Player Matchup

Chiron
Chiron
BigCrimp614
Chiron
Level 126
God Stats
17W - 24L
1,353 SR
Queue Stats
33W - 50L
1,289 Elo+
Solo
Sol
Sol
TenLion9880607
Sol
Level 47
God Stats
1W - 1L
1,320 SR
Queue Stats
5W - 7L
1,387 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VeryBubbles7863
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,579 Elo+
Party 2
Team Averages
Level 64
1,391 SR
1,419 Elo+

VS

Team Averages
Level 81
1,312 SR
1,444 Elo+
Cthulhu
Cthulhu
LadySin78336
Cthulhu
Level 24
God Stats
0W - 3L
1,160 SR
Queue Stats
49W - 50L
1,501 Elo+
Party 1
Chronos
Chronos
Lil_St0ner0420
Chronos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 188L
1,464 Elo+
Party 1
Ullr
Ullr
nobody254
Ullr
Level 75
God Stats
0W - 1L
1,277 SR
Queue Stats
134W - 144L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
7 / 2 / 9
10,092
776
16,482
10,154
4,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

16
6 / 1 / 12
10,575
813
18,482
15,688
6,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
VeryBubbles7863
Tsukuyomi
15
5 / 2 / 12
9,898
761
16,733
13,185
6,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LadySin78336
Cthulhu
12
1 / 5 / 3
8,341
642
8,334
25,564
15,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
3 / 6 / 1
8,773
675
12,657
16,715
7,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
12
1 / 7 / 3
8,465
651
5,780
18,144
7,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
18
Kills
5
5
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
7
2
9
5.75
L
Cthulhu
LadySin78336
Cthulhu
1
5
3
0.5
L
3
6
1
0.58
W
6
1
12
12
W
Tsukuyomi
VeryBubbles7863
Tsukuyomi
5
2
12
5.5
L
Ullr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,697
Damage
26,771
39,027
Taken
60,423
17,929
Mitigated
31,042
18,201
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
16,482
8,471
1,009
2,236
10,154
4,842
1,871
6,909
3,245
0
37,023
L
Cthulhu
LadySin78336
Cthulhu
8,334
647
1,175
5,543
25,564
15,507
125
7,180
17,922
23,803
0
L
12,657
5,931
201
3,007
16,715
7,983
1,612
4,474
12,017
27,871
3,511
W
18,482
6,691
0
10,158
15,688
6,942
1,393
7,709
7,979
47,276
0
W
Tsukuyomi
VeryBubbles7863
Tsukuyomi
16,733
4,878
0
4,798
13,185
6,145
80
5,252
7,933
0
36,204
L
Ullr
5,780
837
0
174
18,144
7,552
213
5,888
11,842
0
22,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,565
Gold Earned
25,579
146
Minions Killed
103
9
Camps Cleared
3
680,437
Distance Traveled
691,621
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,092
776
48
4
1
197,950
0
L
Cthulhu
8,341
642
27
2
0
240,244
1
L
Chronos
8,773
675
35
3
1
225,269
2
W
Sol
10,575
813
62
5
7
221,246
2
W
Tsukuyomi
9,898
761
36
3
1
261,241
2
L
Ullr
8,465
651
41
3
2
226,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role