Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
Dayraven
Anubis
Silver III
Level 157
God Stats
4W - 2L
1,843 SR
Queue Stats
199W - 225L
1,038 MMR
Solo
Heimdallr
Heimdallr
Gold V
JigglyThighs
Heimdallr
Gold V
Level 128
God Stats
3W - 2L
1,492 SR
Queue Stats
105W - 106L
1,160 MMR
Solo
Yu Huang
Yu Huang
Gold III
MaddestRussian
Yu Huang
Gold III
Level 160
God Stats
24W - 26L
1,679 SR
Queue Stats
476W - 467L
1,219 MMR
Solo
Hercules
Hercules
Silver III
sunta13
Hercules
Silver III
Level 63
God Stats
1W - 1L
1,251 SR
Queue Stats
122W - 127L
963 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,553 SR
1,176 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,545 SR
1,064 MMR
Thanatos
Thanatos
Silver II
Grafeeki
Thanatos
Silver II
Level 82
God Stats
29W - 26L
1,525 SR
Queue Stats
98W - 108L
1,177 MMR
Solo
Agni
Agni
Silver I
NickKurtDale
Agni
Silver I
Level 123
God Stats
2W - 2L
1,516 SR
Queue Stats
695W - 705L
1,072 MMR
Solo
Terra
Terra
Silver II
NicoBR101
Terra
Silver II
Level 108
God Stats
61W - 67L
1,475 SR
Queue Stats
80W - 99L
927 MMR
Solo
Ullr
Ullr
Silver V
WalterP
Ullr
Silver V
Level 59
God Stats
6W - 5L
1,596 SR
Queue Stats
14W - 25L
1,150 MMR
Solo
Horus
Horus
Silver II
toxicmuk
Horus
Silver II
Level 124
God Stats
15W - 8L
1,614 SR
Queue Stats
260W - 277L
997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 2 / 2
8,268
591
5,140
10,217
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Dayraven
Anubis
13
1 / 4 / 3
7,531
538
7,383
11,665
5,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
JigglyThighs
Heimdallr
13
3 / 1 / 3
7,623
545
10,602
11,859
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
14
4 / 0 / 3
8,394
600
10,992
5,622
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
sunta13
Hercules
11
0 / 1 / 7
7,092
507
5,048
13,678
8,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
LancelotMercuryNemesisKaliBakasura

VS

Bans
CliodhnaDa JiBaron SamediGebArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Grafeeki
Thanatos
13
6 / 3 / 2
8,168
583
9,412
12,388
6,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 0
7,312
522
4,143
8,865
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Terra
NicoBR101
Terra
10
0 / 1 / 2
6,590
471
5,011
11,141
8,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
WalterP
Ullr
12
1 / 4 / 1
6,630
474
5,911
12,549
4,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
toxicmuk
Horus
13
0 / 3 / 5
7,674
548
7,464
13,662
8,169
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
13
Kills
8
8
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
2
3
W
Anubis
Dayraven
Anubis
1
4
3
0.63
L
Thanatos
Grafeeki
Thanatos
6
3
2
2.33
W
Heimdallr
JigglyThighs
Heimdallr
3
1
3
4.5
W
Yu Huang
4
0
3
5.5
L
1
2
0
0.5
L
Terra
NicoBR101
Terra
0
1
2
1
L
Ullr
WalterP
Ullr
1
4
1
0.38
W
Hercules
sunta13
Hercules
0
1
7
3.5
L
Horus
toxicmuk
Horus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
31,941
53,041
Taken
58,605
24,012
Mitigated
30,684
20,309
Healing
27,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,140
1,627
0
1,886
10,217
3,882
0
962
9,255
0
68,337
W
Anubis
Dayraven
Anubis
7,383
837
0
5,674
11,665
5,163
60
662
11,003
55,842
0
L
Thanatos
Grafeeki
Thanatos
9,412
2,851
0
11,377
12,388
6,470
0
2,685
9,703
0
56,419
W
Heimdallr
JigglyThighs
Heimdallr
10,602
5,490
0
3,875
11,859
4,641
219
2,711
9,148
0
66,342
W
Yu Huang
10,992
1,387
0
514
5,622
2,276
71
1,417
4,205
66,534
0
L
4,143
45
0
734
8,865
3,541
0
4,552
4,313
63,429
0
L
Terra
NicoBR101
Terra
5,011
494
3,906
3,395
11,141
8,180
0
3,028
8,113
20,801
0
L
Ullr
WalterP
Ullr
5,911
3,279
0
3,411
12,549
4,324
0
1,995
10,554
0
51,735
W
Hercules
sunta13
Hercules
5,048
1,151
2,595
5,765
13,678
8,050
38
3,402
10,276
0
18,965
L
Horus
toxicmuk
Horus
7,464
2,634
315
4,277
13,662
8,169
0
6,115
7,547
0
52,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,908
Gold Earned
36,374
468
Minions Killed
395
0
Camps Cleared
0
1,353,657
Distance Traveled
1,495,898
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,268
591
110
8
0
307,841
3
W
Anubis
7,531
538
109
8
0
208,777
7
L
Thanatos
8,168
583
86
6
0
334,642
6
W
Heimdallr
7,623
545
101
7
0
264,014
3
W
Yu Huang
8,394
600
120
9
0
278,258
5
L
Agni
7,312
522
114
8
0
257,635
6
L
Terra
6,590
471
39
3
0
314,840
5
L
Ullr
6,630
474
71
5
0
299,890
3
W
Hercules
7,092
507
28
2
0
294,767
5
L
Horus
7,674
548
85
6
0
288,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role