Player Matchup

Da Ji
Da Ji
Frhyde
Da Ji
Level 145
God Stats
2W - 1L
1,575 SR
Queue Stats
287W - 300L
1,521 Elo+
Solo
Olorun
Olorun
MikaSmash
Olorun
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,785 Elo+
Solo
Osiris
Osiris
Weed Uchiha
Osiris
Level 160
God Stats
3W - 4L
1,607 SR
Queue Stats
618W - 634L
1,625 Elo+
Solo
Sun Wukong
Sun Wukong
aswilca
Sun Wukong
Level 144
God Stats
2W - 1L
1,329 SR
Queue Stats
133W - 131L
1,558 Elo+
Party 3
Hera
Hera
dietoktc
Hera
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,530 Elo+
Party 3
Team Averages
Level 115
1,502 SR
1,604 Elo+

VS

Team Averages
Level 121
1,487 SR
1,536 Elo+
Achilles
Achilles
Insanee Avocado
Achilles
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 75L
1,475 Elo+
Party 1
Olorun
Olorun
InsaneeTyrant
Olorun
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 82L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
MachineVision
Nu Wa
Level 127
God Stats
0W - 1L
1,730 SR
Queue Stats
55W - 51L
1,616 Elo+
Party 2
Odin
Odin
camfyffe
Odin
Level 125
God Stats
0W - 5L
1,123 SR
Queue Stats
66W - 65L
1,607 Elo+
Party 2
Heimdallr
Heimdallr
prettyclueless
Heimdallr
Level 102
God Stats
1W - 1L
1,582 SR
Queue Stats
28W - 48L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Frhyde
Da Ji
19
7 / 5 / 15
12,186
762
19,207
20,441
11,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
MikaSmash
Olorun
20
7 / 1 / 18
12,752
797
18,127
20,418
11,833
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Osiris
17
2 / 7 / 20
11,913
745
12,028
26,835
31,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
aswilca
Sun Wukong
20
9 / 3 / 20
13,807
863
21,539
29,362
27,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
20
7 / 2 / 17
12,148
759
18,970
13,753
6,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
2 / 7 / 6
9,692
606
12,429
21,198
19,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 5 / 11
11,208
701
20,890
17,004
10,287
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
6 / 11 / 6
12,055
753
18,878
19,477
9,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
19
3 / 5 / 10
11,929
746
13,539
22,799
31,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
prettyclueless
Heimdallr
17
3 / 4 / 9
10,409
651
18,505
14,428
8,583
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
58
32
Kills
16
18
Deaths
32
90
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Frhyde
Da Ji
7
5
15
2.9
L
Achilles
2
7
6
0.71
L
2
5
11
1.5
L
6
11
6
0.82
W
Olorun
MikaSmash
Olorun
7
1
18
16
W
Osiris
2
7
20
1.71
W
Sun Wukong
aswilca
Sun Wukong
9
3
20
6.33
L
Odin
3
5
10
1.6
W
Hera
7
2
17
7.75
L
Heimdallr
prettyclueless
Heimdallr
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,871
Damage
84,241
110,809
Taken
94,906
89,538
Mitigated
79,556
59,849
Healing
26,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Frhyde
Da Ji
19,207
4,611
1,150
3,032
20,441
11,810
428
5,588
14,103
0
33,213
L
Achilles
12,429
3,687
1,032
1,959
21,198
19,282
0
9,903
11,295
0
20,663
L
20,890
10,389
4,380
5,565
17,004
10,287
80
4,752
12,252
56,680
0
L
18,878
3,975
1,769
1,827
19,477
9,904
75
7,045
12,432
35,235
0
W
Olorun
MikaSmash
Olorun
18,127
9,204
18,089
10,993
20,418
11,833
4,954
8,949
11,469
57,177
0
W
Osiris
12,028
4,126
4,230
4,703
26,835
31,746
956
10,042
16,793
0
21,519
W
Sun Wukong
aswilca
Sun Wukong
21,539
3,733
2,603
12,979
29,362
27,453
749
10,609
17,185
0
38,960
L
Odin
13,539
1,122
1,518
4,594
22,799
31,500
0
10,818
11,981
0
24,764
W
Hera
18,970
5,307
469
1,601
13,753
6,696
401
4,580
9,173
53,435
0
L
Heimdallr
prettyclueless
Heimdallr
18,505
8,744
1,725
1,948
14,428
8,583
0
4,579
9,849
0
39,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,806
Gold Earned
55,293
222
Minions Killed
173
0
Camps Cleared
0
1,672,351
Distance Traveled
1,354,851
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,186
762
37
2
0
320,145
0
L
Achilles
9,692
606
13
1
0
282,965
0
L
Olorun
11,208
701
77
5
0
241,911
0
L
Nu Wa
12,055
753
36
2
0
237,945
1
W
Olorun
12,752
797
98
6
0
322,815
5
W
Osiris
11,913
745
11
1
0
281,547
1
W
Sun Wukong
13,807
863
27
2
0
410,012
2
L
Odin
11,929
746
9
1
0
322,577
0
W
Hera
12,148
759
49
3
0
337,832
1
L
Heimdallr
10,409
651
38
2
0
269,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role