Player Matchup

Cerberus
Cerberus
Aphallus
Cerberus
Level 14
God Stats
3W - 2L
1,799 SR
Queue Stats
11W - 11L
1,569 Elo+
Party 2
Bacchus
Bacchus
Claireshin
Bacchus
Level 147
God Stats
1W - 1L
1,427 SR
Queue Stats
58W - 62L
1,513 Elo+
Party 2
Lancelot
Lancelot
DarkwraithNick
Lancelot
Level 160
God Stats
3W - 2L
1,339 SR
Queue Stats
115W - 104L
1,544 Elo+
Party 2
Hel
Hel
MarrietteStar
Hel
Level 127
God Stats
1W - 1L
1,752 SR
Queue Stats
43W - 29L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
ScudPunishment
Danzaburou
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 22L
1,455 Elo+
Party 2
Team Averages
Level 99
1,563 SR
1,528 Elo+

VS

Team Averages
Level 53
1,300 SR
1,236 Elo+
Bacchus
Bacchus
McTubbin
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,236 Elo+
Party 1
Izanami
Izanami
NoiseClown
Izanami
Level 3
God Stats
0W - 4L
1,184 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 1
Nox
Nox
SeppukuSock
Nox
Level 57
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 1
Lancelot
Lancelot
Trevman615
Lancelot
Level 117
God Stats
0W - 4L
1,032 SR
Queue Stats
0W - 6L
1,236 Elo+
Party 1
Ares
Ares
ak0122
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aphallus
Cerberus
17
4 / 4 / 12
11,358
757
7,533
19,018
23,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
Claireshin
Bacchus
17
2 / 4 / 16
10,731
715
11,753
16,376
13,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
20
5 / 1 / 18
12,179
812
16,693
11,255
11,119
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 4 / 14
11,604
774
15,112
9,928
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
ScudPunishment
Danzaburou
20
10 / 1 / 11
12,932
862
19,259
14,544
7,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
McTubbin
Bacchus
17
3 / 7 / 7
10,463
698
8,855
21,328
36,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
NoiseClown
Izanami
17
0 / 3 / 5
9,859
657
2,503
9,933
6,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 4 / 7
9,293
620
7,783
9,405
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Trevman615
Lancelot
18
5 / 6 / 6
11,352
757
15,316
20,851
17,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
ak0122
Ares
17
5 / 5 / 7
11,156
744
15,420
21,734
27,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
25
Kills
13
14
Deaths
25
71
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aphallus
Cerberus
4
4
12
2.5
W
Bacchus
Claireshin
Bacchus
2
4
16
2.5
W
Lancelot
5
1
18
14
W
4
4
14
2.75
L
Bacchus
McTubbin
Bacchus
3
7
7
0.93
L
Izanami
NoiseClown
Izanami
0
3
5
0.83
W
Danzaburou
ScudPunishment
Danzaburou
10
1
11
15.5
L
0
4
7
0.88
L
Lancelot
Trevman615
Lancelot
5
6
6
1.33
L
Ares
ak0122
Ares
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,350
Damage
49,877
71,121
Taken
83,251
62,070
Mitigated
92,609
12,549
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aphallus
Cerberus
7,533
552
0
1,873
19,018
23,328
195
10,535
8,483
11,989
0
W
Bacchus
Claireshin
Bacchus
11,753
1,583
0
1,733
16,376
13,981
174
5,975
10,401
30,861
0
W
Lancelot
16,693
1,642
0
305
11,255
11,119
1,256
3,650
7,605
0
48,650
W
15,112
2,214
2,931
2,597
9,928
5,711
1,245
4,886
5,042
37,938
0
L
Bacchus
McTubbin
Bacchus
8,855
1,032
0
0
21,328
36,437
174
8,499
12,829
13,769
0
L
Izanami
NoiseClown
Izanami
2,503
1,368
0
859
9,933
6,308
0
4,003
5,930
0
28,186
W
Danzaburou
ScudPunishment
Danzaburou
19,259
9,338
0
3,110
14,544
7,931
6,420
7,012
7,532
0
55,688
L
7,783
393
0
500
9,405
5,328
288
4,109
5,296
34,105
0
L
Lancelot
Trevman615
Lancelot
15,316
1,771
0
3,543
20,851
17,223
0
9,215
11,636
0
39,031
L
Ares
ak0122
Ares
15,420
815
0
622
21,734
27,313
0
8,572
13,162
32,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,804
Gold Earned
52,123
245
Minions Killed
200
0
Camps Cleared
0
1,506,550
Distance Traveled
1,411,027
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,358
757
13
1
0
287,273
8
W
Bacchus
10,731
715
39
3
0
260,717
4
W
Lancelot
12,179
812
51
3
0
371,029
4
W
Hel
11,604
774
61
4
0
292,373
1
L
Bacchus
10,463
698
13
1
0
257,434
0
L
Izanami
9,859
657
62
4
0
261,799
0
W
Danzaburou
12,932
862
81
5
0
295,158
1
L
Nox
9,293
620
63
4
0
268,780
0
L
Lancelot
11,352
757
44
3
0
329,711
6
L
Ares
11,156
744
18
1
0
293,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role