Player Matchup

Rama
Rama
Bronze III
ADEPT4529
Rama
Bronze III
Level 126
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 3L
1,505 MMR
Party 1
Fenrir
Fenrir
Silver I
JKIID2556
Fenrir
Silver I
Level 129
God Stats
0W - 1L
1,457 SR
Queue Stats
5W - 4L
1,585 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
McFeedsAndSuch
Sun Wukong
Gold II
Level 124
God Stats
3W - 6L
1,805 SR
Queue Stats
208W - 196L
1,570 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
OxGoon
Baba Yaga
Gold I
Level 129
God Stats
20W - 29L
1,470 SR
Queue Stats
508W - 508L
1,559 MMR
Solo
Geb
Geb
Gold III
VingadorYoutube
Geb
Gold III
Level 149
God Stats
12W - 12L
1,486 SR
Queue Stats
193W - 197L
1,568 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,585 SR
1,558 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,626 SR
1,558 MMR
Chaac
Chaac
Gold IV
ATigerLord
Chaac
Gold IV
Level 43
God Stats
3W - 1L
1,810 SR
Queue Stats
27W - 29L
1,536 MMR
Solo
Eset
Eset
Gold III
Dre_Smokes-
Eset
Gold III
Level 49
God Stats
4W - 1L
1,936 SR
Queue Stats
30W - 23L
1,554 MMR
Solo
The Morrigan
The Morrigan
Gold II
Santanny
The Morrigan
Gold II
Level 68
God Stats
5W - 7L
1,144 SR
Queue Stats
406W - 381L
1,567 MMR
Solo
Izanami
Izanami
Gold V
VoltaicRay
Izanami
Gold V
Level 149
God Stats
5W - 3L
1,660 SR
Queue Stats
29W - 24L
1,580 MMR
Solo
Ares
Ares
Gold V
oImpulseo
Ares
Gold V
Level 153
God Stats
1W - 1L
1,582 SR
Queue Stats
19W - 20L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 8 / 0
10,193
425
6,108
20,973
9,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
JKIID2556
Fenrir
16
3 / 6 / 3
10,534
439
8,659
28,082
14,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
McFeedsAndSuch
Sun Wukong
19
1 / 6 / 3
12,097
504
11,351
28,750
27,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
OxGoon
Baba Yaga
17
2 / 4 / 2
11,658
486
14,619
13,738
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 7 / 3
10,386
433
14,685
27,484
30,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
KukulkanZhong KuiPoseidonLancelot

VS

Bans
LokiCthulhuBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
6 / 4 / 11
14,104
588
20,138
30,327
36,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 1 / 6
13,880
578
18,405
13,252
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Santanny
The Morrigan
20
4 / 3 / 11
14,021
584
16,498
16,998
10,631
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
VoltaicRay
Izanami
20
9 / 1 / 8
16,206
675
22,862
17,534
9,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
16
0 / 1 / 19
12,100
504
10,891
26,776
36,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
10
Kills
31
31
Deaths
10
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Rama
1
8
0
0.13
W
Chaac
6
4
11
2.88
W
12
1
6
15
L
Fenrir
JKIID2556
Fenrir
3
6
3
0.75
L
Sun Wukong
McFeedsAndSuch
Sun Wukong
1
6
3
0.42
L
Baba Yaga
OxGoon
Baba Yaga
2
4
2
0.75
W
The Morrigan
Santanny
The Morrigan
4
3
11
3.17
L
3
7
3
0.64
W
Izanami
VoltaicRay
Izanami
9
1
8
13
W
Ares
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,422
Damage
88,794
119,027
Taken
104,887
88,296
Mitigated
99,773
28,912
Healing
36,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,108
4,837
0
4,366
20,973
9,039
1,140
5,808
15,165
0
75,863
W
Chaac
20,138
4,046
0
13,246
30,327
36,959
2,268
5,804
24,149
0
99,754
W
18,405
1,133
1,630
2,549
13,252
6,720
3,722
8,021
5,231
97,987
0
L
Fenrir
JKIID2556
Fenrir
8,659
2,661
0
8,797
28,082
14,311
216
10,143
17,939
0
82,282
L
Sun Wukong
McFeedsAndSuch
Sun Wukong
11,351
2,090
0
10,444
28,750
27,137
732
6,467
22,283
0
112,006
L
Baba Yaga
OxGoon
Baba Yaga
14,619
358
0
2,451
13,738
7,142
480
6,815
6,923
95,429
0
W
The Morrigan
Santanny
The Morrigan
16,498
3,785
0
6,700
16,998
10,631
1,007
4,631
12,347
114,290
15,952
L
14,685
1,245
0
2,854
27,484
30,667
210
14,311
13,173
54,740
0
W
Izanami
VoltaicRay
Izanami
22,862
17,983
0
10,564
17,534
9,309
7,520
4,331
13,203
0
208,977
W
Ares
10,891
950
0
2,015
26,776
36,154
139
7,987
18,789
48,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,868
Gold Earned
70,311
672
Minions Killed
800
0
Camps Cleared
0
2,202,060
Distance Traveled
2,351,858
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,193
425
142
6
0
398,961
2
W
Chaac
14,104
588
158
7
0
455,756
2
W
Eset
13,880
578
136
6
0
468,396
3
L
Fenrir
10,534
439
108
5
0
479,384
10
L
Sun Wukong
12,097
504
204
9
0
426,004
7
L
Baba Yaga
11,658
486
158
7
0
450,100
4
W
The Morrigan
14,021
584
180
8
0
477,650
2
L
Geb
10,386
433
60
3
0
447,611
7
W
Izanami
16,206
675
273
11
0
482,440
3
W
Ares
12,100
504
53
2
0
467,616
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role