Player Matchup

Ratatoskr
Ratatoskr
Bronze I
 
Ratatoskr
Bronze I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Silver I
DavyinDaDark
Yu Huang
Silver I
Level 141
God Stats
13W - 11L
1,448 SR
Queue Stats
266W - 275L
1,160 MMR
Solo
Yemoja
Yemoja
Bronze III
MrKushti
Yemoja
Bronze III
Level 84
God Stats
0W - 2L
1,515 SR
Queue Stats
1W - 5L
1,349 MMR
Party 2
Apollo
Apollo
Gold V
TRBL Hype
Apollo
Gold V
Level 148
God Stats
5W - 7L
1,322 SR
Queue Stats
266W - 268L
1,206 MMR
Solo
Bellona
Bellona
Silver IV
rayo99
Bellona
Silver IV
Level 88
God Stats
2W - 7L
1,460 SR
Queue Stats
16W - 31L
1,190 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,449 SR
1,281 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,488 SR
1,251 MMR
Guan Yu
Guan Yu
Silver II
 
Guan Yu
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver III
AatomicKing
Charybdis
Silver III
Level 142
God Stats
4W - 3L
1,472 SR
Queue Stats
76W - 84L
1,248 MMR
Party 1
Agni
Agni
Gold IV
DougyFresh03
Agni
Gold IV
Level 147
God Stats
9W - 13L
1,385 SR
Queue Stats
527W - 550L
1,234 MMR
Solo
Cerberus
Cerberus
Silver I
PunePirate25
Cerberus
Silver I
Level 128
God Stats
10W - 5L
1,661 SR
Queue Stats
52W - 56L
1,068 MMR
Party 1
Sylvanus
Sylvanus
Silver I
ThaLightBringer-
Sylvanus
Silver I
Level 125
God Stats
3W - 4L
1,420 SR
Queue Stats
129W - 133L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
2 / 5 / 1
8,750
417
6,159
19,922
7,082
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
DavyinDaDark
Yu Huang
16
1 / 4 / 2
9,797
467
13,330
14,572
6,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
MrKushti
Yemoja
13
0 / 5 / 4
8,758
417
6,566
18,914
11,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
TRBL Hype
Apollo
17
2 / 3 / 2
10,078
480
10,392
18,174
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
rayo99
Bellona
14
2 / 5 / 2
8,914
424
8,739
22,439
16,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ZeusCliodhnaAwilix

VS

Bans
ArachnePoseidonSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
7 / 1 / 8
11,965
570
16,777
19,460
21,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
AatomicKing
Charybdis
20
4 / 2 / 1
12,911
615
10,020
16,234
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 3
10,636
506
9,471
13,787
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
PunePirate25
Cerberus
16
3 / 2 / 12
10,804
514
13,720
20,548
23,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
7 / 1 / 8
11,950
569
16,341
18,613
12,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
22
22
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
5
1
0.5
W
Guan Yu
 
Guan Yu
7
1
8
11
W
Charybdis
AatomicKing
Charybdis
4
2
1
2.25
L
Yu Huang
DavyinDaDark
Yu Huang
1
4
2
0.5
W
1
2
3
1.25
L
Yemoja
MrKushti
Yemoja
0
5
4
0.4
W
Cerberus
PunePirate25
Cerberus
3
2
12
4.5
L
Apollo
TRBL Hype
Apollo
2
3
2
1
W
7
1
8
11
L
Bellona
rayo99
Bellona
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,186
Damage
66,329
94,021
Taken
88,642
48,757
Mitigated
69,775
26,199
Healing
44,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
6,159
2,284
0
6,376
19,922
7,082
0
7,653
12,149
0
68,496
W
Guan Yu
 
Guan Yu
16,777
2,092
2,538
9,460
19,460
21,581
1,167
3,702
15,588
0
73,410
W
Charybdis
AatomicKing
Charybdis
10,020
6,224
0
8,809
16,234
6,612
5,608
1,231
14,641
0
124,429
L
Yu Huang
DavyinDaDark
Yu Huang
13,330
813
0
1,969
14,572
6,054
0
8,555
5,931
98,678
0
W
9,471
1,056
76
3,536
13,787
5,727
456
4,628
8,985
85,710
0
L
Yemoja
MrKushti
Yemoja
6,566
1,398
3,469
3,513
18,914
11,784
436
9,714
9,031
32,335
0
W
Cerberus
PunePirate25
Cerberus
13,720
698
428
4,569
20,548
23,402
379
5,801
14,615
46,278
0
L
Apollo
TRBL Hype
Apollo
10,392
6,096
0
4,975
18,174
7,435
0
4,407
13,677
0
95,808
W
16,341
4,086
3,884
11,048
18,613
12,453
3,306
4,802
13,647
76,052
27,391
L
Bellona
rayo99
Bellona
8,739
3,229
425
5,472
22,439
16,402
0
8,445
13,203
0
62,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
58,266
597
Minions Killed
669
0
Camps Cleared
0
1,843,177
Distance Traveled
1,810,020
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,750
417
108
5
0
369,764
0
W
Guan Yu
11,965
570
103
5
0
394,267
5
W
Charybdis
12,911
615
214
10
0
340,661
0
L
Yu Huang
9,797
467
185
9
0
368,637
2
W
Agni
10,636
506
129
6
0
345,198
2
L
Yemoja
8,758
417
50
2
0
371,347
4
W
Cerberus
10,804
514
85
4
0
379,858
0
L
Apollo
10,078
480
159
8
0
376,052
8
W
Sylvanus
11,950
569
138
7
0
350,036
2
L
Bellona
8,914
424
95
5
0
357,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role