Player Matchup

Lancelot
Lancelot
Carii5xx
Lancelot
Level 117
God Stats
2W - 1L
1,772 SR
Queue Stats
263W - 262L
1,311 Elo+
Solo
Izanami
Izanami
Dabfather_71069
Izanami
Level 34
God Stats
15W - 18L
1,490 SR
Queue Stats
15W - 19L
1,270 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xx0ZombieFan0xX
Morgan Le Fay
Level 48
God Stats
5W - 8L
1,483 SR
Queue Stats
30W - 56L
1,221 Elo+
Party 1
Skadi
Skadi
arEvalo30710_69
Skadi
Level 58
God Stats
27W - 31L
1,417 SR
Queue Stats
36W - 56L
1,264 Elo+
Party 1
Baron Samedi
Baron Samedi
linkon_rgda1
Baron Samedi
Level 37
God Stats
157W - 139L
1,335 SR
Queue Stats
278W - 285L
1,193 Elo+
Solo
Team Averages
Level 59
1,499 SR
1,252 Elo+

VS

Team Averages
Level 42
1,432 SR
1,247 Elo+
Hades
Hades
DarthTanner100
Hades
Level 49
God Stats
5W - 2L
1,500 SR
Queue Stats
64W - 92L
1,290 Elo+
Party 2
Arachne
Arachne
NinjaScorpion19
Arachne
Level 38
God Stats
5W - 5L
1,400 SR
Queue Stats
24W - 43L
1,198 Elo+
Solo
Ares
Ares
Sweettea14
Ares
Level 44
God Stats
7W - 1L
1,614 SR
Queue Stats
46W - 65L
1,249 Elo+
Party 2
Jing Wei
Jing Wei
jazkiller
Jing Wei
Level 48
God Stats
8W - 8L
1,146 SR
Queue Stats
179W - 198L
1,303 Elo+
Solo
Bellona
Bellona
mingyuwu
Bellona
Level 32
God Stats
9W - 8L
1,500 SR
Queue Stats
129W - 141L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Carii5xx
Lancelot
10
0 / 0 / 0
5,729
477
1,591
7,337
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
5,057
421
3,819
7,155
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Xx0ZombieFan0xX
Morgan Le Fay
10
1 / 1 / 0
5,963
497
5,861
3,543
1,360
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 1 / 1
5,302
442
3,795
5,452
1,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
linkon_rgda1
Baron Samedi
5
0 / 2 / 0
4,480
373
728
2,345
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,962
580
5,222
5,888
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,686
474
0
7,933
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 0 / 0
6,233
519
2,165
7,267
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
jazkiller
Jing Wei
9
0 / 0 / 1
5,458
455
2,632
6,372
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
mingyuwu
Bellona
10
1 / 0 / 0
5,715
476
1,127
6,515
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
6
7
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Carii5xx
Lancelot
0
0
0
0
L
0
3
0
0
W
3
1
1
3.5
W
0
0
0
0
W
2
0
0
2
L
Morgan Le Fay
Xx0ZombieFan0xX
Morgan Le Fay
1
1
0
1
L
0
1
1
0.5
W
Jing Wei
jazkiller
Jing Wei
0
0
1
0.5
L
Baron Samedi
linkon_rgda1
Baron Samedi
0
2
0
0
W
Bellona
mingyuwu
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,794
Damage
11,146
25,832
Taken
33,975
9,026
Mitigated
16,499
5,685
Healing
10,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Carii5xx
Lancelot
1,591
621
0
1,286
7,337
2,602
0
569
6,768
0
41,042
L
3,819
1,650
0
1,638
7,155
2,228
0
1,266
5,889
0
28,054
W
5,222
454
410
3,577
5,888
3,548
1,282
2,043
3,845
41,071
0
W
0
0
0
346
7,933
2,560
0
61
7,872
0
33,944
W
2,165
271
0
1,936
7,267
4,282
691
490
6,777
18,602
0
L
Morgan Le Fay
Xx0ZombieFan0xX
Morgan Le Fay
5,861
1,088
0
414
3,543
1,360
587
784
2,759
34,160
0
L
3,795
2,283
0
2,282
5,452
1,858
1,803
3,103
2,349
0
28,315
W
Jing Wei
jazkiller
Jing Wei
2,632
2,180
0
2,544
6,372
2,072
1,939
445
5,927
0
36,352
L
Baron Samedi
linkon_rgda1
Baron Samedi
728
37
0
65
2,345
978
0
1,665
680
12,588
0
W
Bellona
mingyuwu
Bellona
1,127
141
112
1,789
6,515
4,037
418
3,550
2,965
0
28,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,531
Gold Earned
30,054
245
Minions Killed
276
0
Camps Cleared
0
849,649
Distance Traveled
1,013,586
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,729
477
79
7
0
250,906
0
L
Izanami
5,057
421
47
4
0
143,714
0
W
Hades
6,962
580
80
7
0
223,311
0
W
Arachne
5,686
474
67
6
0
142,706
0
W
Ares
6,233
519
33
3
0
211,341
3
L
Morgan Le Fay
5,963
497
62
5
0
186,903
1
L
Skadi
5,302
442
41
3
0
186,215
3
W
Jing Wei
5,458
455
54
5
0
198,337
0
L
Baron Samedi
4,480
373
16
1
0
81,911
1
W
Bellona
5,715
476
42
4
0
237,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role