Player Matchup

Da Ji
Da Ji
Diamond III
 
Da Ji
Diamond III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
MooMooCatt
Tiamat
Masters
Level 160
God Stats
5W - 5L
1,148 SR
Queue Stats
260W - 255L
2,452 MMR
Solo
Athena
Athena
Diamond I
RedPandaDoooD
Athena
Diamond I
Level 148
God Stats
2W - 2L
1,485 SR
Queue Stats
142W - 119L
2,462 MMR
Solo
Camazotz
Camazotz
Masters
Vibyn
Camazotz
Masters
Level 94
God Stats
4W - 3L
1,641 SR
Queue Stats
180W - 144L
2,612 MMR
Party 1
Ullr
Ullr
Diamond II
zọom
Ullr
Diamond II
Level 63
God Stats
16W - 7L
2,255 SR
Queue Stats
216W - 110L
2,635 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,606 SR
2,332 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,771 SR
2,549 MMR
Loki
Loki
Masters
BTK551603
Loki
Masters
Level 158
God Stats
30W - 24L
1,646 SR
Queue Stats
170W - 166L
2,555 MMR
Solo
Osiris
Osiris
Masters
C0ns0le b0t
Osiris
Masters
Level 157
God Stats
3W - 7L
1,555 SR
Queue Stats
410W - 394L
2,526 MMR
Party 2
Baba Yaga
Baba Yaga
Masters
ChickenLethal
Baba Yaga
Masters
Level 160
God Stats
5W - 4L
2,127 SR
Queue Stats
109W - 60L
2,997 MMR
Solo
Chiron
Chiron
Masters
II Hanzo
Chiron
Masters
Level 159
God Stats
3W - 1L
1,916 SR
Queue Stats
348W - 330L
2,508 MMR
Party 2
Xing Tian
Xing Tian
Diamond III
KeepUp650
Xing Tian
Diamond III
Level 160
God Stats
3W - 7L
1,608 SR
Queue Stats
409W - 399L
2,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
10 / 2 / 7
13,250
576
23,185
23,110
13,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
MooMooCatt
Tiamat
18
4 / 1 / 15
12,405
539
19,241
14,235
11,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 5 / 20
11,994
521
10,651
33,906
41,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Vibyn
Camazotz
20
7 / 3 / 13
14,578
634
23,638
46,501
40,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
zọom
Ullr
20
12 / 0 / 6
14,432
627
37,057
13,532
7,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Erlang ShenRavanaYu HuangLancelot

VS

Bans
CabrakanAh Muzen CabKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
2 / 9 / 3
10,319
449
16,336
29,934
21,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
14
5 / 8 / 5
9,926
432
14,534
30,933
22,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
ChickenLethal
Baba Yaga
12
1 / 4 / 3
8,504
370
7,262
16,507
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
II Hanzo
Chiron
18
1 / 4 / 6
11,155
485
11,907
23,488
9,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
KeepUp650
Xing Tian
14
1 / 9 / 3
9,372
407
10,914
31,395
24,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
34
Kills
10
11
Deaths
34
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
2
7
6.75
L
Loki
2
9
3
0.39
L
Osiris
5
8
5
0.94
L
Baba Yaga
ChickenLethal
Baba Yaga
1
4
3
0.63
L
Chiron
II Hanzo
Chiron
1
4
6
1
L
Xing Tian
KeepUp650
Xing Tian
1
9
3
0.28
W
Tiamat
MooMooCatt
Tiamat
4
1
15
11.5
W
1
5
20
2.2
W
Camazotz
Vibyn
Camazotz
7
3
13
4.5
W
Ullr
zọom
Ullr
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,772
Damage
60,953
131,284
Taken
132,257
113,493
Mitigated
82,652
62,664
Healing
18,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
23,185
8,520
0
8,786
23,110
13,076
6,545
3,717
19,393
0
113,716
L
Loki
16,336
4,028
0
4,112
29,934
21,742
0
5,412
23,721
0
74,269
L
Osiris
14,534
6,208
0
4,316
30,933
22,026
0
7,097
23,535
0
77,920
L
Baba Yaga
ChickenLethal
Baba Yaga
7,262
542
0
1,234
16,507
5,132
0
3,716
12,705
53,075
0
L
Chiron
II Hanzo
Chiron
11,907
4,512
811
4,549
23,488
9,697
0
3,282
20,165
0
111,867
L
Xing Tian
KeepUp650
Xing Tian
10,914
1,410
314
2,784
31,395
24,055
0
10,385
20,801
47,632
0
W
Tiamat
MooMooCatt
Tiamat
19,241
1,422
137
6,709
14,235
11,621
1,369
5,271
8,876
94,651
0
W
10,651
3,040
0
6,725
33,906
41,028
501
7,504
26,402
37,329
0
W
Camazotz
Vibyn
Camazotz
23,638
8,162
0
35,378
46,501
40,607
3,627
2,550
40,801
0
124,868
W
Ullr
zọom
Ullr
37,057
19,005
0
4,929
13,532
7,161
2,116
2,349
11,183
0
163,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,659
Gold Earned
49,276
680
Minions Killed
552
0
Camps Cleared
0
2,320,348
Distance Traveled
1,913,666
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,250
576
130
6
0
471,289
3
L
Loki
10,319
449
111
5
0
392,621
3
L
Osiris
9,926
432
96
4
0
430,448
3
L
Baba Yaga
8,504
370
99
4
0
306,681
6
L
Chiron
11,155
485
191
8
0
401,552
4
L
Xing Tian
9,372
407
55
2
0
382,364
7
W
Tiamat
12,405
539
142
6
0
447,401
2
W
Athena
11,994
521
29
1
0
468,885
7
W
Camazotz
14,578
634
181
8
0
472,466
3
W
Ullr
14,432
627
198
9
0
460,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role