Player Matchup

Geb
Geb
Littlechapojr
Geb
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 118L
1,666 Elo+
Party 1
Cliodhna
Cliodhna
TragicExistence
Cliodhna
Level 137
God Stats
22W - 9L
1,581 SR
Queue Stats
173W - 110L
1,772 Elo+
Party 1
Baron Samedi
Baron Samedi
whysoserious55
Baron Samedi
Level 146
God Stats
13W - 4L
2,071 SR
Queue Stats
189W - 132L
1,726 Elo+
Party 1
Team Averages
Level 142
1,717 SR
1,721 Elo+

VS

Team Averages
Level 128
1,558 SR
1,532 Elo+
Ra
Ra
ADAMR3L3XGUY
Ra
Level 109
God Stats
7W - 9L
1,522 SR
Queue Stats
104W - 118L
1,518 Elo+
Solo
Atlas
Atlas
Acevprime
Atlas
Level 125
God Stats
1W - 2L
1,532 SR
Queue Stats
9W - 12L
1,443 Elo+
Solo
Izanami
Izanami
Chduque
Izanami
Level 149
God Stats
5W - 4L
1,621 SR
Queue Stats
158W - 141L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 10
11,638
776
10,446
17,358
18,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
16
5 / 4 / 5
10,568
705
16,139
17,220
7,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
whysoserious55
Baron Samedi
15
6 / 2 / 3
10,698
713
15,695
12,714
7,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
9,000
600
11,930
13,591
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
Acevprime
Atlas
14
3 / 2 / 3
9,086
606
9,343
15,879
18,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Chduque
Izanami
14
3 / 6 / 3
9,653
644
13,542
17,592
8,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
7
7
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Atlas
Acevprime
Atlas
3
2
3
2.25
L
Izanami
Chduque
Izanami
3
6
3
0.75
W
3
1
10
8
W
Cliodhna
5
4
5
1.88
W
Baron Samedi
whysoserious55
Baron Samedi
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,280
Damage
34,815
47,292
Taken
47,062
33,663
Mitigated
33,123
15,652
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,930
1,436
936
1,865
13,591
6,162
0
7,914
5,677
37,699
0
L
Atlas
Acevprime
Atlas
9,343
4,236
0
3,729
15,879
18,064
0
9,899
5,980
22,272
0
L
Izanami
Chduque
Izanami
13,542
7,887
0
1,501
17,592
8,897
221
8,974
8,618
0
42,795
W
10,446
2,855
0
3,281
17,358
18,441
433
9,041
8,317
27,629
0
W
Cliodhna
16,139
3,093
0
5,452
17,220
7,766
894
6,347
10,873
0
46,018
W
Baron Samedi
whysoserious55
Baron Samedi
15,695
569
2,061
4,858
12,714
7,456
0
6,208
6,506
36,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,904
Gold Earned
27,739
156
Minions Killed
159
4
Camps Cleared
10
816,813
Distance Traveled
701,969
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,000
600
61
4
4
238,078
4
L
Atlas
9,086
606
22
1
0
244,184
2
L
Izanami
9,653
644
76
5
6
219,707
2
W
Geb
11,638
776
29
2
0
259,876
2
W
Cliodhna
10,568
705
76
5
4
291,503
2
W
Baron Samedi
10,698
713
51
3
0
265,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role