Player Matchup

Ra
Ra
ANGUSFOREVER
Ra
Level 130
God Stats
10W - 2L
1,442 SR
Queue Stats
214W - 159L
1,553 Elo+
Party 2
Kuzenbo
Kuzenbo
BolitaDeOdio
Kuzenbo
Level 104
God Stats
1W - 2L
1,221 SR
Queue Stats
219W - 156L
1,548 Elo+
Party 2
Hachiman
Hachiman
pato254
Hachiman
Level 100
God Stats
6W - 10L
1,414 SR
Queue Stats
217W - 163L
1,546 Elo+
Party 2
Team Averages
Level 111
1,359 SR
1,549 Elo+

VS

Team Averages
Level 78
1,427 SR
1,337 Elo+
He Bo
He Bo
BoLo-456-Fss-mp
He Bo
Level 160
God Stats
10W - 6L
1,296 SR
Queue Stats
213W - 258L
1,390 Elo+
Solo
Bacchus
Bacchus
Grumpy515
Bacchus
Level 30
God Stats
1W - 1L
1,718 SR
Queue Stats
16W - 17L
1,306 Elo+
Party 1
Neith
Neith
thechrisnutt
Neith
Level 45
God Stats
5W - 9L
1,267 SR
Queue Stats
28W - 29L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 6
9,710
647
5,996
3,776
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
BolitaDeOdio
Kuzenbo
14
0 / 0 / 7
10,507
700
8,329
15,656
23,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
pato254
Hachiman
16
7 / 0 / 0
10,845
723
17,062
10,685
5,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
8,325
555
7,196
11,251
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
Grumpy515
Bacchus
13
0 / 1 / 0
9,248
617
8,761
16,953
25,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
8,531
569
6,268
10,191
4,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
0
3
0
0
W
Kuzenbo
BolitaDeOdio
Kuzenbo
0
0
7
3.5
L
Bacchus
Grumpy515
Bacchus
0
1
0
0
W
Hachiman
pato254
Hachiman
7
0
0
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,387
Damage
22,225
30,117
Taken
38,395
30,693
Mitigated
34,777
10,829
Healing
5,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,996
493
2,920
1,771
3,776
1,887
189
2,133
1,643
35,280
0
L
7,196
371
0
1,776
11,251
4,899
0
4,384
6,603
29,370
0
W
Kuzenbo
BolitaDeOdio
Kuzenbo
8,329
3,144
0
1,410
15,656
23,453
310
7,428
8,228
19,691
0
L
Bacchus
Grumpy515
Bacchus
8,761
2,021
0
2,257
16,953
25,002
224
5,069
11,406
27,990
0
W
Hachiman
pato254
Hachiman
17,062
10,900
0
4,728
10,685
5,353
848
6,770
3,915
0
52,867
L
6,268
2,569
0
1,402
10,191
4,876
355
4,018
5,841
0
34,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
26,104
178
Minions Killed
145
10
Camps Cleared
3
873,447
Distance Traveled
786,535
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,710
647
77
5
5
311,567
3
L
He Bo
8,325
555
48
3
1
248,782
6
W
Kuzenbo
10,507
700
15
1
1
294,029
3
L
Bacchus
9,248
617
29
2
2
299,310
2
W
Hachiman
10,845
723
86
6
4
267,851
5
L
Neith
8,531
569
68
5
0
238,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role