Player Matchup

Yemoja
Yemoja
Centaru
Yemoja
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 108L
1,581 Elo+
Party 2
Awilix
Awilix
mraxf
Awilix
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 36L
1,576 Elo+
Party 2
Persephone
Persephone
regonz
Persephone
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,740 Elo+
Party 2
Neith
Neith
skyper21
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,617 Elo+
Party 2
Artio
Artio
zams
Artio
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,740 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,651 Elo+

VS

Team Averages
Level 132
1,567 SR
1,504 Elo+
Athena
Athena
CosmicHunter
Athena
Level 135
God Stats
1W - 3L
1,639 SR
Queue Stats
53W - 36L
1,542 Elo+
Solo
Vulcan
Vulcan
Lingam
Vulcan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,619 Elo+
Solo
Aphrodite
Aphrodite
Monifik
Aphrodite
Level 113
God Stats
1W - 0L
1,161 SR
Queue Stats
29W - 38L
1,413 Elo+
Party 1
Ah Puch
Ah Puch
NIKINEVSKY
Ah Puch
Level 129
God Stats
2W - 0L
1,707 SR
Queue Stats
169W - 173L
1,499 Elo+
Party 1
Skadi
Skadi
berzakovsky92
Skadi
Level 123
God Stats
3W - 2L
1,826 SR
Queue Stats
87W - 112L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Centaru
Yemoja
17
0 / 1 / 15
9,417
589
4,529
22,262
20,743
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Awilix
mraxf
Awilix
16
5 / 6 / 9
10,369
648
14,694
27,422
27,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
regonz
Persephone
18
2 / 4 / 9
11,170
698
27,782
22,896
12,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
skyper21
Neith
17
4 / 4 / 11
10,282
643
23,689
28,034
15,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
zams
Artio
17
4 / 4 / 8
10,968
686
12,300
36,951
52,190
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
2 / 4 / 11
11,884
743
11,635
31,361
41,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Lingam
Vulcan
20
6 / 1 / 11
12,736
796
33,609
19,446
11,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Monifik
Aphrodite
18
2 / 3 / 12
11,181
699
12,120
17,804
12,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
NIKINEVSKY
Ah Puch
18
5 / 4 / 10
11,209
701
31,315
18,919
9,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 11
10,816
676
28,709
15,269
8,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
74
15
Kills
19
19
Deaths
15
52
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Centaru
Yemoja
0
1
15
7.5
W
Athena
2
4
11
1.88
W
Vulcan
Lingam
Vulcan
6
1
11
11.5
W
Aphrodite
Monifik
Aphrodite
2
3
12
2.67
W
Ah Puch
NIKINEVSKY
Ah Puch
5
4
10
2.5
W
4
3
11
3.17
L
Awilix
mraxf
Awilix
5
6
9
1.58
L
Persephone
regonz
Persephone
2
4
9
1.63
L
Neith
skyper21
Neith
4
4
11
2.38
L
Artio
zams
Artio
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,994
Damage
117,388
137,565
Taken
102,799
128,554
Mitigated
83,572
77,614
Healing
45,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Centaru
Yemoja
4,529
2,081
30,045
7,335
22,262
20,743
252
16,323
5,939
12,158
0
W
Athena
11,635
2,396
2,006
5,139
31,361
41,553
752
12,176
19,185
20,584
0
W
Vulcan
Lingam
Vulcan
33,609
12,629
4,144
4,803
19,446
11,634
672
9,042
10,404
59,840
0
W
Aphrodite
Monifik
Aphrodite
12,120
1,788
11,092
9,369
17,804
12,587
1,100
9,909
7,895
26,992
0
W
Ah Puch
NIKINEVSKY
Ah Puch
31,315
2,085
881
5,204
18,919
9,689
1,180
7,224
11,695
45,189
0
W
28,709
10,403
936
2,167
15,269
8,109
3,061
6,260
9,009
0
49,058
L
Awilix
mraxf
Awilix
14,694
6,000
5,306
3,425
27,422
27,185
35
15,759
11,663
0
20,339
L
Persephone
regonz
Persephone
27,782
2,524
1,810
4,028
22,896
12,703
1,013
15,512
7,380
54,612
0
L
Neith
skyper21
Neith
23,689
10,141
1,721
6,480
28,034
15,733
1,833
20,507
7,527
0
51,519
L
Artio
zams
Artio
12,300
1,698
7,420
10,044
36,951
52,190
74
20,575
16,376
20,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,206
Gold Earned
57,826
187
Minions Killed
162
0
Camps Cleared
0
1,424,241
Distance Traveled
1,527,650
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,417
589
20
1
0
253,644
0
W
Athena
11,884
743
14
1
0
331,302
0
W
Vulcan
12,736
796
53
3
0
355,012
4
W
Aphrodite
11,181
699
45
3
0
301,588
0
W
Ah Puch
11,209
701
18
1
0
257,634
3
W
Skadi
10,816
676
32
2
0
282,114
1
L
Awilix
10,369
648
16
1
0
287,727
0
L
Persephone
11,170
698
76
5
0
296,078
0
L
Neith
10,282
643
59
4
0
272,286
0
L
Artio
10,968
686
16
1
0
314,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role