Player Matchup

Zhong Kui
Zhong Kui
boci333
Zhong Kui
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 70L
1,541 Elo+
Party 1
Chaac
Chaac
johnnycagemain
Chaac
Level 18
God Stats
7W - 0L
1,887 SR
Queue Stats
32W - 25L
1,534 Elo+
Party 1
Fafnir
Fafnir
yeahrightlag
Fafnir
Level 68
God Stats
1W - 5L
1,114 SR
Queue Stats
58W - 57L
1,517 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,531 Elo+

VS

Team Averages
Level 54
1,500 SR
1,246 Elo+
Skadi
Skadi
 
Skadi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Brinsmif
Xing Tian
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 106L
1,073 Elo+
Party 2
Ra
Ra
ChoosFurman
Ra
Level 48
God Stats
0W - 8L
1,500 SR
Queue Stats
16W - 67L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
boci333
Zhong Kui
11
2 / 1 / 6
7,079
708
6,046
7,134
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 3
7,952
795
13,451
12,259
8,450
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fafnir
11
1 / 2 / 7
7,911
791
5,278
10,974
12,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
3 / 2 / 0
6,677
668
8,552
10,069
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Brinsmif
Xing Tian
8
0 / 3 / 2
6,265
627
3,266
9,892
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 3 / 3
6,373
637
7,967
7,760
3,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
3
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
2
0
1.5
L
Xing Tian
Brinsmif
Xing Tian
0
3
2
0.33
L
0
3
3
0.5
W
Zhong Kui
boci333
Zhong Kui
2
1
6
5
W
5
0
3
6.5
W
Fafnir
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,775
Damage
19,785
30,367
Taken
27,721
26,910
Mitigated
14,603
8,871
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,552
4,712
0
1,655
10,069
3,672
0
3,910
6,159
0
15,650
L
Xing Tian
Brinsmif
Xing Tian
3,266
150
0
974
9,892
7,867
0
3,592
6,300
5,693
0
L
7,967
610
1,286
1,305
7,760
3,064
0
4,045
3,715
28,627
0
W
Zhong Kui
boci333
Zhong Kui
6,046
291
0
592
7,134
5,660
1,260
2,542
4,592
18,251
0
W
13,451
2,053
319
3,684
12,259
8,450
1,040
5,284
6,975
0
46,398
W
Fafnir
5,278
1,361
612
3,664
10,974
12,800
307
3,671
7,303
9,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,942
Gold Earned
19,315
101
Minions Killed
64
6
Camps Cleared
2
555,911
Distance Traveled
473,444
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,677
668
20
2
0
141,910
2
L
Xing Tian
6,265
627
9
1
0
148,629
3
L
Ra
6,373
637
35
4
2
182,905
0
W
Zhong Kui
7,079
708
20
2
3
177,054
4
W
Chaac
7,952
795
67
7
3
196,734
3
W
Fafnir
7,911
791
14
1
0
182,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role