L
1,650
347
0
1,356
7,913
2,797
0
0
7,913
0
17,200
W
3,147
1,201
176
2,981
4,879
1,411
606
1,590
3,289
24,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
22,626
259
Minions Killed
156
0
Camps Cleared
0
980,817
Distance Traveled
953,944
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,391
539
39
4
0
210,168
1
L
Gilgamesh
4,655
466
30
3
0
202,747
0
L
Cerberus
4,207
421
22
2
0
215,899
0
L
Zeus
5,128
513
43
4
0
165,666
2
L
Anhur
3,827
383
19
2
0
186,680
0
W
Neith
7,059
706
86
9
0
194,244
2
W
Odin
6,307
631
58
6
0
172,544
0
W
Bastet
5,721
572
43
4
0
214,738
0
L
Fenrir
4,809
481
42
4
0
182,952
0
W
Sol
5,156
516
33
3
0
189,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role