Player Matchup

Bellona
Bellona
 
Bellona
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
IM_AlwaysHungry
Atlas
Level 93
God Stats
2W - 2L
1,321 SR
Queue Stats
5W - 10L
1,126 Elo+
Party 1
Charybdis
Charybdis
MistyFire965
Charybdis
Level 77
God Stats
19W - 30L
1,376 SR
Queue Stats
82W - 104L
1,313 Elo+
Party 1
Merlin
Merlin
a_cheap_rake
Merlin
Level 113
God Stats
13W - 16L
1,560 SR
Queue Stats
152W - 170L
1,315 Elo+
Party 1
Team Averages
Level 95
1,451 SR
1,351 Elo+

VS

Team Averages
Level 111
1,569 SR
1,413 Elo+
Chronos
Chronos
Baroness01
Chronos
Level 160
God Stats
6W - 4L
1,571 SR
Queue Stats
355W - 346L
1,428 Elo+
Party 2
Fenrir
Fenrir
MrXAnge1z
Fenrir
Level 118
God Stats
5W - 8L
1,464 SR
Queue Stats
121W - 118L
1,438 Elo+
Solo
Odin
Odin
SpeedRacerGTR500
Odin
Level 81
God Stats
5W - 2L
1,737 SR
Queue Stats
210W - 199L
1,466 Elo+
Solo
Neith
Neith
SuperMegaHenti
Neith
Level 68
God Stats
5W - 10L
1,293 SR
Queue Stats
223W - 225L
1,397 Elo+
Party 2
Cerberus
Cerberus
TopshelfTurtz
Cerberus
Level 127
God Stats
1W - 0L
1,782 SR
Queue Stats
12W - 23L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 0
6,062
505
4,847
9,015
5,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
 
Arachne
10
0 / 3 / 1
5,620
468
3,833
10,536
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 1
5,248
437
2,422
6,863
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Charybdis
MistyFire965
Charybdis
8
0 / 2 / 0
4,767
397
1,917
5,452
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
10
1 / 2 / 0
5,645
470
5,095
5,718
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Baroness01
Chronos
11
2 / 0 / 3
6,553
546
5,246
5,043
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Fenrir
MrXAnge1z
Fenrir
12
5 / 0 / 4
7,291
608
4,492
9,838
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 4
6,799
567
3,212
4,877
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 4
6,337
528
4,085
4,435
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
TopshelfTurtz
Cerberus
12
1 / 0 / 2
7,094
591
4,308
6,993
5,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
Arachne
 
Arachne
0
3
1
0.17
W
Chronos
Baroness01
Chronos
2
0
3
3.5
L
0
2
1
0.25
L
Charybdis
MistyFire965
Charybdis
0
2
0
0
W
Fenrir
MrXAnge1z
Fenrir
5
0
4
7
W
2
0
4
4
W
1
1
4
3
W
Cerberus
TopshelfTurtz
Cerberus
1
0
2
2
L
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,114
Damage
21,343
37,584
Taken
31,186
16,417
Mitigated
17,363
6,473
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,847
693
0
2,154
9,015
5,736
114
3,489
5,526
0
41,796
L
Arachne
 
Arachne
3,833
2,829
0
693
10,536
3,636
216
1,800
8,670
0
39,886
W
Chronos
Baroness01
Chronos
5,246
1,143
0
1,266
5,043
2,047
930
1,652
3,391
52,914
0
L
2,422
1,164
457
2,044
6,863
3,278
0
901
5,926
16,303
0
L
Charybdis
MistyFire965
Charybdis
1,917
1,354
0
375
5,452
1,608
178
1,080
4,290
0
20,949
W
Fenrir
MrXAnge1z
Fenrir
4,492
1,944
0
2,624
9,838
4,277
0
2,337
7,501
0
48,648
W
3,212
462
166
2,101
4,877
3,349
60
2,081
2,796
0
18,628
W
4,085
1,839
0
1,680
4,435
2,029
0
1,447
2,988
0
43,294
W
Cerberus
TopshelfTurtz
Cerberus
4,308
309
0
3,981
6,993
5,661
0
0
6,993
45,873
0
L
Merlin
5,095
0
0
750
5,718
2,159
0
1,920
3,618
36,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,342
Gold Earned
34,074
281
Minions Killed
407
0
Camps Cleared
0
1,193,243
Distance Traveled
1,182,988
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,062
505
79
7
0
232,364
3
L
Arachne
5,620
468
75
6
0
280,220
4
W
Chronos
6,553
546
101
8
0
242,482
3
L
Atlas
5,248
437
23
2
0
232,675
1
L
Charybdis
4,767
397
48
4
0
227,309
7
W
Fenrir
7,291
608
96
8
0
268,343
0
W
Odin
6,799
567
18
2
0
264,566
2
W
Neith
6,337
528
76
6
0
215,842
0
W
Cerberus
7,094
591
116
10
0
191,755
4
L
Merlin
5,645
470
56
5
0
220,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role