Player Matchup

Fafnir
Fafnir
DrFloogarp
Fafnir
Level 129
God Stats
2W - 0L
1,283 SR
Queue Stats
154W - 146L
1,594 Elo+
Party 3
Nu Wa
Nu Wa
Karabeki
Nu Wa
Level 114
God Stats
3W - 0L
1,738 SR
Queue Stats
66W - 65L
1,498 Elo+
Party 3
Hercules
Hercules
SongOfStorms
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,497 Elo+
Party 3
Hel
Hel
aswilca
Hel
Level 144
God Stats
3W - 0L
1,856 SR
Queue Stats
133W - 131L
1,568 Elo+
Party 1
Pele
Pele
dietoktc
Pele
Level 89
God Stats
1W - 2L
1,261 SR
Queue Stats
28W - 31L
1,548 Elo+
Party 1
Team Averages
Level 116
1,528 SR
1,541 Elo+

VS

Team Averages
Level 138
1,540 SR
1,557 Elo+
Cthulhu
Cthulhu
RobustBanana
Cthulhu
Level 147
God Stats
4W - 8L
1,390 SR
Queue Stats
488W - 461L
1,548 Elo+
Solo
Skadi
Skadi
USOILLMATIK
Skadi
Level 155
God Stats
8W - 6L
1,547 SR
Queue Stats
457W - 432L
1,524 Elo+
Party 2
Neith
Neith
Unf4t
Neith
Level 68
God Stats
2W - 3L
1,412 SR
Queue Stats
157W - 134L
1,618 Elo+
Solo
Aphrodite
Aphrodite
beigehammer85
Aphrodite
Level 160
God Stats
5W - 3L
1,617 SR
Queue Stats
465W - 457L
1,560 Elo+
Party 2
Lancelot
Lancelot
xKhaosMajikx
Lancelot
Level 160
God Stats
0W - 3L
1,735 SR
Queue Stats
260W - 226L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DrFloogarp
Fafnir
20
3 / 5 / 24
15,886
691
17,421
44,732
74,889
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Karabeki
Nu Wa
20
4 / 4 / 21
15,036
654
46,469
26,742
13,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SongOfStorms
Hercules
20
3 / 6 / 23
13,876
603
19,451
38,405
56,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
20
7 / 5 / 15
15,302
665
18,147
29,148
20,056
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pele
20
13 / 6 / 12
16,884
734
39,525
42,511
31,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RobustBanana
Cthulhu
20
3 / 9 / 8
13,283
578
31,902
38,511
40,309
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 5 / 18
15,166
659
35,707
25,959
12,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Unf4t
Neith
20
7 / 5 / 17
15,031
654
44,396
27,929
16,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
beigehammer85
Aphrodite
20
2 / 6 / 18
14,070
612
24,446
32,049
20,967
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
xKhaosMajikx
Lancelot
20
8 / 6 / 14
14,413
627
25,267
41,982
33,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
101
30
Kills
26
26
Deaths
31
95
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Fafnir
DrFloogarp
Fafnir
3
5
24
3
W
Nu Wa
Karabeki
Nu Wa
4
4
21
3.63
L
Cthulhu
RobustBanana
Cthulhu
3
9
8
0.78
W
Hercules
SongOfStorms
Hercules
3
6
23
2.42
L
6
5
18
3
L
Neith
Unf4t
Neith
7
5
17
3.1
W
Hel
7
5
15
2.9
L
Aphrodite
beigehammer85
Aphrodite
2
6
18
1.83
W
Pele
13
6
12
3.17
L
Lancelot
xKhaosMajikx
Lancelot
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,013
Damage
161,718
181,538
Taken
166,430
196,550
Mitigated
123,190
90,918
Healing
69,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
DrFloogarp
Fafnir
17,421
7,235
4,415
7,195
44,732
74,889
496
11,556
33,176
34,458
0
W
Nu Wa
Karabeki
Nu Wa
46,469
12,303
2,636
3,969
26,742
13,606
3,840
9,399
17,343
80,886
0
L
Cthulhu
RobustBanana
Cthulhu
31,902
676
4,297
2,596
38,511
40,309
0
15,294
22,609
53,674
0
W
Hercules
SongOfStorms
Hercules
19,451
2,938
2,454
8,457
38,405
56,689
1,202
13,224
25,181
757
34,822
L
35,707
10,278
2,319
2,803
25,959
12,071
2,617
14,488
11,055
0
79,970
L
Neith
Unf4t
Neith
44,396
19,231
1,864
9,920
27,929
16,806
3,326
15,777
11,843
0
98,592
W
Hel
18,147
1,439
35,079
15,507
29,148
20,056
1,566
10,613
18,535
35,850
0
L
Aphrodite
beigehammer85
Aphrodite
24,446
3,978
19,857
14,196
32,049
20,967
1,797
16,169
15,390
64,535
0
W
Pele
39,525
7,252
1,194
10,012
42,511
31,310
3,028
11,556
30,955
0
75,169
L
Lancelot
xKhaosMajikx
Lancelot
25,267
1,768
1,257
10,388
41,982
33,037
893
18,585
22,739
0
48,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,984
Gold Earned
71,963
239
Minions Killed
326
0
Camps Cleared
0
2,071,066
Distance Traveled
1,925,685
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,886
691
34
1
0
387,755
3
W
Nu Wa
15,036
654
76
3
0
400,611
4
L
Cthulhu
13,283
578
52
2
0
383,467
2
W
Hercules
13,876
603
31
1
0
389,996
1
L
Skadi
15,166
659
81
4
0
402,918
0
L
Neith
15,031
654
87
4
0
362,959
0
W
Hel
15,302
665
37
2
0
451,814
3
L
Aphrodite
14,070
612
68
3
0
369,137
0
W
Pele
16,884
734
61
3
0
440,890
1
L
Lancelot
14,413
627
38
2
0
407,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role