Player Matchup

Kumbhakarna
Kumbhakarna
BOTS B GONE
Kumbhakarna
Level 65
God Stats
2W - 3L
1,292 SR
Queue Stats
442W - 379L
1,576 Elo+
Party 4
Xing Tian
Xing Tian
MicrosoftsBGates
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,484 Elo+
Solo
Chang'e
Chang'e
Myronos1
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,742 Elo+
Party 2
Baba Yaga
Baba Yaga
RapidCalf238507
Baba Yaga
Level 99
God Stats
7W - 13L
1,626 SR
Queue Stats
539W - 476L
1,523 Elo+
Party 4
Merlin
Merlin
SpooManIII
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,731 Elo+
Party 2
Team Averages
Level 63
1,483 SR
1,611 Elo+

VS

Team Averages
Level 75
1,604 SR
1,623 Elo+
Hun Batz
Hun Batz
Astounds
Hun Batz
Level 145
God Stats
5W - 1L
1,430 SR
Queue Stats
342W - 302L
1,575 Elo+
Party 1
Kuzenbo
Kuzenbo
BigHota
Kuzenbo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,609 Elo+
Party 1
Skadi
Skadi
DesolateWolfie
Skadi
Level 155
God Stats
5W - 2L
1,861 SR
Queue Stats
156W - 134L
1,643 Elo+
Party 3
Fafnir
Fafnir
TreeLegGreg
Fafnir
Level 24
God Stats
2W - 0L
1,728 SR
Queue Stats
22W - 19L
1,597 Elo+
Party 1
Horus
Horus
Zibbiezone
Horus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 102L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BOTS B GONE
Kumbhakarna
15
2 / 3 / 10
9,762
697
6,376
20,172
28,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
16
4 / 3 / 10
9,662
690
7,717
25,796
29,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Myronos1
Chang'e
18
7 / 4 / 10
10,794
771
16,474
20,867
11,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
RapidCalf238507
Baba Yaga
18
3 / 4 / 11
10,059
719
17,238
17,195
10,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
SpooManIII
Merlin
15
2 / 6 / 9
9,176
655
14,321
15,306
7,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Astounds
Hun Batz
20
8 / 3 / 7
11,711
837
23,510
15,908
18,655
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
BigHota
Kuzenbo
15
1 / 7 / 12
9,586
685
9,049
22,360
35,112
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 1 / 8
11,927
852
34,688
13,266
8,506
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
16
2 / 6 / 14
10,869
776
12,559
21,334
33,498
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
16
1 / 2 / 14
10,282
734
6,416
19,077
30,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
75
18
Kills
20
20
Deaths
19
50
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Astounds
Hun Batz
8
3
7
3.83
L
Kumbhakarna
BOTS B GONE
Kumbhakarna
2
3
10
2.33
W
Kuzenbo
BigHota
Kuzenbo
1
7
12
1
W
8
1
8
12
L
Xing Tian
4
3
10
3
L
Chang'e
Myronos1
Chang'e
7
4
10
3
L
Baba Yaga
RapidCalf238507
Baba Yaga
3
4
11
2.13
L
Merlin
SpooManIII
Merlin
2
6
9
1.08
W
Fafnir
2
6
14
1.5
W
Horus
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,126
Damage
86,222
99,336
Taken
91,945
87,938
Mitigated
125,910
36,803
Healing
35,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Astounds
Hun Batz
23,510
4,034
674
3,253
15,908
18,655
2,330
12,172
3,520
0
46,651
L
Kumbhakarna
BOTS B GONE
Kumbhakarna
6,376
507
1,824
2,446
20,172
28,638
51
3,712
16,460
9,229
0
W
Kuzenbo
BigHota
Kuzenbo
9,049
3,746
0
2,401
22,360
35,112
138
10,303
11,612
12,698
0
W
34,688
13,455
1,384
1,240
13,266
8,506
3,632
9,910
3,228
0
71,249
L
Xing Tian
7,717
603
3,476
6,658
25,796
29,588
0
3,955
21,841
12,933
0
L
Chang'e
Myronos1
Chang'e
16,474
2,369
7,707
6,093
20,867
11,491
989
4,919
15,948
30,104
0
L
Baba Yaga
RapidCalf238507
Baba Yaga
17,238
600
1,722
3,427
17,195
10,339
702
3,624
13,571
43,241
0
L
Merlin
SpooManIII
Merlin
14,321
1,054
1,538
1,912
15,306
7,882
218
5,398
9,908
28,500
0
W
Fafnir
12,559
3,856
817
3,340
21,334
33,498
567
12,846
8,258
22,601
0
W
Horus
6,416
3,309
10,649
11,714
19,077
30,139
811
15,552
3,201
0
10,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,453
Gold Earned
54,375
143
Minions Killed
146
0
Camps Cleared
0
1,182,129
Distance Traveled
1,221,222
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,711
837
48
3
0
255,120
2
L
Kumbhakarna
9,762
697
6
0
0
238,177
0
W
Kuzenbo
9,586
685
0
0
0
237,052
2
W
Skadi
11,927
852
75
5
0
250,087
2
L
Xing Tian
9,662
690
8
1
0
255,951
7
L
Chang'e
10,794
771
31
2
0
228,483
0
L
Baba Yaga
10,059
719
64
5
0
240,145
0
L
Merlin
9,176
655
34
2
0
219,373
2
W
Fafnir
10,869
776
14
1
0
218,597
0
W
Horus
10,282
734
9
1
0
260,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role