Player Matchup

Jing Wei
Jing Wei
ChromeShotz
Jing Wei
Level 111
God Stats
5W - 4L
1,500 SR
Queue Stats
112W - 75L
1,621 Elo+
Party 1
Khepri
Khepri
Hognutzzzz8177
Khepri
Level 154
God Stats
44W - 18L
1,899 SR
Queue Stats
184W - 124L
1,784 Elo+
Party 1
Heimdallr
Heimdallr
KoF Stank
Heimdallr
Level 144
God Stats
25W - 5L
1,878 SR
Queue Stats
540W - 256L
1,705 Elo+
Party 1
Chronos
Chronos
MrPhatGnome
Chronos
Level 146
God Stats
13W - 6L
1,657 SR
Queue Stats
481W - 232L
1,782 Elo+
Party 1
Amaterasu
Amaterasu
Striker244
Amaterasu
Level 49
God Stats
145W - 40L
1,903 SR
Queue Stats
445W - 193L
1,823 Elo+
Party 1
Team Averages
Level 121
1,767 SR
1,743 Elo+

VS

Team Averages
Level 79
1,642 SR
1,493 Elo+
Ymir
Ymir
JRahman77
Ymir
Level 16
God Stats
11W - 7L
1,547 SR
Queue Stats
13W - 11L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
McMoose73
Danzaburou
Level 18
God Stats
3W - 2L
1,704 SR
Queue Stats
16W - 13L
1,499 Elo+
Party 2
Shiva
Shiva
Sasori680
Shiva
Level 160
God Stats
4W - 5L
1,578 SR
Queue Stats
55W - 62L
1,604 Elo+
Party 3
Bastet
Bastet
SugmaCrit
Bastet
Level 123
God Stats
2W - 3L
1,513 SR
Queue Stats
20W - 24L
1,501 Elo+
Party 3
Anubis
Anubis
Vikus24
Anubis
Level 79
God Stats
3W - 2L
1,871 SR
Queue Stats
22W - 22L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChromeShotz
Jing Wei
17
7 / 2 / 10
11,168
1,117
13,627
9,146
4,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 0 / 17
11,303
1,130
8,686
13,483
16,823
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
KoF Stank
Heimdallr
17
5 / 0 / 15
11,367
1,137
25,163
6,722
4,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
MrPhatGnome
Chronos
17
5 / 1 / 15
11,421
1,142
23,523
12,380
7,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Striker244
Amaterasu
16
2 / 0 / 12
10,819
1,082
6,732
18,283
22,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Team 1 Tickets

282

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 3 / 1
10,274
1,027
4,578
21,233
30,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
McMoose73
Danzaburou
15
0 / 5 / 0
9,201
920
11,100
18,952
9,475
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Sasori680
Shiva
15
1 / 1 / 0
9,336
934
13,521
12,171
11,201
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
SugmaCrit
Bastet
15
0 / 2 / 1
9,489
949
10,277
10,310
4,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
Vikus24
Anubis
15
2 / 10 / 1
9,804
980
15,112
19,240
12,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
6
21
Kills
3
3
Deaths
21
69
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ChromeShotz
Jing Wei
7
2
10
6
W
2
0
17
10.5
L
Ymir
0
3
1
0.17
W
Heimdallr
KoF Stank
Heimdallr
5
0
15
12.5
L
Danzaburou
McMoose73
Danzaburou
0
5
0
0
W
Chronos
MrPhatGnome
Chronos
5
1
15
12.5
L
Shiva
Sasori680
Shiva
1
1
0
1
W
Amaterasu
Striker244
Amaterasu
2
0
12
8
L
Bastet
SugmaCrit
Bastet
0
2
1
0.25
L
Anubis
Vikus24
Anubis
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,731
Damage
54,588
60,014
Taken
81,906
54,885
Mitigated
68,724
11,986
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ChromeShotz
Jing Wei
13,627
9,278
0
922
9,146
4,157
0
4,855
4,291
0
27,144
W
8,686
914
2,319
1,723
13,483
16,823
0
3,549
9,934
21,450
0
L
Ymir
4,578
940
0
1,492
21,233
30,195
0
9,649
11,584
12,313
0
W
Heimdallr
KoF Stank
Heimdallr
25,163
11,459
0
60
6,722
4,525
0
1,670
5,052
0
59,114
L
Danzaburou
McMoose73
Danzaburou
11,100
6,260
0
2,723
18,952
9,475
0
6,757
12,195
0
32,202
W
Chronos
MrPhatGnome
Chronos
23,523
7,876
0
2,378
12,380
7,138
0
5,692
6,688
38,111
2,584
L
Shiva
Sasori680
Shiva
13,521
1,741
84
84
12,171
11,201
0
3,123
9,048
0
28,613
W
Amaterasu
Striker244
Amaterasu
6,732
3,950
173
4,411
18,283
22,242
0
3,924
14,359
0
12,878
L
Bastet
SugmaCrit
Bastet
10,277
1,775
152
892
10,310
4,879
0
3,676
6,634
0
32,187
L
Anubis
Vikus24
Anubis
15,112
1,254
0
2,744
19,240
12,974
0
7,513
11,727
26,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,078
Gold Earned
48,104
203
Minions Killed
191
11
Camps Cleared
4
1,015,817
Distance Traveled
980,415
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,168
1,117
34
3
3
204,687
0
W
Khepri
11,303
1,130
35
4
1
202,799
4
L
Ymir
10,274
1,027
13
1
0
189,849
0
W
Heimdallr
11,367
1,137
76
8
2
202,917
0
L
Danzaburou
9,201
920
54
5
1
170,142
0
W
Chronos
11,421
1,142
38
4
5
210,527
0
L
Shiva
9,336
934
41
4
0
211,192
0
W
Amaterasu
10,819
1,082
20
2
0
194,887
0
L
Bastet
9,489
949
58
6
3
225,835
0
L
Anubis
9,804
980
25
3
0
183,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role