Player Matchup

King Arthur
King Arthur
BigDeeBlair
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,236 Elo+
Party 2
Zeus
Zeus
SnakeBmf666
Zeus
Level 80
God Stats
0W - 4L
1,205 SR
Queue Stats
87W - 115L
1,345 Elo+
Party 2
Thor
Thor
Vaxfer
Thor
Level 40
God Stats
1W - 2L
1,678 SR
Queue Stats
59W - 77L
1,300 Elo+
Party 2
Team Averages
Level 47
1,461 SR
1,293 Elo+

VS

Team Averages
Level 49
1,498 SR
1,229 Elo+
Persephone
Persephone
GFfunky23
Persephone
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 8L
1,120 Elo+
Party 1
Xing Tian
Xing Tian
SkullFactr
Xing Tian
Level 36
God Stats
1W - 0L
1,733 SR
Queue Stats
10W - 19L
1,282 Elo+
Party 1
Cupid
Cupid
worldpan_nda_
Cupid
Level 84
God Stats
4W - 3L
1,261 SR
Queue Stats
115W - 137L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigDeeBlair
King Arthur
13
2 / 11 / 4
9,055
604
7,300
20,846
18,948
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 4 / 5
10,518
701
19,392
10,515
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Vaxfer
Thor
13
3 / 5 / 3
9,715
648
7,103
12,241
6,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GFfunky23
Persephone
14
2 / 4 / 6
10,406
694
7,127
10,845
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
SkullFactr
Xing Tian
17
4 / 0 / 14
12,004
800
8,754
18,757
20,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
14 / 3 / 5
12,559
837
21,353
17,527
8,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
7
Kills
20
20
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigDeeBlair
King Arthur
2
11
4
0.36
W
Persephone
GFfunky23
Persephone
2
4
6
1.25
W
Xing Tian
SkullFactr
Xing Tian
4
0
14
11
L
2
4
5
1.13
L
Thor
Vaxfer
Thor
3
5
3
0.9
W
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,795
Damage
37,234
43,602
Taken
47,129
29,644
Mitigated
33,837
3,148
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigDeeBlair
King Arthur
7,300
1,804
0
500
20,846
18,948
0
7,148
13,698
0
14,381
W
Persephone
GFfunky23
Persephone
7,127
783
78
3,161
10,845
4,506
799
4,178
6,233
22,413
0
W
Xing Tian
SkullFactr
Xing Tian
8,754
907
0
3,425
18,757
20,680
1,122
7,606
10,539
26,380
0
L
19,392
1,810
0
1,160
10,515
4,449
385
4,308
6,207
48,480
0
L
Thor
Vaxfer
Thor
7,103
404
74
1,414
12,241
6,247
362
4,727
7,514
0
22,330
W
21,353
12,568
435
5,315
17,527
8,651
671
6,249
10,850
0
59,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
34,969
132
Minions Killed
138
4
Camps Cleared
2
659,360
Distance Traveled
747,650
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,055
604
19
1
1
219,737
3
W
Persephone
10,406
694
37
2
0
247,280
0
W
Xing Tian
12,004
800
33
2
0
271,466
0
L
Zeus
10,518
701
81
5
1
245,405
4
L
Thor
9,715
648
32
2
2
194,218
0
W
Cupid
12,559
837
68
5
2
228,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role