Player Matchup

Fenrir
Fenrir
DeepSun
Fenrir
Level 140
God Stats
1W - 0L
1,768 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
Soulsnake3
Skadi
Level 120
God Stats
8W - 3L
1,745 SR
Queue Stats
415W - 436L
1,485 Elo+
Solo
Serqet
Serqet
ZuluMain
Serqet
Level 108
God Stats
8W - 4L
1,312 SR
Queue Stats
217W - 161L
1,573 Elo+
Solo
Zeus
Zeus
oconnorlee21
Zeus
Level 68
God Stats
12W - 5L
1,818 SR
Queue Stats
94W - 99L
1,446 Elo+
Solo
Apollo
Apollo
victor67719
Apollo
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 1
Team Averages
Level 107
1,628 SR
1,501 Elo+

VS

Team Averages
Level 119
1,470 SR
1,493 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DN Sac
Mercury
Level 84
God Stats
1W - 4L
1,352 SR
Queue Stats
179W - 185L
1,461 Elo+
Party 3
Xing Tian
Xing Tian
Xiáo
Xing Tian
Level 159
God Stats
7W - 6L
1,513 SR
Queue Stats
336W - 306L
1,572 Elo+
Party 2
Neith
Neith
tythebratt
Neith
Level 85
God Stats
7W - 13L
1,486 SR
Queue Stats
133W - 124L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeepSun
Fenrir
12
3 / 1 / 6
7,970
531
7,100
9,952
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
15
4 / 2 / 1
9,072
605
10,001
10,071
4,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Serqet
ZuluMain
Serqet
12
4 / 2 / 3
7,690
513
7,665
11,476
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 2
7,680
512
9,794
6,244
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
13
1 / 2 / 3
7,627
508
9,375
9,211
3,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
3 / 3 / 1
7,692
513
5,244
9,296
4,367
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
 
Chang'e
12
2 / 2 / 0
7,395
493
6,823
11,516
10,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
DN Sac
Mercury
9
0 / 6 / 1
5,991
399
2,632
12,828
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Xiáo
Xing Tian
10
2 / 0 / 4
7,029
469
7,190
16,670
13,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
9
1 / 4 / 1
6,000
400
4,003
8,066
2,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
8
8
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
3
1
1.17
L
Chang'e
 
Chang'e
2
2
0
1
L
Mercury
DN Sac
Mercury
0
6
1
0.08
W
Fenrir
DeepSun
Fenrir
3
1
6
6
W
Skadi
4
2
1
2.25
L
Xing Tian
Xiáo
Xing Tian
2
0
4
4
W
Serqet
ZuluMain
Serqet
4
2
3
2.75
W
3
1
2
4
L
Neith
1
4
1
0.38
W
Apollo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,935
Damage
25,892
46,954
Taken
58,376
24,869
Mitigated
35,969
14,753
Healing
15,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,244
390
0
1,130
9,296
4,367
0
3,761
5,535
52,229
0
L
Chang'e
 
Chang'e
6,823
464
46
4,803
11,516
10,814
0
0
11,516
53,765
0
L
Mercury
DN Sac
Mercury
2,632
552
0
230
12,828
4,496
0
2,244
10,250
0
37,648
W
Fenrir
DeepSun
Fenrir
7,100
1,292
0
2,287
9,952
8,070
0
2,554
7,398
270
25,267
W
Skadi
10,001
4,072
0
1,227
10,071
4,616
0
7,141
2,930
0
76,932
L
Xing Tian
Xiáo
Xing Tian
7,190
959
0
7,003
16,670
13,728
0
3,789
12,155
22,250
0
W
Serqet
ZuluMain
Serqet
7,665
1,453
0
5,439
11,476
5,556
0
2,630
8,846
0
50,770
W
9,794
1,130
0
1,250
6,244
2,657
0
3,727
2,517
68,854
0
L
Neith
4,003
904
0
1,847
8,066
2,564
0
0
8,066
0
26,685
W
Apollo
9,375
7,149
0
4,550
9,211
3,970
2,304
3,205
6,006
0
66,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,039
Gold Earned
34,107
509
Minions Killed
335
0
Camps Cleared
0
1,419,525
Distance Traveled
1,321,779
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,692
513
101
7
0
252,350
2
L
Chang'e
7,395
493
96
6
0
253,060
4
L
Mercury
5,991
399
59
4
0
305,546
0
W
Fenrir
7,970
531
28
2
0
318,845
6
W
Skadi
9,072
605
147
10
0
241,508
2
L
Xing Tian
7,029
469
25
2
0
260,995
3
W
Serqet
7,690
513
88
6
0
324,286
7
W
Zeus
7,680
512
124
8
0
256,447
1
L
Neith
6,000
400
54
4
0
249,828
1
W
Apollo
7,627
508
122
8
0
278,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role