Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
IPIR-REAPER
Ah Muzen Cab
Gold V
Level 109
God Stats
128W - 132L
1,550 SR
Queue Stats
1,005W - 1,102L
1,336 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
King7ped
Ah Puch
Bronze IV
Level 126
God Stats
7W - 8L
1,704 SR
Queue Stats
59W - 76L
1,204 MMR
Party 1
Lancelot
Lancelot
Bronze III
Vitao x IMT
Lancelot
Bronze III
Level 85
God Stats
7W - 5L
1,382 SR
Queue Stats
141W - 158L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,546 SR
1,346 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 76
1,646 SR
1,314 MMR
Kukulkan
Kukulkan
Silver II
CIearCub
Kukulkan
Silver II
Level 51
God Stats
4W - 0L
1,820 SR
Queue Stats
20W - 24L
1,269 MMR
Party 2
Hercules
Hercules
Silver I
JamHoops
Hercules
Silver I
Level 67
God Stats
1W - 0L
1,468 SR
Queue Stats
29W - 31L
1,338 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
JaoJaoStinks
Cernunnos
Gold IV
Level 109
God Stats
6W - 0L
1,649 SR
Queue Stats
123W - 120L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IPIR-REAPER
Ah Muzen Cab
16
5 / 4 / 1
11,355
710
7,252
17,293
9,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
King7ped
Ah Puch
14
1 / 5 / 3
9,862
616
13,532
10,888
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Vitao x IMT
Lancelot
15
1 / 1 / 3
10,114
632
8,488
14,565
6,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
AthenaAwilixCabrakanScylla

VS

Bans
Hou YiChronosZeusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CIearCub
Kukulkan
16
3 / 3 / 5
10,801
675
9,685
8,748
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
JamHoops
Hercules
15
3 / 2 / 6
10,583
661
10,767
20,558
19,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
JaoJaoStinks
Cernunnos
16
4 / 2 / 6
10,955
685
14,384
12,694
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
10
10
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CIearCub
Kukulkan
3
3
5
1.83
L
Ah Muzen Cab
IPIR-REAPER
Ah Muzen Cab
5
4
1
1.38
W
Hercules
JamHoops
Hercules
3
2
6
3
W
Cernunnos
JaoJaoStinks
Cernunnos
4
2
6
3.5
L
Ah Puch
King7ped
Ah Puch
1
5
3
0.5
L
Lancelot
Vitao x IMT
Lancelot
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,272
Damage
34,836
42,746
Taken
42,000
21,535
Mitigated
29,760
9,120
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CIearCub
Kukulkan
9,685
344
0
0
8,748
3,858
779
2,785
5,829
36,322
0
L
Ah Muzen Cab
IPIR-REAPER
Ah Muzen Cab
7,252
1,833
0
5,364
17,293
9,423
1,184
3,479
13,814
0
42,338
W
Hercules
JamHoops
Hercules
10,767
2,486
0
6,101
20,558
19,505
0
6,285
14,006
0
27,570
W
Cernunnos
JaoJaoStinks
Cernunnos
14,384
6,160
0
433
12,694
6,397
2,414
4,754
7,675
0
52,135
L
Ah Puch
King7ped
Ah Puch
13,532
120
0
1,239
10,888
5,273
0
2,720
8,168
39,117
0
L
Lancelot
Vitao x IMT
Lancelot
8,488
535
0
2,517
14,565
6,839
18
4,201
10,364
0
32,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
32,339
173
Minions Killed
213
7
Camps Cleared
8
871,496
Distance Traveled
861,217
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,801
675
86
5
3
289,899
0
L
Ah Muzen Cab
11,355
710
66
4
0
268,113
1
W
Hercules
10,583
661
39
2
1
299,200
1
W
Cernunnos
10,955
685
88
6
4
272,118
1
L
Ah Puch
9,862
616
63
4
2
264,284
3
L
Lancelot
10,114
632
44
3
5
339,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role